You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
bomberclone/src/configuration.c

468 lines
14 KiB

/* configuration */
#include <SDL.h>
#include "basic.h"
#include "bomberclone.h"
#include "network.h"
#include "packets.h"
#include "gfx.h"
#include "chat.h"
#include "sound.h"
#include "menu.h"
void
config_init (int argc, char **argv)
{
int i;
srand (((int) time (NULL))); // initialize randomgenerator
for (i = 0; i < MAX_PLAYERS; i++) {
players[i].gfx = NULL; /* we will select them in the wait_for_players loop */
players[i].gfx_nr = -1; /* and even now in the singleplayer menu */
}
menu.oldscreen = NULL;
stonelist_del ();
chat.visible = 0;
chat.startline = 0;
keybinput_new (&chat.input, KEYBI_text, 255);
for (i = 0; i < CHAT_MAX_LINES; i++)
chat.lines[i].text[0] = 0;
bman.maxplayer = MAX_PLAYERS;
bman.net_ai_family = PF_INET;
bman.sock = -1;
bman.gamename[0] = 0;
sprintf (bman.port, "%d", DEFAULT_UDPPORT);
sprintf (bman.ogcserver, DEFAULT_GAMECACHE);
sprintf (bman.ogc_port, DEFAULT_GAMECACHEPORT);
resend_cache.data = NULL;
resend_cache.fill = -1;
bman.notifygamemaster = 1;
bman.askplayername = 1;
debug = 0;
gfx.res.x = 640;
gfx.res.y = 480;
gfx.bpp = 16;
map.tileset[0] = 0;
map.random_tileset = 1;
map.size.x = 25;
map.size.y = 17;
sprintf (bman.datapath, PACKAGE_DATA_DIR);
map.map[0] = 0;
map.map_selection = 2;
map.type = -1;
bman.firewall = 0;
bman.init_timeout = GAME_TIMEOUT;
bman.ai_players = 1;
snd.inited = 0;
snd.audio_rate = 22050;
snd.audio_format = AUDIO_S16;
snd.audio_channels = 2;
snd.playmusic = 1;
snd.playsound = 1;
map.bombs = GAME_SPECIAL_ITEMBOMB;
map.fire = GAME_SPECIAL_ITEMFIRE;
map.shoes = GAME_SPECIAL_ITEMSHOE;
map.mixed = GAME_SPECIAL_ITEMMIXED;
map.death = GAME_SPECIAL_ITEMDEATH;
map.sp_trigger = GAME_SPECIAL_ITEMSTRIGGER;
map.sp_row = GAME_SPECIAL_ITEMSROW;
map.sp_push = GAME_SPECIAL_ITEMSPUSH;
map.sp_kick = GAME_SPECIAL_ITEMSKICK;
d_printf ("\n\n ***** Bomberclone Version %s \n\n", VERSION);
if (config_read ()) { /* error on reading the config file */
ReadPrgArgs (argc, argv);
gfx_init ();
draw_logo ();
bman.playername[LEN_PLAYERNAME - 1] = 0;
bman.playername[0] = 0;
config_menu ();
}
else {
ReadPrgArgs (argc, argv);
gfx_init ();
draw_logo ();
if (bman.askplayername)
config_menu ();
}
snd_init ();
gfx_blitdraw ();
SDL_Flip (gfx.screen);
};
/* read the configuration file
* return -1 if something went wrong and 0 if no problem */
int
config_read ()
{
FILE *config;
char buf[1024];
char *findit,
*keyword,
*value;
int i;
char filename[512];
#ifdef _WIN32
sprintf (filename, "%sbomberclone.cfg", s_gethomedir ());
#else
sprintf (filename, "%s.bomberclone.cfg", s_gethomedir ());
#endif
config = fopen (filename, "r");
if (config == NULL) {
d_printf ("Error: Config file not found!\n");
return -1;
}
d_printf ("Reading Config-file: %s", filename);
while (fgets (buf, sizeof (buf), config) != NULL) {
findit = strchr (buf, '\n');
if (findit)
