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246 lines
8.4 KiB
246 lines
8.4 KiB
/* $Id: tileset.c,v 1.1 2003/07/15 11:43:09 stpohle Exp $ */
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/* load and select tilesets */
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#include "bomberclone.h"
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extern int UpdateRects_nr;
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/* load a random tileset */
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void tileset_random () {
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_direntry *destart, *de, *desel;
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char path[LEN_PATHFILENAME];
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int max, sel;
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sprintf (path, "%s/tileset", bman.datapath);
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desel = destart = s_getdir (path);
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for (max = 0, de = destart; de != NULL; de = de->next)
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if (de->name[0] != '.' && (de->flags & DF_dir) == DF_dir)
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max++;
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sel = s_random (max);
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for (max = 0, de = destart; max <= sel && de != NULL; de = de->next)
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if (de->name[0] != '.' && (de->flags & DF_dir) == DF_dir) {
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desel = de;
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max++;
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}
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d_printf ("Random Tileset %s (%d on %d)\n", desel->name, sel, max);
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if (desel != NULL)
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strncpy (gfx.tileset, desel->name, LEN_TILESETNAME);
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gfx.tileset[LEN_TILESETNAME-1] = 0;
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}
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/* load the tileset or if not present the files from the default folder */
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void
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tileset_load (char *tilesetname)
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{
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int i,
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r,
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g,
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b;
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char fullname[LEN_PATHFILENAME];
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char filename[LEN_FILENAME];
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char tileset[LEN_TILESETNAME];
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SDL_Surface *tmpimage,
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*tmpimage1;
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float sfkt;
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d_printf ("Loading Tileset: %s\n", tilesetname);
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strncpy (tileset, tilesetname, LEN_TILESETNAME);
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/* Calculate the Best Size of the Images */
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gfx.block.x = gfx.res.x / (bman.fieldsize.x + 1);
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gfx.block.y = (gfx.res.y - 80) / (bman.fieldsize.y + 1);
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if (gfx.block.x < gfx.block.y)
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gfx.block.y = gfx.block.x;
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else
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gfx.block.x = gfx.block.y;
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/* create Table of points */
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scale (gfx.postab, gfx.block.x, 256);
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sfkt = ((float) gfx.block.x) / ((float) GFX_IMGSIZE);
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/* calculating the best offset for the field on the screen */
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gfx.offset.x = (gfx.res.x - (gfx.block.x * bman.fieldsize.x)) / 2;
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gfx.offset.y = gfx.res.y - (gfx.block.y * bman.fieldsize.y);
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/* load the fire */
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sprintf (fullname, "%s/tileset/%s/fire.bmp", bman.datapath, tileset);
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tmpimage = SDL_LoadBMP (fullname);
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if (tmpimage == NULL) {
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/* file could not be load, so load teh default tileset */
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sprintf (fullname, "%s/tileset/default/fire.bmp", bman.datapath);
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tmpimage = SDL_LoadBMP (fullname);
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if (tmpimage == NULL) {
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printf ("default tileset could not be loaded.\n");
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exit (1);
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}
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}
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gfx.fire.frames = tmpimage->h / GFX_IMGSIZE;
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tmpimage1 =
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scale_image (tmpimage, (tmpimage->w / GFX_IMGSIZE) * gfx.block.x,
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gfx.fire.frames * gfx.block.y);
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getRGBpixel (tmpimage1, 0, 0, &r, &g, &b);
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SDL_SetColorKey (tmpimage1, SDL_SRCCOLORKEY, SDL_MapRGB (tmpimage1->format, r, g, b));
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gfx.fire.image = SDL_DisplayFormat (tmpimage1);
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SDL_FreeSurface (tmpimage);
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SDL_FreeSurface (tmpimage1);
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/* load the bomb */
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sprintf (fullname, "%s/tileset/%s/bomb.bmp", bman.datapath, tileset);
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tmpimage = SDL_LoadBMP (fullname);
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if (tmpimage == NULL) {
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/* file could not be load, so load teh default tileset */
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sprintf (fullname, "%s/tileset/default/bomb.bmp", bman.datapath);
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tmpimage = SDL_LoadBMP (fullname);
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if (tmpimage == NULL) {
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printf ("default tileset could not be loaded.\n");
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exit (1);
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}
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}
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gfx.bomb.frames = tmpimage->h / GFX_IMGSIZE;
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tmpimage1 =
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scale_image (tmpimage, (tmpimage->w / GFX_IMGSIZE) * gfx.block.x,
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gfx.bomb.frames * gfx.block.y);
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getRGBpixel (tmpimage1, 0, 0, &r, &g, &b);
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SDL_SetColorKey (tmpimage1, SDL_SRCCOLORKEY, SDL_MapRGB (tmpimage1->format, r, g, b));
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gfx.bomb.image = SDL_DisplayFormat (tmpimage1);
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SDL_FreeSurface (tmpimage);
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SDL_FreeSurface (tmpimage1);
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/* load the powerup's image */
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for (i = 0; i < PWUP_max; i++) {
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switch (i) {
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case (PWUP_good):
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sprintf (filename, "powerup.bmp");
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break;
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case (PWUP_bad):
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sprintf (filename, "powerbad.bmp");
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break;
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default:
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sprintf (filename, "powersp.bmp");
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break;
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}
