.. |
Makefile.MINGW
|
i forgot to add file mapmenu.c and to change the Makefile.MINGW.*
|
23 years ago |
Makefile.MINGW.FreeBSD
|
i forgot to add file mapmenu.c and to change the Makefile.MINGW.*
|
23 years ago |
Makefile.am
|
Started to work on special items.
|
23 years ago |
basic.h
|
2 new specials finished and some bugs fixed
|
23 years ago |
bomb.c
|
2 new specials finished and some bugs fixed
|
23 years ago |
bomberclone.h
|
player_move changed, because the AI players need this routine too and i am only going to write this part once.
|
23 years ago |
chat.c
|
Reduced number of UpdateRects
|
23 years ago |
chat.h
|
Background fileds can now have backgrounds with bigger size
|
23 years ago |
configuration.c
|
installation of the game and the data is now done.
|
23 years ago |
debug.c
|
Background fileds can now have backgrounds with bigger size
|
23 years ago |
field.c
|
2 new specials finished and some bugs fixed
|
23 years ago |
font.c
|
Reduced number of UpdateRects
|
23 years ago |
game.c
|
player_move changed, because the AI players need this routine too and i am only going to write this part once.
|
23 years ago |
gamesrv.c
|
Prompt for flush keyboardbuffer at startup
|
23 years ago |
gamesrv.h
|
Background fileds can now have backgrounds with bigger size
|
23 years ago |
gfx.c
|
Started to work on special items.
|
23 years ago |
gfx.h
|
Background fileds can now have backgrounds with bigger size
|
23 years ago |
keybinput.c
|
Background fileds can now have backgrounds with bigger size
|
23 years ago |
keybinput.h
|
Background fileds can now have backgrounds with bigger size
|
23 years ago |
main.c
|
SinglePlayer setp 1 - you will see now some singleplayers. But they are still not walking.. but illness and all this will already work on them
|
23 years ago |
mapmenu.c
|
Menuentrys can now be skipped
|
23 years ago |
menu.c
|
SDL_PollEven will now used only if the network is running. As long as no network is running we use SDL_WaitEvent. - we just need to make sure that the network will always keep working
|
23 years ago |
multiwait.c
|
Background fileds can now have backgrounds with bigger size
|
23 years ago |
netmenu.c
|
Menuentrys can now be skipped
|
23 years ago |
network.c
|
some patches because the games would never end
|
23 years ago |
network.h
|
special_trigger needs to sync the bomb ex_nr number on all network clients.
|
23 years ago |
packets.c
|
2 new specials finished and some bugs fixed
|
23 years ago |
packets.h
|
special_trigger needs to sync the bomb ex_nr number on all network clients.
|
23 years ago |
pkgcache.c
|
Background fileds can now have backgrounds with bigger size
|
23 years ago |
player.c
|
player_move changed, because the AI players need this routine too and i am only going to write this part once.
|
23 years ago |
single.c
|
Configure.in fixed for crosscompiling
|
23 years ago |
special.c
|
2 new specials finished and some bugs fixed
|
23 years ago |
sysfunc.c
|
i wrote the Sleep in d_sleep wrong..
|
23 years ago |
sysfunc.h
|
Background fileds can now have backgrounds with bigger size
|
23 years ago |
udp.c
|
added include line for suse and freebsd versions
|
23 years ago |