findit[0] = '\0';
if (buf[0] == '\0')
continue;
keyword = buf;
while (isspace (*keyword))
keyword++;
value = strchr (buf, '=');
if (value == NULL)
continue;
*value = 0;
value++;
while (*value == ' ')
value++;
while (keyword[strlen (keyword) - 1] == ' ')
keyword[strlen (keyword) - 1] = 0;
while (value[strlen (value) - 1] == ' ')
value[strlen (value) - 1] = 0;
if (strlen (value) == 0)
continue;
for (i = 0; i < (int) strlen (keyword); i++)
keyword[i] = tolower (keyword[i]);
if (!strcmp (keyword, "playername")) {
if (strlen (value) > LEN_PLAYERNAME) {
d_printf
("*** Error - playername too long (maximum size permitted is %d characters)!\n\n",
LEN_PLAYERNAME);
}
value[LEN_PLAYERNAME - 1] = 0;
strcpy (bman.playername, value);
}
if (!strcmp (keyword, "gamename")) {
if (strlen (value) > LEN_GAMENAME) {
d_printf
("*** Error - servername too long (maximum size permitted is %d characters)!\n\n",
LEN_GAMENAME);
}
value[LEN_GAMENAME - 1] = 0;
strcpy (bman.gamename, value);
}
if (!strcmp (keyword, "askplayername")) {
bman.askplayername = atoi (value);
}
if (!strcmp (keyword, "resolutionx")) {
gfx.res.x = atoi (value);
}
if (!strcmp (keyword, "resolutiony")) {
gfx.res.y = atoi (value);
}
if (!strcmp (keyword, "tileset")) {
strcpy (map.tileset, value);
}
if (!strcmp (keyword, "mapname")) {
if (strlen (value) > LEN_PATHFILENAME) {
d_printf
("*** Error - fieldpath too long (maximum size permitted is %d characters)!\n\n",
LEN_PATHFILENAME);
}
value[511] = 0;
strcpy (map.map, value);
}
if (!strcmp (keyword, "firewall")) {
bman.firewall = atoi (value);
}
if (!strcmp (keyword, "udpport")) {
if (strlen (value) > LEN_PORT) {
d_printf
("*** Error - servername too long (maximum size permitted is %d characters)!\n\n",
LEN_PORT);
}
value[LEN_PORT - 1] = 0;
strcpy (bman.port, value);
}
if (!strcmp (keyword, "ai_players")) {
bman.ai_players = atoi (value);
}
if (!strcmp (keyword, "fieldsizex")) {
map.size.x = atoi (value);
}
if (!strcmp (keyword, "fieldsizey")) {
map.size.y = atoi (value);
}
if (!strcmp (keyword, "fullscreen")) {
gfx.fullscreen = atoi (value);
}
if (!strcmp (keyword, "bitsperpixel")) {
gfx.bpp = atoi (value);
}
if (!strcmp (keyword, "ai_family")) {
bman.net_ai_family = atoi (value);
}
if (!strcmp (keyword, "debug")) {
debug = atoi (value);
}
if (!strcmp (keyword, "notify")) {
bman.notifygamemaster = atoi (value);
}
if (!strcmp (keyword, "ogcserver")) {
strcpy (bman.ogcserver, value);
}
if (!strcmp (keyword, "ogc_port")) {
strcpy (bman.ogc_port, value);
}
if (!strcmp (keyword, "maxplayer")) {
bman.maxplayer = atoi (value);
}
if (!strcmp (keyword, "mapselection")) {
map.map_selection = atoi (value);
}
if (!strcmp (keyword, "randomtileset")) {
map.random_tileset = atoi (value);
}
if (!strcmp (keyword, "gametimeout")) {
bman.init_timeout = atoi (value);
}
if (!strcmp (keyword, "sndrate")) {
snd.audio_rate = atoi (value);
}
if (!strcmp (keyword, "sndchannels")) {
