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1983 lines
60 KiB
1983 lines
60 KiB
/* $id:$ */
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/* network commands and data */
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#include "basic.h"
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#include "bomberclone.h"
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#include "network.h"
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#include "packets.h"
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#include "chat.h"
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#include "sound.h"
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#include "menu.h"
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extern _point debug_field;
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extern int debug_lastping;
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static short int pkg_lastid; /* the packet id, this will only counted
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* up nothing more.. if we are at 0x10000
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* we will start at 0 */
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struct _resend_cache resend_cache;
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struct _inpkg_index inpkg_index[PKG_IN_INDEX_NUM];
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int inpkg_index_pos = 0;
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/***
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*** help function to get the playernumber from the address.
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*** this function does not indicate which player it is, this function only checks
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*** if the packet comed from a known player
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***/
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int
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get_player_nr (char *host, char *port)
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{
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int i,
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res;
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for (i = 0, res = -1; (i < MAX_PLAYERS && res == -1); i++) {
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if (players[i].net.addr.host[0] != 0)
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if ((strcmp (players[i].net.addr.host, host) == 0)
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&& (strcmp (players[i].net.addr.port, port) == 0))
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res = i;
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}
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return res;
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}
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/***
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*** Packettype: error
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***/
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void
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send_error (_net_addr * addr, char *text)
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{
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struct pkg_error p_err;
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d_printf ("Send Network Error : %s\n", text);
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strncpy (p_err.text, text, 127);
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p_err.h.typ = PKG_error;
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p_err.h.flags = 0;
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p_err.h.len = HTON16 (sizeof (struct pkg_error));
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p_err.nr = 0;
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send_pkg ((struct pkg *) &p_err, addr);
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};
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int
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do_error (struct pkg_error *data, _net_addr * addr)
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{
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d_printf ("Network Error from %s:%s : '%s'\n", addr->host, addr->port, data->text);
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network_shutdown ();
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menu_displaymessage ("Network Error", "Got Error from: %s:%s\nMessage:%s", addr->host,
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addr->port, data->text);
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if (data->nr == 1)
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return -1;
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else
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return 0;
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};
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/***
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*** Packettype: joingame
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*** client sends this to the server if he want's to join
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***
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*** 1) check if this package comes from a already joined and known player
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*** if so: just send the current playerlist back.
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*** else:
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*** 2) find free playerslot and add the player there
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*** 3) send to all players the new playerid
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***/
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void
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do_joingame (struct pkg_joingame *p_jg, _net_addr * addr)
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{
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_player *pl;
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int i,
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vma,
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vmi,
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vsu;
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char text[255];
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d_printf ("do_joingame (From:%s:%s Player(name:%s)\n", addr->host, addr->port, p_jg->name);
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sscanf (VERSION, "%d.%d.%d", &vma, &vmi, &vsu);
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/* Do some basic checks befor we accept this data packet
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* 1) check if we are a server */
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if (GT_MP_PTPS) {
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sprintf (text, "Sorry this is a client and not a server.");
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send_error (addr, text);
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return;
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}
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/* 2) check the version */
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if (p_jg->ver_sub != vsu || p_jg->ver_major != vma || p_jg->ver_minor != vmi) {
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sprintf (text, "Version Error - Host/Server Version: %s", VERSION);
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send_error (addr, text);
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return;
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}
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/* 3) check if we have a password */
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d_printf ("Password Check Server:\"%s\" Client:\"%s\" %d, %d\n", bman.password,
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p_jg->password, strlen (bman.password), strlen (p_jg->password));
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if (bman.passwordenabled && (strncmp (bman.password, p_jg->password, LEN_PASSWORD)
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|| strlen (bman.password) != strlen (p_jg->password))) {
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send_error (addr, "This game is Password protected. Your Password is wrong.");
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return;
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}
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/* find a free place for the player and add the player to the game */
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if (GS_WAITRUNNING && GT_MP_PTPM) {
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int j,
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freeslot;
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/* find a free playerslot and check if this player isn't already in the list */
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for (i = -1, freeslot = -1, j = 0; j < MAX_PLAYERS; j++) {
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if (!PS_IS_used (players[j].state) && freeslot == -1)
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freeslot = j;
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if (strncmp (players[j].net.addr.host, addr->host, LEN_SERVERNAME) == 0
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&& strncmp (players[j].net.addr.port, addr->port, LEN_PORT) == 0
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&& ((p_jg->secondplayer && (players[j].net.flags & NETF_local2) != 0)
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|| (!p_jg->secondplayer && (players[j].net.flags & NETF_local2) == 0)))
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i = j;
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}
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if (i == -1)
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i = freeslot;
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if ((i >= 0) && (i < MAX_PLAYERS) && (i < bman.maxplayer)) {
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/* free player slot found ... fill in data */
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pl = &players[i];
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pl->state = PSF_used + PSF_net;
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if (strncmp (pl->name, p_jg->name, LEN_PLAYERNAME) == 0)
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d_printf (" Player ReJoined : Nr:[%d] Name:%10s\n", i, p_jg->name);
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else {
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d_printf (" Player Added : Nr:[%d] Name:%10s\n", i, p_jg->name);
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pl->points = 0;
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pl->wins = 0;
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pl->team_nr = -1;
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team_choose (pl);
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}
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strncpy (pl->name, p_jg->name, LEN_PLAYERNAME);
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pl->gfx_nr = -1;
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pl->gfx = NULL;
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pl->state &= (0xFF - (PSF_alife + PSF_playing));
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/* Reset the network data */
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pl->net.timestamp = timestamp;
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pl->net.pkgopt.to_timestamp = timestamp;
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pl->net.pkgopt.to_2sec = 0;
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pl->net.pkgopt.send_to = 0;
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pl->net.pkgopt.send_set = PKG_SENDSETOPT;
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strncpy (pl->net.addr.host, addr->host, LEN_SERVERNAME);
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strncpy (pl->net.addr.port, addr->port, LEN_PORT);
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dns_filladdr (pl->net.addr.host, LEN_SERVERNAME, pl->net.addr.port,
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LEN_PORT, bman.net_ai_family, &pl->net.addr.sAddr);
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if (p_jg->secondplayer)
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pl->net.flags = NETF_local2 + NETF_firewall;
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else
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pl->net.flags = NETF_firewall;
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pl->net.addr.pl_nr = i;
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bman.players_nr_s++;
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/* send to the new client the servermode and the complete playerlist */
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if ((!p_jg->secondplayer) && !(players[j].net.flags & NETF_local2))
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send_mapinfo (addr);
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send_servermode (addr, i); // with this packet the client know it'S pl_nr
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addr->pl_nr = i;
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}
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else if (GS_WAITRUNNING) {
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send_error (addr, "No Free Playerslot found\n");
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return;
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}
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else if (!GS_WAITRUNNING) {
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send_error (addr, "Update mode, please try again.\n");
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return;
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}
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}
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d_playerdetail ("*** PLAYER List ***");
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bman.updatestatusbar = 1;
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};
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void
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send_joingame (_net_addr * addr, char *name, int secondplayer)
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{
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struct pkg_joingame p_jg;
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int vmi,
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vma,
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vsu;
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d_printf ("send_joingame SendTo: %s:%s (Name:%16s)\n", addr->host, addr->port, name);
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sscanf (VERSION, "%d.%d.%d", &vma, &vmi, &vsu);
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p_jg.h.typ = PKG_joingame;
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p_jg.h.flags = PKGF_ackreq;
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p_jg.h.len = HTON16 (sizeof (struct pkg_joingame));
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p_jg.ver_sub = vsu;
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p_jg.ver_major = vma;
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p_jg.ver_minor = vmi;
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p_jg.secondplayer = secondplayer;
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strncpy (p_jg.name, name, LEN_PLAYERNAME);
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strncpy (p_jg.password, bman.password, LEN_PASSWORD);
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bman.firewall = 1;
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send_pkg ((struct pkg *) &p_jg, addr);
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};
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/***
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*** Packettype: contest
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*** Test the connection from a new player for the firewall flag.