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sprintf (fullname, "%s/tileset/%s/%s", bman.datapath, tileset, filename);
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tmpimage = SDL_LoadBMP (fullname);
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if (tmpimage == NULL) {
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/* file could not be load, so load teh default tileset */
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sprintf (fullname, "%s/tileset/default/%s", bman.datapath, filename);
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tmpimage = SDL_LoadBMP (fullname);
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if (tmpimage == NULL) {
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printf ("default tileset could not be loaded.\n");
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exit (1);
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}
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}
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gfx.powerup[i].frames = tmpimage->h / GFX_IMGSIZE;
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tmpimage1 =
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scale_image (tmpimage, (tmpimage->w / GFX_IMGSIZE) * gfx.block.x,
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gfx.powerup[i].frames * gfx.block.y);
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SDL_SetColorKey (tmpimage1, SDL_SRCCOLORKEY, SDL_MapRGB (tmpimage1->format, 255, 0, 255));
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gfx.powerup[i].image = SDL_DisplayFormat (tmpimage1);
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SDL_FreeSurface (tmpimage);
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SDL_FreeSurface (tmpimage1);
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}
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/* loading the field images */
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for (i = 0; i < FT_max; i++) {
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switch (i) {
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case (FT_nothing):
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sprintf (filename, "background.bmp");
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break;
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case (FT_stone):
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sprintf (filename, "stone.bmp");
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break;
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case (FT_block):
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sprintf (filename, "block.bmp");
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break;
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case (FT_death):
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sprintf (filename, "pwdeath.bmp");
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break;
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case (FT_bomb):
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sprintf (filename, "pwbomb.bmp");
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break;
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case (FT_fire):
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sprintf (filename, "pwfire.bmp");
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break;
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case (FT_shoe):
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sprintf (filename, "pwshoe.bmp");
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break;
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case (FT_sp_trigger):
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sprintf (filename, "sptrigger.bmp");
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break;
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case (FT_sp_row):
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sprintf (filename, "sprow.bmp");
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break;
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case (FT_sp_push):
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sprintf (filename, "sppush.bmp");
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break;
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case (FT_sp_kick):
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sprintf (filename, "spkick.bmp");
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continue; // remove this if you find a kick image
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break;
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}
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if (i != FT_mixed) {
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sprintf (fullname, "%s/tileset/%s/%s", bman.datapath, tileset, filename);
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tmpimage = SDL_LoadBMP (fullname);
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if (tmpimage == NULL) {
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sprintf (fullname, "%s/tileset/default/%s", bman.datapath, filename);
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tmpimage = SDL_LoadBMP (fullname);
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if (tmpimage == NULL) {
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printf ("Can't load image: %s\n", SDL_GetError ());
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exit (1);
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}
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}
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gfx.field[i].frames = tmpimage->h / GFX_IMGSIZE;
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tmpimage1 = scale_image (tmpimage, (tmpimage->w / GFX_IMGSIZE) * gfx.block.x,
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gfx.field[i].frames * gfx.block.y);
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if (i == FT_nothing || i == FT_block || i == FT_stone)
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r = g = b = 255;
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else
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getRGBpixel (tmpimage1, 0, 0, &r, &g, &b);
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SDL_SetColorKey (tmpimage1, SDL_SRCCOLORKEY, SDL_MapRGB (tmpimage1->format, r, g, b));
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gfx.field[i].image = SDL_DisplayFormat (tmpimage1);
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SDL_FreeSurface (tmpimage1);
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if (i >= FT_sp_trigger && i < FT_max) {
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// create the smal special thing
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tmpimage1 = scale_image (tmpimage, 32, 32);
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getRGBpixel (tmpimage1, 0, 0, &r, &g, &b);
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SDL_SetColorKey (tmpimage1, SDL_SRCCOLORKEY, SDL_MapRGB (tmpimage1->format, r, g, b));
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gfx.smal_special[i - FT_sp_trigger] = SDL_DisplayFormat (tmpimage1);
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};
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SDL_FreeSurface (tmpimage);
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}
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}
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UpdateRects_nr = 0;
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};
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void
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tileset_free () {
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int i;
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for (i = 0; i < FT_max; i++) {
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if (gfx.field[i].image != NULL)
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SDL_FreeSurface (gfx.field[i].image);
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gfx.field[i].image = NULL;
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if (i >= FT_sp_trigger && i < FT_max) {
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if (gfx.smal_special[i - FT_sp_trigger] != NULL)
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SDL_FreeSurface (gfx.smal_special[i - FT_sp_trigger]);
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gfx.smal_special[i - FT_sp_trigger] = NULL;
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}
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}
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if (gfx.bomb.image != NULL)
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SDL_FreeSurface (gfx.bomb.image);
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if (gfx.fire.image != NULL)
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SDL_FreeSurface (gfx.fire.image);
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for (i = 0; i < PWUP_max; i++)
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if (gfx.powerup[i].image != NULL)
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SDL_FreeSurface (gfx.powerup[i].image);
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gfx.bomb.image = NULL;
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gfx.fire.image = NULL;
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};
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