snd.audio_channels = atoi (value);
}
if (!strcmp (keyword, "sndformat")) {
snd.audio_format = atoi (value);
}
if (!strcmp (keyword, "sndplaymusic")) {
snd.playmusic = atoi (value);
}
if (!strcmp (keyword, "sndplaysound")) {
snd.playsound = atoi (value);
}
}
fclose (config);
return 0;
};
int
config_write ()
{
FILE *config;
char filename[512];
#ifdef _WIN32
sprintf (filename, "%sbomberclone.cfg", s_gethomedir ());
#else
sprintf (filename, "%s.bomberclone.cfg", s_gethomedir ());
#endif
if ((config = fopen (filename, "w")) == NULL)
return -1;
fprintf (config, "resolutionx=%d\n", gfx.res.x);
fprintf (config, "resolutiony=%d\n", gfx.res.y);
fprintf (config, "fullscreen=%d\n", gfx.fullscreen);
fprintf (config, "tileset=%s\n", map.tileset);
fprintf (config, "mapname=%s\n", map.map);
fprintf (config, "firewall=%d\n", bman.firewall);
fprintf (config, "udpport=%s\n", bman.port);
fprintf (config, "ai_players=%d\n", bman.ai_players);
fprintf (config, "fieldsizex=%d\n", map.size.x);
fprintf (config, "fieldsizey=%d\n", map.size.y);
fprintf (config, "notify=%d\n", bman.notifygamemaster);
fprintf (config, "ai_family=%d\n", bman.net_ai_family);
fprintf (config, "ogcserver=%s\n", bman.ogcserver);
fprintf (config, "ogc_port=%s\n", bman.ogc_port);
fprintf (config, "gamename=%s\n", bman.gamename);
fprintf (config, "gametimeout=%d\n", bman.init_timeout);
fprintf (config, "maxplayer=%d\n", bman.maxplayer);
fprintf (config, "debug=%d\n", debug);
fprintf (config, "askplayername=%d\n", bman.askplayername);
fprintf (config, "playername=%s\n", bman.playername);
fprintf (config, "bitsperpixel=%d\n", gfx.bpp);
fprintf (config, "randomtileset=%d\n", map.random_tileset);
fprintf (config, "mapselection=%d\n", map.map_selection);
fprintf (config, "sndrate=%d\n", snd.audio_rate);
fprintf (config, "sndchannels=%d\n", snd.audio_channels);
fprintf (config, "sndformat=%d\n", snd.audio_format);
fprintf (config, "sndplaymusic=%d\n", snd.playmusic);
fprintf (config, "sndplaysound=%d\n", snd.playsound);
fclose (config);
return 0;
}
void
config_video ()
{
int done = 0,
menuselect,
x,
y;
_charlist screenres[] = {
{"640x480", NULL},
{"800x600", NULL},
{"1024x768", NULL},
{"1280x1024", NULL}
};
_charlist screenbpp[] = {
{"16", NULL},
{"24", NULL},
{"32", NULL}
};
_charlist *selres = NULL;
_charlist *selbpp = NULL;
char text[100];
/* set all pointers in this array */
charlist_fillarraypointer (screenres, 4);
charlist_fillarraypointer (screenbpp, 3);
/* select the current settings */
sprintf (text, "%dx%d", gfx.res.x, gfx.res.y);
selres = charlist_findtext (screenres, text);
sprintf (text, "%d", gfx.bpp);
selbpp = charlist_findtext (screenbpp, text);
while (!done && bman.state != GS_quit) {
menu_new ("Video Setup", 325, 300);
menu_create_label ("Resolution", 25, 70, 0);
menu_create_list ("res", 155, 55, 150, 70, screenres, &selres, 1);
menu_create_label ("Colors", 65, 160, 0);
menu_create_list ("bpp", 195, 145, 50, 55, screenbpp, &selbpp, 2);