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*** This packet will be send from one player to the other the
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*** current server will only get this packet if a connection test was positive
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***/
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void
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do_contest (struct pkg_contest *ct_pkg, _net_addr * addr)
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{
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d_printf ("do_contest (pl_nr = %d) from=%d to=%d\n", addr->pl_nr, ct_pkg->from, ct_pkg->to);
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if (addr->pl_nr >= MAX_PLAYERS
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|| (addr->pl_nr == -1 && PS_IS_netplayer (players[ct_pkg->from].state))) {
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d_printf (" addr->pl_nr out of range (0-MAX_PLAYERS)\n");
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return;
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}
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/* master will have to change the firewall flag on a player */
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if (GT_MP_PTPM) {
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if (ct_pkg->from < 0 || ct_pkg->from >= MAX_PLAYERS) {
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if ((ct_pkg->to < 0 || ct_pkg->to >= MAX_PLAYERS) && addr->pl_nr != ct_pkg->from)
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d_printf (" from or to value out of range (0-MAX_PLAYERS)\n");
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return;
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}
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players[ct_pkg->to].net.flags &= (0xFF - NETF_firewall);
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net_game_send_player (ct_pkg->to);
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}
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/* if a client get this packet we send a packet
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* to the server that we have got this packet. */
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else {
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send_contest (&players[bman.p_servnr].net.addr, ct_pkg->from, bman.p_nr, 1);
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bman.firewall = 0;
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}
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}
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void
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send_contest (_net_addr * addr, int from, int to, int ackreq)
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{
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struct pkg_contest ct_pkg;
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d_printf ("send_contest addr->id:%d, from:%d, to:%d\n", addr->pl_nr, from, to);
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ct_pkg.h.typ = PKG_contest;
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if (ackreq)
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ct_pkg.h.flags = PKGF_ackreq;
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else
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ct_pkg.h.flags = 0;
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ct_pkg.h.len = HTON16 (sizeof (struct pkg_contest));
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ct_pkg.from = from;
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ct_pkg.to = to;
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send_pkg ((struct pkg *) &ct_pkg, addr);
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}
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/***
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*** Packettype: playerid
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*** Update Playerinformation, Teampoints of a Player, Points
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***
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***
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*** if : the pl_nr == -1 send the whole list to the sender
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*** else: set the new values for this player
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***/
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void
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do_playerid (struct pkg_playerid *p_id, _net_addr * addr)
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{
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_player *pl;
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int i;
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d_printf
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("do_playerid (From:%s:%s pl_nr=%d) Player(name:%s [%s:%s], pl_nr:%d state:%d,%d)\n",
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addr->host, addr->port, addr->pl_nr, p_id->name, p_id->host, p_id->port, p_id->pl_nr, p_id->state, PS_IS_alife (p_id->state));
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/*
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* check if we have to send the whole playerlist to a client
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*/
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if (GT_MP_PTPM && p_id->pl_nr == -1 && addr->pl_nr >= 0 && addr->pl_nr < MAX_PLAYERS) {
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/* Send all connected players the new PlayerID, except to the new player */
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pl = &players[addr->pl_nr];
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for (i = 0; i < MAX_PLAYERS; i++)
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if (NET_CANSEND (i) && addr->pl_nr != i)
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send_playerid (&players[i].net.addr, pl->name, pl->net.addr.host,
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pl->net.addr.port, pl->net.addr.pl_nr, pl->gfx_nr,
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pl->team_nr, pl->net.flags);
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for (i = 0; i < MAX_PLAYERS; i++)
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send_playerid (addr, players[i].name, players[i].net.addr.host,
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players[i].net.addr.port, i, players[i].gfx_nr, players[i].team_nr,
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players[i].net.flags);
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}
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/*
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* check if we have to update someones data
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*/
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else if ((GT_MP_PTPM && p_id->pl_nr >= 0 && p_id->pl_nr < MAX_PLAYERS &&
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p_id->pl_nr != bman.p_nr && p_id->pl_nr != bman.p2_nr && bman.state == GS_wait)
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|| (GT_MP_PTPS && p_id->pl_nr >= 0 && p_id->pl_nr < MAX_PLAYERS)) {
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pl = &players[p_id->pl_nr];
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pl->net.timestamp = timestamp;
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pl->net.pingreq = pl->net.pingack + 5;
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if (GT_MP_PTPS)
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pl->net.flags = p_id->netflags;
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if (p_id->host[0] != 0) {
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pl->net.addr.pl_nr = addr->pl_nr;
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strncpy (pl->net.addr.host, p_id->host, LEN_SERVERNAME);
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strncpy (pl->net.addr.port, p_id->port, LEN_PORT);
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dns_filladdr (pl->net.addr.host, LEN_SERVERNAME,
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pl->net.addr.port, LEN_PORT, bman.net_ai_family, &pl->net.addr.sAddr);
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}
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/* player is used, we need to check if it's the second player from the server
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* to set it's host and port name */
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else if (PS_IS_used (p_id->state)) {
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strncpy (pl->net.addr.host, players[bman.p_servnr].net.addr.host, LEN_SERVERNAME);
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strncpy (pl->net.addr.port, players[bman.p_servnr].net.addr.port, LEN_PORT);
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memcpy (&pl->net.addr.sAddr, &players[bman.p_servnr].net.addr.sAddr,
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sizeof (struct _sockaddr));
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}
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/* Check if we have to make a network test.. only client to client
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* we won't check 2 players too because i't won't be possible to send
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* something to them.
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*
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* Check only as long as pl->state is still not a network player */
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if (GT_MP_PTPS && !(PS_IS_netplayer (pl->state)) && (PS_IS_netplayer (p_id->state))
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&& p_id->pl_nr != bman.p_servnr && p_id->pl_nr != bman.p_nr
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&& !(pl->net.flags & NETF_local2) && p_id->pl_nr != bman.p2_nr) {
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send_contest (&pl->net.addr, bman.p_nr, -1, 0); // send contest without ackreq.
