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39 lines
1.3 KiB
39 lines
1.3 KiB
2020-10-18:
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- needed to disable ipv6 on windows for the moment, as long as i can't
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get both ipv4 and ipv6 to work at the same time.
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- fixed getpeername was not supported on accept connections
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- fixed windows support with TCP sockets. Needed to call closesocket on windows.
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- added support for windows. Everything should work but UNIX sockets.
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2020-10-15:
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- added: TCP::isListen function
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2019-12-29:
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- added: UDP reads can be set to non blocked mode.
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2019-07-21:
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- fixed: compile will work with older versions of SSL.
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2019-05-05:
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- added SSLSocket support. SSL.Connect (TCP.GetSocket())
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it supports as well as non blocking connections with a defined timeout.
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2019-03-04:
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- added: TCP connections have set up a timeout of 2 seconds.
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- fixed: TCP connect set up the sock struct too fast so threaded applications had some
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problem if the connect went into a time out.
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2019-02-21:
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- fixed: TCP::Accept needed to set up the lenght of the sockaddr structure
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2019-02-03:
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- fixed: if connection could not established we need to clear sock to -1
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- fixed: setsockopt SO_REUSE was not right option was not setup properly
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2019-01-30:
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- Adding unix socket to the possible connections
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2019-01-26:
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- TCP::Write - added MSG_NOSIGNAL to send, in case something gets wrong the application would stop working
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