menu_create_bool ("Fullscreen", -1, 210, 150, &gfx.fullscreen, 3);
menu_create_button ("OK", -1, 250, 100, 0);
menuselect = menu_loop ();
menu_delete ();
switch (menuselect) {
case (0):
done = 1;
gfx_shutdown ();
gfx_init ();
break;
case (1): // new resolution
gfx_shutdown ();
sscanf (selres->text, "%dx%d", &x, &y);
gfx.res.x = x;
gfx.res.y = y;
gfx_init ();
break;
case (2): // new color depth
gfx_shutdown ();
sscanf (selbpp->text, "%d", &x);
gfx.bpp = x;
gfx_init ();
break;
default:
done = 1;
break;
}
};
draw_logo ();
SDL_Flip (gfx.screen);
};
/* Configuration Menu */
void
config_menu ()
{
int menuselect = 0;
while (menuselect != -1 && bman.state != GS_quit) {
menu_new ("Configuration", 400, 300);
menu_create_label ("General Option", -1, 50, 1);
menu_create_entry ("Name", -1, 85, 200, bman.playername, LEN_PLAYERNAME, MENU_entrytext, 1);
menu_create_button ("Video Setup", -1, 120, 200, 2);
menu_create_label ("Sound", 25, 154, 0);
menu_create_bool ("ON", 100, 150, 50, &snd.playsound, 3);
menu_create_label ("Music", 250, 154, 0);
menu_create_bool ("ON", 325, 150, 50, &snd.playmusic, 4);
menu_create_label ("Extended Option", -1, 200, 1);
menu_create_bool ("Debug", 25, 230, 150, &debug, 5);
menu_create_bool ("Ask Playername", 250, 230, 150, &bman.askplayername, 6);
menu_create_button ("Ok", -1, 270, 150, 0);
if (bman.playername[0] == '\0')
menu_focus_id (1);
else
menu_focus_id (0);
menu_reload ();
menuselect = menu_loop ();
menu_delete ();
switch (menuselect) {
case (0): // Back to the Main Menu
if (bman.playername[0] == '\0')
menuselect = 0;
else
menuselect = -1;
break;
case (2): // Screen Options
config_video ();
break;
}
}
config_write ();
};
/* Read Programm parameter */
void
ReadPrgArgs (int argc, char **argv)
{
int i = 0;
while (argv[++i] != NULL) {
if (!strcmp (argv[i], "-port"))
strncpy (bman.port, argv[++i], LEN_PORT);
if (!strcmp (argv[i], "-ogcport"))
strncpy (bman.ogc_port, argv[++i], LEN_PORT);
if (!strcmp (argv[i], "-firewall"))
bman.firewall = 1;
if (!strcmp (argv[i], "-name"))
strncpy (bman.playername, argv[++i], LEN_PLAYERNAME);
if (!strcmp (argv[i], "-help")) {
printf ("BomberClone Version " VERSION "\n");
printf (" WebPage : http://www.bomberclone.de\n");
printf (" Bug Report to :\n");
printf (" http://sourceforge.net/tracker/?group_id=79449&atid=556629\n");
printf (" Other Comments: steffen@bomberclone.de\n");
printf ("\nProgramm options:\n");
printf (" -name PLAYERNAME - set the Playername\n");
printf (" -port PORT - set the local BomberClone port (Def.: 11000)\n");
printf (" -ogcport PORT - set the local OGC Port (Def.: 11100)\n");
printf (" -ogc 0/1 - Enable/Disable OGC\n");
printf (" -firewall - Client is behind a firewall\n");
printf (" Only set this if you get some problems\n");
printf (" with network games.\n");
exit (0);
}
if (!strcmp (argv[i], "-ogc"))
bman.notifygamemaster = atoi (argv[++i]);
}
};