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/* make sure we still get messages from the server, this is a
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* work around for some hardware routers */
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send_contest (&players[bman.p_servnr].net.addr, bman.p_nr, -1, 1);
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}
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/* to make sure that in games the client won't reborn without a reason */
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if (bman.state != GS_running || PS_IS_alife (pl->state) == 1)
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pl->state = p_id->state;
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else
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pl->state = p_id->state & (0xFF - PSF_alife);
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if (p_id->pl_nr != bman.p_nr && PS_IS_used (pl->state))
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pl->state |= PSF_net;
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else
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pl->state &= (0xff - PSF_net);
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if (pl->gfx_nr != p_id->gfx_nr)
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player_set_gfx (pl, p_id->gfx_nr);
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strncpy (pl->name, p_id->name, LEN_PLAYERNAME);
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if (GT_MP_PTPS) {
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pl->points = NTOH16 (p_id->points);
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pl->wins = NTOH16 (p_id->wins);
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pl->team_nr = p_id->team_nr;
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if (pl->team_nr >= 0 && pl->team_nr < MAX_TEAMS) {
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teams[pl->team_nr].points = NTOH16 (p_id->team_points);
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teams[pl->team_nr].wins = NTOH16 (p_id->team_wins);
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}
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}
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/* Send all connected players the new PlayerID */
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if (GT_MP_PTPM && GS_WAITRUNNING && addr->pl_nr >= 0 && addr->pl_nr < MAX_PLAYERS)
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net_send_playerid (addr->pl_nr);
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}
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/*
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* if we are already in a game don't let the player change the gfx */
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else if (GT_MP_PTPM && p_id->pl_nr >= 0 && p_id->pl_nr < MAX_PLAYERS &&
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p_id->pl_nr != bman.p_nr && p_id->pl_nr != bman.p2_nr && bman.state != GS_wait) {
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/* Send all connected players the new PlayerID */
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if (GT_MP_PTPM && GS_WAITRUNNING && addr->pl_nr >= 0 && addr->pl_nr < MAX_PLAYERS)
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net_send_playerid (addr->pl_nr);
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}
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// d_playerdetail ("*** PLAYER List ***");
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team_update ();
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bman.updatestatusbar = 1;
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};
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void
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send_playerid (_net_addr * addr, char *name, char *pladdr, char *plport,
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int pl_nr, int gfx_nr, int team_nr, signed char netflags)
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{
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struct pkg_playerid p_id;
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d_printf ("send_playerid SendTo: %s:%s (Name:%16s p_nr:%d)\n", addr->host,
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addr->port, name, pl_nr);
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p_id.h.typ = PKG_playerid;
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p_id.h.flags = PKGF_ackreq;
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p_id.h.len = HTON16 (sizeof (struct pkg_playerid));
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if (name != NULL)
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strncpy (p_id.name, name, LEN_PLAYERNAME);
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else
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p_id.name[0] = 0;
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if (pladdr == NULL)
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p_id.host[0] = 0;
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else
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strncpy (p_id.host, pladdr, LEN_SERVERNAME);
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if (plport == NULL)
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p_id.port[0] = 0;
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else
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strncpy (p_id.port, plport, LEN_PORT);
