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bomberclone/src
stpohle 67f576a28b
video menu and option menu got mixed up after the video menu was selected
22 years ago
..
.cvsignore .cvsignore added and changed - patch by pak21@users.sourceforge.net 22 years ago
Makefile.MINGW i forgot to add file mapmenu.c and to change the Makefile.MINGW.* 23 years ago
Makefile.MINGW.FreeBSD i forgot to add file mapmenu.c and to change the Makefile.MINGW.* 23 years ago
Makefile.OSX Makefile.OSX added 22 years ago
Makefile.am - network changed, AI Player can join. 22 years ago
bomb.c AI Player didn\'t die in network games.. i forgot to add them to server controll 22 years ago
chat.c chat is back working again.. needed to change the set fontcolor calls. 22 years ago
configuration.c video menu and option menu got mixed up after the video menu was selected 22 years ago
debug.c Illness Problem again.. 22 years ago
field.c network player animation fixed 22 years ago
font.c - network changed, AI Player can join. 22 years ago
game.c Illness Problem again.. 22 years ago
gfx.c read at the first menu border image the top left pixel to set as transparent for the image. 22 years ago
gfxengine.c the crash at the exit of the game fixed. ogc_port was copyed to long 22 years ago
gfxpixelimage.c the gray image was shown in 16bit only as blue image.. 22 years ago
keybinput.c Integer Entrys - len will be the integer max value 22 years ago
main.c the crash at the exit of the game fixed. ogc_port was copyed to long 22 years ago
map.c map_set_playerposition fixed.. not players should be always set. 22 years ago
mapmenu.c tileset debug information in the mapmenu deleted. 22 years ago
menu.c the crash at the exit of the game fixed. ogc_port was copyed to long 22 years ago
menubools.c added missing files for the last patch 22 years ago
menubuttons.c added missing files for the last patch 22 years ago
menuentrys.c MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine. 22 years ago
menulabels.c added missing files for the last patch 22 years ago
menulists.c got the mapmenu back working. int numbers will be checked for the max number. 22 years ago
multiwait.c the crash at the exit of the game fixed. ogc_port was copyed to long 22 years ago
netmenu.c Firewall Option added to the game. Network Starting Game Problem Fixed.\n 22 years ago
netsrvlist.c the crash at the exit of the game fixed. ogc_port was copyed to long 22 years ago
network.c the crash at the exit of the game fixed. ogc_port was copyed to long 22 years ago
ogcache-client.c the crash at the exit of the game fixed. ogc_port was copyed to long 22 years ago
packets.c mapmenu and helpmenu in the multiplayer selection screen disapeared after a OGC message came in.. even browsing was cut of. Misstake found in file ogcache-client.c the loop started the browing again. 22 years ago
pkgcache.c Putting animation frames to the float thing.. even timeouts are not float.. 22 years ago
player.c Illness Problem again.. 22 years ago
single.c Changed Option Menu, if no Playername is set. Focus the Playername Entry. Redraw the Background Screen after a Single Player Game 22 years ago
sound.c - network changed, AI Player can join. 22 years ago
special.c pushing and moving bombs and this is working now right. 22 years ago
sysfunc.c MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine. 22 years ago
tileset.c random tilesets have not been set right.. we called first tileset_load and then init_map_tileset what should be in the other way.. even put all this into the game_start routine. 22 years ago
udp.c the crash at the exit of the game fixed. ogc_port was copyed to long 22 years ago