.. |
.cvsignore
|
.cvsignore added and changed - patch by pak21@users.sourceforge.net
|
22 years ago |
Makefile.MINGW
|
i forgot to add file mapmenu.c and to change the Makefile.MINGW.*
|
23 years ago |
Makefile.MINGW.FreeBSD
|
i forgot to add file mapmenu.c and to change the Makefile.MINGW.*
|
23 years ago |
Makefile.OSX
|
Makefile.OSX added
|
22 years ago |
Makefile.am
|
game result screen in single mode fixed again
|
22 years ago |
basic.h
|
Little and Big Endian Support the second try. i didn\'t converted send_field, power ups incresed
|
22 years ago |
bomb.c
|
Moving Bombs are now finished they should work.. added cleaning of bfield and setting the bfield at the first line in bomb_move and at the end of the function.
|
22 years ago |
bomberclone.h
|
load free data bug found.. sound didn't wanted to stop
|
22 years ago |
chat.c
|
chat find_freeline fixed
|
23 years ago |
chat.h
|
chat fixed again
|
23 years ago |
configuration.c
|
wrong number of players fixed
|
22 years ago |
debug.c
|
Bugfixing the current crash problem... but still no cloe where it comes from
|
23 years ago |
field.c
|
Liquid and Moving bomb special added
|
22 years ago |
font.c
|
font_gfxdraw added fro drawing with the gfx engine
|
22 years ago |
font.h
|
font_gfxdraw added fro drawing with the gfx engine
|
22 years ago |
game.c
|
FullScreen Switching from within the game by Pressing F8
|
22 years ago |
gamesrv.c
|
wrong number of players fixed
|
22 years ago |
gamesrv.h
|
Added: Game Information in join menu includes player names. BCMS 0.3.0 Req'd
|
22 years ago |
gfx.c
|
gfx_shutdown freed unused graphics
|
22 years ago |
gfx.h
|
Single Playerselection finished
|
23 years ago |
gfxengine.c
|
Single Playerselection finished
|
23 years ago |
gfxpixelimage.c
|
scaling routine speeded up a little bit by using less switch case and using inline.. static inline is now used
|
23 years ago |
keybinput.c
|
last change before version 0.9.10
|
22 years ago |
keybinput.h
|
Background fileds can now have backgrounds with bigger size
|
23 years ago |
main.c
|
player_findfreebomb, trigger+bombdropping illness bug, row dropping bug fixed
|
23 years ago |
map.c
|
Liquid bombs are now moving right..
|
22 years ago |
map.h
|
Little and Big Endian Support the First Try
|
22 years ago |
mapmenu.c
|
load free data bug found.. sound didn't wanted to stop
|
22 years ago |
menu.c
|
Single Playerselection finished
|
23 years ago |
multiwait.c
|
last change before version 0.9.10
|
22 years ago |
netmenu.c
|
load free data bug found.. sound didn't wanted to stop
|
22 years ago |
network.c
|
wrong number of players fixed
|
22 years ago |
network.h
|
Little and Big Endian Support the First Try
|
22 years ago |
packets.c
|
FullScreen Switching from within the game by Pressing F8
|
22 years ago |
packets.h
|
Little and Big Endian Support the First Try
|
22 years ago |
pkgcache.c
|
Little and Big Endian Support the First Try
|
22 years ago |
player.c
|
Liquid and Moving bomb special added
|
22 years ago |
single.c
|
bomb moving routine changed
|
22 years ago |
sound.c
|
Music Load fixed
|
22 years ago |
sound.h
|
sound option added music can be switched on off ... music will be played randomly
|
22 years ago |
special.c
|
Liquid and Moving bomb special added
|
22 years ago |
sysfunc.c
|
Solaris Patch - by pak21@users.sourceforge.net
|
22 years ago |
sysfunc.h
|
Little and Big Endian Support the First Try
|
22 years ago |
tileset.c
|
load free data bug found.. sound didn't wanted to stop
|
22 years ago |
udp.c
|
replaced bzero with memset, because bzero is not ansi C standart - Patch by Pak21@users.sourceforge.net
|
22 years ago |