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p_id.pl_nr = pl_nr;
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|
p_id.netflags = netflags;
|
|
p_id.gfx_nr = gfx_nr;
|
|
if (pl_nr != -1) {
|
|
p_id.points = HTON16 (players[pl_nr].points);
|
|
p_id.wins = HTON16 (players[pl_nr].wins);
|
|
p_id.state = players[pl_nr].state;
|
|
p_id.team_nr = team_nr;
|
|
if (team_nr >= 0 && team_nr < MAX_TEAMS) {
|
|
p_id.team_points = teams[team_nr].points;
|
|
p_id.team_wins = teams[team_nr].wins;
|
|
}
|
|
}
|
|
else {
|
|
p_id.points = 0;
|
|
p_id.wins = 0;
|
|
p_id.state = 0;
|
|
p_id.team_nr = -1;
|
|
p_id.team_points = 0;
|
|
p_id.team_wins = 0;
|
|
}
|
|
|
|
send_pkg ((struct pkg *) &p_id, addr);
|
|
};
|
|
|
|
|
|
|
|
/***
|
|
*** Packettype: teamdata
|
|
*** Server Side:
|
|
*** Send all teamdata to the client.
|
|
*** Client Side:
|
|
*** Get all Teamdata
|
|
***/
|
|
void
|
|
do_teamdata (struct pkg_teamdata *td, _net_addr * addr)
|
|
{
|
|
int i;
|
|
|
|
if (addr->pl_nr == -1)
|
|
return;
|
|
|
|
d_printf ("do_teamdata (addr->pl_nr: %d): team:%d col:%d wins:%d\n", addr->pl_nr, td->team_nr,
|
|
td->col, td->wins);
|
|
|
|
if (addr->pl_nr == bman.p_servnr) { /* packet comes from the server */
|
|
if (td->team_nr >= 0 && td->team_nr < MAX_TEAMS) {
|
|
strncpy (teams[td->team_nr].name, td->name, LEN_PLAYERNAME);
|
|
teams[td->team_nr].col = td->col;
|
|
teams[td->team_nr].wins = td->wins;
|
|
bman.updatestatusbar = 1;
|
|
}
|
|
}
|
|
else {
|
|
if (td->team_nr < 0 || td->team_nr >= MAX_TEAMS) {
|
|
for (i = 0; i < MAX_TEAMS; i++)
|
|
send_teamdata (addr, i);
|
|
}
|
|
else {
|
|
send_teamdata (addr, td->team_nr);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
send_teamdata (_net_addr * addr, int team_nr)
|
|
{
|
|
struct pkg_teamdata td;
|
|
|
|
d_printf ("send_teamdata (%s:%s) team:%d\n", addr->host, addr->port, team_nr);
|
|
|
|
td.h.typ = PKG_teamdata;
|
|
td.h.flags = PKGF_ackreq;
|
|
td.h.len = HTON16 (sizeof (struct pkg_teamdata));
|
|
|
|
td.team_nr = team_nr;
|
|
if (team_nr >= 0 && team_nr < MAX_PLAYERS) {
|
|
strncpy (td.name, teams[team_nr].name, LEN_PLAYERNAME);
|
|
td.wins = teams[team_nr].wins;
|
|
td.col = teams[team_nr].col;
|
|
}
|
|
else {
|
|
td.name[0] = 0;
|
|
td.wins = 0;
|
|
td.col = 0;
|
|
}
|
|
send_pkg ((struct pkg *) &td, addr);
|
|
}
|
|
|
|
|
|
/***
|
|
*** Packettype: servermode
|
|
***/
|
|
void
|
|
do_servermode (struct pkg_servermode *s_mod, _net_addr * addr)
|
|
{
|
|
if (addr->pl_nr == -1)
|
|
return;
|
|
|
|
d_printf ("do_servermode (%s:%s) state = %d\n", addr->host, addr->port, s_mod->state);
|
|
|
|
/* if we just have connected the bman.p_nr is still -1, so we handle the
|
|
servermode packet still alittle diffrent */
|
|
if ((!s_mod->lplayer2 && bman.p_nr == -1) || (s_mod->lplayer2 && bman.p2_nr == -1)) {
|
|
d_printf (" Server gave us: p_nr: %d(old:%d), p_servnr: %d(old:%d)\n", s_mod->p_nr,
|
|
bman.p_nr, s_mod->p_servnr, bman.p_servnr);
|
|
|
|
/* set the p_servnr to the playerslot which is the server */
|
|
if (bman.p_servnr != s_mod->p_servnr) {
|
|
memcpy (&players[s_mod->p_servnr].net, &players[bman.p_servnr].net,
|
|
sizeof (_net_player));
|
|
memset (&players[bman.p_servnr], '\0', sizeof (_net_player));
|
|
bman.p_servnr = s_mod->p_servnr;
|
|
}
|
|
|
|
/* set now the new p_nr number */
|
|
if (s_mod->p_nr >= 0 && s_mod->p_nr < MAX_PLAYERS && bman.p_nr == -1
|
|
&& s_mod->lplayer2 == 0) {
|
|
bman.p_nr = s_mod->p_nr;
|
|
bman.firewall = 1;
|
|
players[bman.p_nr].net.flags = NETF_firewall;
|
|
players[bman.p_nr].state &= (0xFF - PSF_net);
|
|
strncpy (players[s_mod->p_nr].name, bman.playername, LEN_PLAYERNAME);
|
|
|
|
/* send playerid with p_nr -1 so we get the whole playerlist
|
|
* do the same with the teamdata */
|
|
send_playerid (addr, NULL, NULL, NULL, -1, -1, -1, 0);
|
|
send_teamdata (addr, -1);
|
|
}
|
|
else if (s_mod->p_nr >= 0 && s_mod->p_nr < MAX_PLAYERS && bman.p2_nr == -1
|
|
&& s_mod->lplayer2 == 1) {
|
|
bman.p2_nr = s_mod->p_nr;
|
|
players[bman.p2_nr].net.flags = NETF_firewall + NETF_local2;
|
|
players[bman.p2_nr].state &= (0xFF - PSF_net);
|
|
strncpy (players[s_mod->p_nr].name, bman.player2name, LEN_PLAYERNAME);
|
|
}
|
|
}
|
|
|
|
/* do the normal update */
|
|
if (GT_MP_PTPS && addr->pl_nr == bman.p_servnr) {
|
|
bman.state = s_mod->state;
|
|
bman.gametype = s_mod->gametype;
|
|
bman.dropitemsondeath = s_mod->dropitemsondeath;
|
|
map.state = s_mod->mapstate;
|
|
|
|
bman.players_nr_s = s_mod->players;
|
|
bman.lastwinner = s_mod->last_winner;
|
|
|
|
map.size.x = s_mod->fieldsize_x;
|
|
map.size.y = s_mod->fieldsize_y;
|
|
|
|
strncpy (map.tileset, s_mod->tileset, LEN_TILESETNAME);
|
|
}
|
|
|
|
bman.updatestatusbar = 1;
|
|
};
|
|
|
|
|
|
void
|
|
send_servermode (_net_addr * addr, int pl_nr)
|
|
{
|
|
struct pkg_servermode s_mod;
|
|
|
|
switch (bman.state) {
|
|
case (GS_startup):
|
|
d_printf ("Send ServerMode : startup\n");
|
|
break;
|
|
case (GS_ready):
|
|
d_printf ("Send ServerMode : ready\n");
|
|
break;
|
|
case (GS_running):
|
|
d_printf ("Send ServerMode : running\n");
|
|
break;
|
|
case (GS_quit):
|
|
d_printf ("Send ServerMode : quit\n");
|
|
break;
|
|
case (GS_wait):
|
|
d_printf ("Send ServerMode : wait\n");
|
|
break;
|
|
case (GS_update):
|
|
d_printf ("Send ServerMode : update\n");
|
|
break;
|
|
default:
|
|
d_printf ("Send ServerMode : mode %d\n", s_mod.state);
|
|
}
|
|
|
|
s_mod.h.typ = PKG_servermode;
|
|
s_mod.h.len = HTON16 (sizeof (struct pkg_servermode));
|
|
s_mod.h.flags = PKGF_ackreq;
|
|
s_mod.type = bman.gametype;
|
|
s_mod.dropitemsondeath = bman.dropitemsondeath;
