You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
bomberclone/src
stpohle 7a99299749
playerpositions at starttime fixed (complete rewritten)
22 years ago
..
.cvsignore .cvsignore added and changed - patch by pak21@users.sourceforge.net 22 years ago
Makefile.MINGW i forgot to add file mapmenu.c and to change the Makefile.MINGW.* 23 years ago
Makefile.MINGW.FreeBSD i forgot to add file mapmenu.c and to change the Makefile.MINGW.* 23 years ago
Makefile.OSX Makefile.OSX added 22 years ago
Makefile.am - network changed, AI Player can join. 22 years ago
bomb.c AI Player didn\'t die in network games.. i forgot to add them to server controll 22 years ago
chat.c - network changed, AI Player can join. 22 years ago
configuration.c - network changed, AI Player can join. 22 years ago
debug.c - network changed, AI Player can join. 22 years ago
field.c MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine. 22 years ago
font.c - network changed, AI Player can join. 22 years ago
game.c playerpositions at starttime fixed (complete rewritten) 22 years ago
gfx.c - network changed, AI Player can join. 22 years ago
gfxengine.c - network changed, AI Player can join. 22 years ago
gfxpixelimage.c - network changed, AI Player can join. 22 years ago
keybinput.c Integer Entrys - len will be the integer max value 22 years ago
main.c - network changed, AI Player can join. 22 years ago
map.c playerpositions at starttime fixed (complete rewritten) 22 years ago
mapmenu.c MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine. 22 years ago
menu.c MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine. 22 years ago
menubools.c added missing files for the last patch 22 years ago
menubuttons.c added missing files for the last patch 22 years ago
menuentrys.c MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine. 22 years ago
menulabels.c added missing files for the last patch 22 years ago
menulists.c got the mapmenu back working. int numbers will be checked for the max number. 22 years ago
multiwait.c - network changed, AI Player can join. 22 years ago
netmenu.c - network changed, AI Player can join. 22 years ago
netsrvlist.c entryfield for the ip didn\'t worked 22 years ago
network.c fixed bug that the ai players didn\'t die on network games. 22 years ago
ogcache-client.c added missing files for the last patch 22 years ago
packets.c - network changed, AI Player can join. 22 years ago
pkgcache.c Putting animation frames to the float thing.. even timeouts are not float.. 22 years ago
player.c fixed bug that the ai players didn\'t die on network games. 22 years ago
single.c playerpositions at starttime fixed (complete rewritten) 22 years ago
sound.c - network changed, AI Player can join. 22 years ago
special.c pushing and moving bombs and this is working now right. 22 years ago
sysfunc.c MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine. 22 years ago
tileset.c random tilesets have not been set right.. we called first tileset_load and then init_map_tileset what should be in the other way.. even put all this into the game_start routine. 22 years ago
udp.c replaced bzero with memset, because bzero is not ansi C standart - Patch by Pak21@users.sourceforge.net 22 years ago