|
|
s_mod.mapstate = map.state;
|
|
if (bman.state == GS_quit) /* do not send GS_quit */
|
|
s_mod.state = GS_startup;
|
|
else
|
|
s_mod.state = bman.state;
|
|
s_mod.gametype = bman.gametype;
|
|
s_mod.players = bman.players_nr_s;
|
|
s_mod.maxplayer = bman.maxplayer;
|
|
s_mod.p_nr = pl_nr;
|
|
if (pl_nr >= 0 && pl_nr < MAX_PLAYERS
|
|
&& (players[pl_nr].net.flags & NETF_local2) == NETF_local2)
|
|
s_mod.lplayer2 = 1;
|
|
else
|
|
s_mod.lplayer2 = 0;
|
|
s_mod.p_servnr = bman.p_servnr;
|
|
s_mod.last_winner = bman.lastwinner;
|
|
s_mod.fieldsize_x = map.size.x;
|
|
s_mod.fieldsize_y = map.size.y;
|
|
strncpy (s_mod.tileset, map.tileset, LEN_TILESETNAME);
|
|
send_pkg ((struct pkg *) &s_mod, addr);
|
|
};
|
|
|
|
|
|
|
|
/***
|
|
*** Packettype: field
|
|
***/
|
|
void
|
|
send_field (_net_addr * addr, int x, int y, _field * field)
|
|
{
|
|
struct pkg_field f_dat;
|
|
int i;
|
|
|
|
d_printf ("send_field [%d,%d]\n", x, y);
|
|
|
|
f_dat.h.typ = PKG_field;
|
|
f_dat.h.len = HTON16 (sizeof (struct pkg_field));
|
|
f_dat.h.flags = PKGF_ackreq;
|
|
|
|
f_dat.x = x;
|
|
f_dat.y = y;
|
|
|
|
if (x < 0 || x >= map.size.x || y < 0 || y >= map.size.y)
|
|
return;
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
f_dat.ex[i].count = map.field[x][y].ex[i].count;
|
|
f_dat.ex[i].frame = (int) map.field[x][y].ex[i].frame;
|
|
f_dat.ex[i].bomb_p = map.field[x][y].ex[i].bomb_p;
|
|
f_dat.ex[i].bomb_b = map.field[x][y].ex[i].bomb_b;
|
|
}
|
|
f_dat.type = map.field[x][y].type;
|
|
f_dat.mixframe = map.field[x][y].mixframe;
|
|
f_dat.special = map.field[x][y].special;
|
|
f_dat.frame = HTON16 (FTOI16 (map.field[x][y].frame));
|
|
f_dat.ex_nr = HTON32 (map.field[x][y].ex_nr);
|
|
|
|
send_pkg ((struct pkg *) &f_dat, addr);
|
|
};
|
|
|
|
|
|
void
|
|
do_field (struct pkg_field *f_dat, _net_addr * addr)
|
|
{
|
|
int i;
|
|
|
|
if (addr->pl_nr == -1)
|
|
return;
|
|
|
|
if (f_dat->x < map.size.x && f_dat->y < map.size.y) {
|
|
/* convert the fielddata */
|
|
map.field[f_dat->x][f_dat->y].type = f_dat->type;
|
|
map.field[f_dat->x][f_dat->y].mixframe = f_dat->mixframe;
|
|
map.field[f_dat->x][f_dat->y].special = f_dat->special;
|
|
for (i = 0; i < 4; i++) { /* set the explosion field data */
|
|
map.field[f_dat->x][f_dat->y].ex[i].count = f_dat->ex[i].count;
|
|
map.field[f_dat->x][f_dat->y].ex[i].frame = f_dat->ex[i].frame;
|
|
map.field[f_dat->x][f_dat->y].ex[i].bomb_p = f_dat->ex[i].bomb_p;
|
|
map.field[f_dat->x][f_dat->y].ex[i].bomb_b = f_dat->ex[i].bomb_b;
|
|
}
|
|
map.field[f_dat->x][f_dat->y].frame = I16TOF (NTOH16 (f_dat->frame));
|
|
map.field[f_dat->x][f_dat->y].ex_nr = NTOH32 (f_dat->ex_nr);
|
|
}
|
|
if (bman.state == GS_running)
|
|
stonelist_add (f_dat->x, f_dat->y);
|
|
|
|
if (NTOH32 (f_dat->ex_nr) > bman.last_ex_nr)
|
|
bman.last_ex_nr = NTOH32 (f_dat->ex_nr);
|
|
|
|
d_printf ("do_field (%d,%d) ex_nr = %d, special = %d, type = %d\n",
|
|
f_dat->x, f_dat->y, NTOH32 (f_dat->ex_nr), f_dat->special, f_dat->type);
|
|
};
|
|
|
|
|
|
/***
|
|
*** Packettype: pingack/pingreq
|
|
***/
|
|
void
|
|
do_ping (struct pkg_ping *p_dat, _net_addr * addr)
|
|
{
|
|
if (addr->pl_nr == -1)
|
|
return;
|
|
|
|
if (p_dat->h.typ == PKG_pingack)
|
|
/* ping was an answer */
|
|
players[addr->pl_nr].net.pingack = NTOH32 (p_dat->data);
|
|
|
|
else
|
|
/* send the answer */
|
|
send_ping (addr, NTOH32 (p_dat->data), PKG_pingack);
|
|
|
|
d_printf ("do_ping pl_nr[%d] (%s:%s) req=%d, ack=%d\n", addr->pl_nr,
|
|
addr->host, addr->port, players[addr->pl_nr].net.pingreq,
|
|
players[addr->pl_nr].net.pingack);
|
|
};
|
|
|
|
void
|
|
send_ping (_net_addr * addr, int data, unsigned char typ)
|
|
{
|
|
struct pkg_ping p_dat;
|
|
|
|
if (addr->pl_nr == -1)
|
|
return;
|
|
|
|
p_dat.h.len = HTON16 (sizeof (struct pkg_ping));
|
|
p_dat.h.flags = 0;
|
|
|
|
if (typ == PKG_pingack) {
|
|
p_dat.h.typ = typ;
|
|
p_dat.data = HTON32 (data);
|
|
send_pkg ((struct pkg *) &p_dat, addr);
|
|
}
|
|
|
|
else if (typ == PKG_pingreq) {
|
|
p_dat.h.typ = typ;
|
|
p_dat.data = HTON32 (data);
|
|
send_pkg ((struct pkg *) &p_dat, addr);
|
|
}
|
|
|
|
d_printf ("send_ping Player[%d] (%s:%s) req=%d, ack=%d\n", addr->pl_nr,
|
|
addr->host, addr->port, players[addr->pl_nr].net.pingreq,
|
|
players[addr->pl_nr].net.pingack);
|
|
|
|
players[addr->pl_nr].net.timestamp = timestamp; /* we need to set it here, so we can check
|
|
for the timeout again */
|
|
};
|
|
|
|
|
|
/***
|
|
*** Packettype: playerdata
|
|
***/
|
|
void
|
|
send_playerdata (_net_addr * addr, int p_nr, _player * pl)
|
|
{
|
|
struct pkg_playerdata p_dat;
|
|
|
|
p_dat.h.typ = PKG_playerdata;
|
|
p_dat.h.len = HTON16 (sizeof (struct pkg_playerdata));
|
|
|
|
if (bman.state == GS_update)
|
|
p_dat.h.flags = 0;
|
|
else
|
|
p_dat.h.flags = PKGF_ackreq;
|
|
|
|
p_dat.pos.x = HTON16 (FTOI16 (pl->pos.x));
|
|
p_dat.pos.y = HTON16 (FTOI16 (pl->pos.y));
|
|
p_dat.bombs_n = pl->bombs_n;
|
|
p_dat.d = pl->d;
|
|
p_dat.range = pl->range;
|
|
p_dat.gfx_nr = pl->gfx_nr;
|
|
p_dat.state = pl->state;
|
|
p_dat.wins = HTON16 (pl->wins);
|
|
p_dat.points = HTON16 (pl->points);
|
|
p_dat.dead_by = pl->dead_by;
|
|
p_dat.frame = HTON16 (FTOI16 (pl->frame));
|
|
p_dat.p_nr = p_nr;
|
|
p_dat.ready = pl->ready;
|
|
p_dat.team_nr = pl->team_nr;
|
|
|
|
send_pkg ((struct pkg *) &p_dat, addr);
|
|
};
|
|
|
|
|
|
void
|
|
do_playerdata (struct pkg_playerdata *p_dat, _net_addr * addr)
|
|
{
|
|
_player *pl;
|
|
|
|
if (addr->pl_nr == -1)
|
|
return;
|
|
|
|
if (p_dat->p_nr < 0 || p_dat->p_nr >= MAX_PLAYERS)
|
|
return;
|
|
|
|
printf ("do_playerdata (From: %d) p_nr: %d --> state alife? %d new %d\n", addr->pl_nr, p_dat->p_nr, PS_IS_alife(players[p_dat->p_nr].state) , PS_IS_alife(p_dat->state));
|
|
bman.updatestatusbar = 1; // force an update
|
|
|
|
pl = &players[p_dat->p_nr];
|
|
|
|
if (bman.state == GS_running && bman.p_nr != p_dat->p_nr) {
|
|
pl->points = NTOH16 (p_dat->points);
|
|
pl->dead_by = NTOH16 (p_dat->dead_by);
|
|
pl->team_nr = p_dat->team_nr;
|
|
}
|
|
else if (bman.state != GS_running || bman.p_nr != p_dat->p_nr) {
|
|
pl->pos.x = I16TOF (NTOH16 (p_dat->pos.x));
|
|
pl->pos.y = I16TOF (NTOH16 (p_dat->pos.y));
|
|
pl->dead_by = p_dat->dead_by;
|
|
pl->points = NTOH16 (p_dat->points);
|
|
pl->d = p_dat->d;
|
|
pl->bombs_n = p_dat->bombs_n;
|
|
pl->range = p_dat->range;
|
|
pl->frame = I16TOF (NTOH16 (p_dat->frame));
|
|
pl->state = p_dat->state;
|
|
pl->team_nr = p_dat->team_nr;
|
|
pl->ready = p_dat->ready;
|
|
team_update ();
|
|
}
|
|
|
|
if (p_dat->dead_by < 0 || p_dat->dead_by >= MAX_PLAYERS) /* set player state no matter what */
|
|
pl->state = p_dat->state;
|
|
else { /* player died in the game */
|
|
/* check if the player just died */
|
|
if (PS_IS_alife (pl->state) && PS_IS_dead (p_dat->state)) {
|
|
/* player just died */
|
|
if (p_dat->p_nr != p_dat->dead_by) {
|
|
players[p_dat->dead_by].points++;
|
|
if (bman.gametype == GT_team && players[p_dat->dead_by].team_nr >= 0
|
|
&& players[p_dat->dead_by].team_nr < MAX_TEAMS)
|
|
teams[players[p_dat->dead_by].team_nr].points++;
|
|
net_game_send_player (p_dat->dead_by);
|
|
player_died (pl, p_dat->dead_by, 1);
|
|
}
|
|
}
|
|
pl->state = p_dat->state;
|
|
}
|
|
|
|
/* set the state of the player */
|
|
if (p_dat->p_nr != bman.p_nr && PS_IS_used (pl->state))
|
|
pl->state |= PSF_net;
|
|
else
|
|
pl->state &= (0xff - PSF_net);
|
|
|
|
if (p_dat->gfx_nr == -1)
|
|
pl->state &= (0xff - PSF_alife);
|
|
|
|
if (bman.state == GS_update && PS_IS_used (p_dat->state))
|
|
bman.players_nr_s++;
|
|
|
|
if (players[bman.p_nr].net.net_istep == 1)
|
|
players[bman.p_nr].net.net_status = p_dat->p_nr;
|
|
|
|
player_set_gfx (pl, p_dat->gfx_nr);
|
|
}
|
|
|
|
|
|
/***
|
|
*** Packettype: ill
|
|
***/
|
|
void
|
|
do_ill (struct pkg_ill *ill, _net_addr * addr)
|
|
{
|
|
int i,
|
|
old_to;
|
|
|
|
if (addr->pl_nr == -1)
|
|
return;
|
|
|
|
d_printf ("do_ill (From: %d) For Player %d\n", addr->pl_nr, ill->pl_nr);
|
|
if (ill->pl_nr < 0 || ill->pl_nr >= MAX_PLAYERS || ill->pl_nr == bman.p_nr)
|
|
return;
|
|
|
|
for (i = 0; i < PI_max; i++) {
|
|
old_to = players[ill->pl_nr].ill[i].to;
|
|
players[ill->pl_nr].ill[i].to = I32TOF (NTOH32 (ill->to[i]));
|
|
if (players[ill->pl_nr].ill[i].to <= 0.0f && old_to > 0.0f)
|
|
player_clear_ilness (&players[ill->pl_nr], i);
|
|
else if (players[ill->pl_nr].ill[i].to > 0.0f && old_to <= 0.0f)
|
|
player_set_ilness (&players[ill->pl_nr], i, players[ill->pl_nr].ill[i].to);
|
|
d_printf (" to[%d]:%f dataf:%f datai:%d\n", i, players[ill->pl_nr].ill[i].to,
|
|
players[ill->pl_nr].ill[i].dataf, players[ill->pl_nr].ill[i].datai);
|
|
}
|
|
};
|
|
|
|
void
|
|
send_ill (_net_addr * addr, int p_nr, _player * pl)
|
|
{
|
|
struct pkg_ill ill;
|
|
int i;
|
|
|
|
ill.h.typ = PKG_ill;
|
|
ill.h.len = HTON16 (sizeof (struct pkg_ill));
|
|
ill.h.flags = PKGF_ackreq;
|
|
|
|
ill.pl_nr = p_nr;
|
|
for (i = 0; i < PI_max; i++)
|
|
ill.to[i] = HTON32 (FTOI32 (pl->ill[i].to));
|
|
|
|
send_pkg ((struct pkg *) &ill, addr);
|
|
};
|
|
|
|
|
|
/***
|
|
*** Packettype: playermove
|
|
***/
|
|
void
|
|
send_playermove (_net_addr * addr, int p_nr, _player * pl)
|
|
{
|
|
struct pkg_playermove p_dat;
|
|
|
|
p_dat.h.typ = PKG_playermove;
|
|
p_dat.h.len = HTON16 (sizeof (struct pkg_playermove));
|
|
p_dat.h.flags = 0;
|
|
|
|
p_dat.pos.x = HTON16 (FTOI16 (pl->pos.x));
|
|
p_dat.pos.y = HTON16 (FTOI16 (pl->pos.y));
|
|
p_dat.m = pl->m;
|
|
p_dat.d = pl->d;
|
|
p_dat.p_nr = p_nr;
|
|
p_dat.speed = HTON16 (FTOI16 (pl->speed));
|
|
p_dat.tunnelto = HTON16 (FTOI16 (pl->tunnelto));
|
|
|
|
send_pkg ((struct pkg *) &p_dat, addr);
|
|
};
|
|
|
|
void
|
|
do_playermove (struct pkg_playermove *p_dat, _net_addr * addr)
|
|
{
|
|
_player *pl;
|
|
|
|
if (addr->pl_nr == -1)
|
|
return;
|
|
|
|
if (p_dat->p_nr == -1)
|
|
return;
|
|
|
|
if (addr->pl_nr == -1) // unknown player
|
|
return;
|
|
|
|
/* check if the right player is sending the information */
|
|
pl = &players[p_dat->p_nr];
|
|
|
|
pl->m = p_dat->m;
|
|
pl->d = p_dat->d;
|
|
pl->speed = I16TOF (NTOH16 (p_dat->speed));
|
|
pl->pos.x = I16TOF (NTOH16 (p_dat->pos.x));
|
|
pl->pos.y = I16TOF (NTOH16 (p_dat->pos.y));
|
|
pl->tunnelto = I16TOF (NTOH16 (p_dat->tunnelto));
|
|
}
|
|
|
|
|
|
/***
|
|
*** Packettype: bombdata
|
|
***/
|
|
void
|
|
do_bombdata (struct pkg_bombdata *b_dat, _net_addr * addr)
|
|
{
|
|
_bomb *bomb;
|
|
|
|
if (addr->pl_nr == -1)
|
|
return;
|
|
|
|
if (b_dat->p_nr >= MAX_PLAYERS || b_dat->b_nr >= MAX_BOMBS) {
|
|
d_printf ("Bomb Error\n");
|
|
return;
|
|
}
|
|
|
|
if (b_dat->state == BS_off)
|
|
return; // if there was a bomb let it explose don't delete the bomb
|
|
|
|
d_printf ("do_bombdata [%f,%f] Player: %d Bomb: %d, ex_nr:%d\n",
|
|
I16TOF (NTOH16 (b_dat->x)), I16TOF (NTOH16 (b_dat->y)), b_dat->p_nr,
|
|
b_dat->b_nr, NTOH32 (b_dat->ex_nr));
|
|
|
|
bomb = &players[b_dat->p_nr].bombs[b_dat->b_nr];
|
|
if (bomb->state == BS_exploding) {
|
|
d_printf ("do_bombdata ---> bomb is already exploding\n");
|
|
return;
|
|
}
|
|
|
|
if ((bomb->pos.x != NTOH16 (b_dat->x) || bomb->pos.y != NTOH16 (b_dat->y))
|
|
&& bomb->state == BS_exploding && b_dat->state != BS_exploding)
|
|
d_printf ("do_bombdata WARNING : bomb explosion haven't finished\n");
|
|
|
|
if (bomb->state != BS_off) { // handle push & kick special
|
|
map.bfield[(int) bomb->pos.x][(int) bomb->pos.y] = 0; //remove bomb at old location
|
|
stonelist_add (bomb->pos.x, bomb->pos.y);
|
|
stonelist_add (bomb->pos.x + 1, bomb->pos.y);
|
|
stonelist_add (bomb->pos.x, bomb->pos.y + 1);
|
|
stonelist_add (bomb->pos.x + 1, bomb->pos.y + 1);
|
|
}
|
|
|
|
if (bomb->state == BS_off && (b_dat->state == BS_ticking || b_dat->state == BS_trigger))
|
|
snd_play (SND_bombdrop);
|
|
|
|
/* convert position back to float */
|
|
bomb->pos.x = I16TOF (NTOH16 (b_dat->x));
|
|
bomb->pos.y = I16TOF (NTOH16 (b_dat->y));
|
|
|
|
if (bomb->state != b_dat->state && bomb->state != BS_ticking)
|
|
bomb->to = I32TOF (NTOH32 (b_dat->to)); /* only set if the bomb isn't already ticking
|
|
to make sure the timeout won't be resetted
|
|
by an old network packet */
|
|
|
|
map.bfield[(int) bomb->pos.x][(int) bomb->pos.y] = 1; // keep the bfield up to date
|
|
|
|
bomb->r = b_dat->r;
|
|
bomb->ex_nr = NTOH32 (b_dat->ex_nr);
|
|
bomb->state = b_dat->state & 0x0F;
|
|
bomb->mode = b_dat->state >> 4;
|
|
bomb->speed = I16TOF (NTOH16 (b_dat->speed));
|
|
bomb->dest.x = NTOH16 (b_dat->destx);
|
|
bomb->dest.y = NTOH16 (b_dat->desty);
|
|
|
|
if (bomb->state == BS_exploding)
|
|
bomb_explode (bomb, 0);
|
|
|
|
if (bomb->ex_nr > bman.last_ex_nr)
|
|
bman.last_ex_nr = bomb->ex_nr;
|
|
};
|
|
|
|
void
|
|
send_bombdata (_net_addr * addr, int p, int b, _bomb * bomb)
|
|
{
|
|
struct pkg_bombdata b_dat;
|
|
|
|
b_dat.h.typ = PKG_bombdata;
|
|
b_dat.h.len = HTON16 (sizeof (struct pkg_bombdata));
|
|
b_dat.x = HTON16 (FTOI16 (bomb->pos.x));
|
|
b_dat.y = HTON16 (FTOI16 (bomb->pos.y));
|
|
b_dat.to = HTON32 (FTOI32 (bomb->to));
|
|
b_dat.r = bomb->r;
|
|
b_dat.ex_nr = HTON32 (bomb->ex_nr);
|
|
b_dat.state = (bomb->mode << 4) | (bomb->state);
|
|
b_dat.b_nr = b;
|
|
b_dat.p_nr = p;
|
|
b_dat.h.flags = PKGF_ackreq;
|
|
b_dat.speed = HTON16 (FTOI16 (bomb->speed));
|
|
b_dat.destx = HTON16 (bomb->dest.x);
|
|
b_dat.desty = HTON16 (bomb->dest.y);
|
|
|
|
send_pkg ((struct pkg *) &b_dat, addr);
|
|
};
|
|
|
|
|
|
/***
|
|
*** Packettype: bombdata
|
|
*** recive a request for some tunneldata or receive tunneldata
|
|
***/
|
|
void
|
|
do_tunneldata (struct pkg_tunneldata *tun_pkg, _net_addr * addr)
|
|
{
|
|
d_printf ("do_tunneldata: From %d [%s:%s] (Tunnel %d Target [%d,%d])\n",
|
|
addr->pl_nr, addr->host, addr->port, tun_pkg->tunnel_nr,
|
|
NTOH16 (tun_pkg->target.x), NTOH16 (tun_pkg->target.y));
|
|
|
|
if (addr->pl_nr != bman.p_servnr && GT_MP_PTPM && NTOH16 (tun_pkg->target.y) == -1
|
|
&& NTOH16 (tun_pkg->target.x) == -1) {
|
|
send_tunneldata (addr, tun_pkg->tunnel_nr,
|
|
map.tunnel[tun_pkg->tunnel_nr].x, map.tunnel[tun_pkg->tunnel_nr].y);
|
|
players[addr->pl_nr].net.net_status = tun_pkg->tunnel_nr;
|
|
players[addr->pl_nr].net.net_istep = 3;
|
|
}
|
|
else if (addr->pl_nr == bman.p_servnr && tun_pkg->tunnel_nr < GAME_MAX_TUNNELS) {
|
|
map.tunnel[tun_pkg->tunnel_nr].x = NTOH16 (tun_pkg->target.x);
|
|
map.tunnel[tun_pkg->tunnel_nr].y = NTOH16 (tun_pkg->target.y);
|
|
players[bman.p_nr].net.net_status = tun_pkg->tunnel_nr;
|
|
}
|
|
};
|
|
|
|
/* send a tunneldata request (x && y == -1) or send tunneldata */
|
|
void
|
|
send_tunneldata (_net_addr * addr, int tunnelnr, int x, int y)
|
|
{
|
|
struct pkg_tunneldata tun_pkg;
|
|
|
|
d_printf ("send_tunneldata (Tunnel %d Target [%d,%d])\n", tunnelnr, x, y);
|
|
|
|
tun_pkg.h.typ = PKG_tunneldata;
|
|
tun_pkg.h.flags = PKGF_ackreq;
|
|
tun_pkg.h.len = HTON16 (sizeof (struct pkg_tunneldata));
|
|
|
|
if (GT_MP_PTPM || (GT_MP_PTPS && x == -1 && y == -1)) {
|
|
tun_pkg.tunnel_nr = tunnelnr;
|
|
tun_pkg.target.x = HTON16 (x);
|
|
tun_pkg.target.y = HTON16 (y);
|
|
|
|
send_pkg ((struct pkg *) &tun_pkg, addr);
|
|
}
|
|
};
|
|
|
|
|
|
/***
|
|
*** Packettype: quit
|
|
***/
|
|
void
|
|
send_quit (_net_addr * addr, int pl_nr, int new_server)
|
|
{
|
|
struct pkg_quit q_dat;
|
|
|
|
d_printf ("send_quit (%s:%s) pl_nr: %d\n", addr->host, addr->port, pl_nr);
|
|
|
|
q_dat.h.typ = PKG_quit;
|
|
q_dat.h.flags = 0;
|
|
q_dat.h.len = HTON16 (sizeof (struct pkg_quit));
|
|
if (pl_nr == -1)
|
|
q_dat.pl_nr = bman.p_nr;
|
|
else
|
|
q_dat.pl_nr = pl_nr;
|
|
q_dat.new_server = new_server;
|
|
send_pkg ((struct pkg *) &q_dat, addr);
|
|
};
|
|
|
|
|
|
void
|
|
do_quit (struct pkg_quit *q_dat, _net_addr * addr)
|
|
{
|
|
d_printf ("do_quit (%s:%s) pl_nr=%d new_server=%d\n", addr->host, addr->port, q_dat->pl_nr,
|
|
q_dat->new_server);
|
|
|
|
if (addr->pl_nr == -1)
|
|
return;
|
|
|
|
if (q_dat->pl_nr == -1)
|
|
q_dat->pl_nr = addr->pl_nr;
|
|
|
|
bman.updatestatusbar = 1;
|
|
player_delete (q_dat->pl_nr);
|
|
|
|
/* the player who send this quit */
|
|
if (q_dat->pl_nr == bman.p_servnr && q_dat->new_server != bman.p_servnr) {
|
|
d_printf ("do_quit: new server is set to: %d\n", q_dat->new_server);
|
|
bman.p_servnr = q_dat->new_server;
|
|
|
|
if (GT_MP_PTPM && bman.notifygamemaster) {
|
|
/* if there are any AI players delete the network flag from them */
|
|
int i;
|
|
|
|
for (i = 0; i < MAX_PLAYERS; i++)
|
|
if (PS_IS_aiplayer (players[i].state))
|
|
players[i].state &= (0xFF - PSF_net);
|
|
|
|
send_ogc_update ();
|
|
}
|
|
}
|
|
else if (q_dat->pl_nr == bman.p_servnr && q_dat->new_server == bman.p_servnr)
|
|
menu_displaymessage ("Server Quit",
|
|
"The game closed because you are the only one who is left."
|
|
" Or the server could not find any other possible new server.");
|
|
};
|
|
|
|
|
|
/***
|
|
*** Packettype: getfield
|
|
***/
|
|
void
|
|
send_getfield (_net_addr * addr, int line)
|
|
{
|
|
struct pkg_getfield gf_dat;
|
|
|
|
gf_dat.h.typ = PKG_getfield;
|
|
gf_dat.h.len = HTON16 (sizeof (struct pkg_getfield));
|
|
gf_dat.h.flags = 0;
|
|
gf_dat.line = line;
|
|
send_pkg ((struct pkg *) &gf_dat, addr);
|
|
};
|
|
|
|
|
|
void
|
|
do_getfield (struct pkg_getfield *gf_dat, _net_addr * addr)
|
|
{
|
|
if (addr->pl_nr == -1)
|
|
return;
|
|
|
|
if (gf_dat->line < 0 || gf_dat->line >= MAX_FIELDSIZE_Y)
|
|
return;
|
|
|
|
if (addr->pl_nr != -1 && bman.state == GS_update && GT_MP_PTPM) {
|
|
if (addr->pl_nr != bman.p_servnr && addr->pl_nr < MAX_PLAYERS) {
|
|
players[addr->pl_nr].net.net_status = gf_dat->line;
|
|
players[addr->pl_nr].net.net_istep = 2;
|
|
}
|
|
}
|
|
send_fieldline (addr, gf_dat->line);
|
|
};
|
|
|
|
|
|
/***
|
|
*** Packettype: fieldline
|
|
***/
|
|
void
|
|
send_fieldline (_net_addr * addr, int line)
|
|
{
|
|
int i,
|
|
j;
|
|
struct pkg_fieldline f_dat;
|
|
|
|
f_dat.h.typ = PKG_fieldline;
|
|
f_dat.h.len = HTON16 (sizeof (struct pkg_fieldline));
|
|
f_dat.h.flags = 0;
|
|
f_dat.line = line;
|
|
|
|
if (line < 0 || line >= MAX_FIELDSIZE_Y)
|
|
return;
|
|
|
|
for (i = 0; i < MAX_FIELDSIZE_X; i++) {
|
|
f_dat.type[i] = map.field[i][line].type;
|
|
f_dat.special[i] = map.field[i][line].special;
|
|
map.field[i][line].frame = 0.0f;
|
|
map.field[i][line].ex_nr = 0;
|
|
for (j = 0; j < 4; j++) {
|
|
map.field[i][line].ex[j].frame = 0.0f;
|
|
map.field[i][line].ex[j].count = 0;
|
|
}
|
|
}
|
|
send_pkg ((struct pkg *) &f_dat, addr);
|
|
};
|
|
|
|
|
|
void
|
|
do_fieldline (struct pkg_fieldline *f_dat, _net_addr * addr)
|
|
{
|
|
int i,
|
|
d;
|
|
|
|
if (addr->pl_nr == -1)
|
|
return;
|
|
|
|
if (addr->pl_nr != bman.p_servnr) {
|
|
/* the data we have got are not from the server */
|
|
d_printf ("do_fieldline: the data we have got are not from the server\n");
|
|
return;
|
|
}
|
|
if (f_dat->line < 0 || f_dat->line >= MAX_FIELDSIZE_Y) {
|
|
/* the line number is wrong */
|
|
d_printf ("do_fieldline: the line number is not correct\n");
|
|
return;
|
|
}
|
|
|
|
if (players[bman.p_nr].net.net_istep == 2)
|
|
players[bman.p_nr].net.net_status = f_dat->line;
|
|
|
|
for (i = 0; i < MAX_FIELDSIZE_X; i++) {
|
|
map.field[i][f_dat->line].type = f_dat->type[i];
|
|
map.field[i][f_dat->line].special = f_dat->special[i];
|
|
map.field[i][f_dat->line].frame = 0.0f;
|
|
for (d = 0; d < 4; d++) {
|
|
map.field[i][f_dat->line].ex[d].frame = 0.0f;
|
|
map.field[i][f_dat->line].ex[d].count = 0;
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
/***
|
|
*** Packettype: getplayerdata
|
|
***/
|
|
void
|
|
send_getplayerdata (_net_addr * addr, int pl)
|
|
{
|
|
struct pkg_getplayerdata gp_dat;
|
|
|
|
gp_dat.h.typ = PKG_getplayerdata;
|
|
gp_dat.h.len = HTON16 (sizeof (struct pkg_getplayerdata));
|
|
gp_dat.pl_nr = pl;
|
|
gp_dat.h.flags = 0;
|
|
send_pkg ((struct pkg *) &gp_dat, addr);
|
|
};
|
|
|
|
|
|
void
|
|
do_getplayerdata (struct pkg_getplayerdata *gp_dat, _net_addr * addr)
|
|
{
|
|
if (addr->pl_nr == -1)
|
|
return;
|
|
|
|
if (gp_dat->pl_nr < 0 || gp_dat->pl_nr >= MAX_PLAYERS)
|
|
return;
|
|
|
|
if (addr->pl_nr != -1 && bman.state == GS_update && GT_MP_PTPM) {
|
|
if (addr->pl_nr != bman.p_servnr && addr->pl_nr < MAX_PLAYERS) {
|
|
players[addr->pl_nr].net.net_status = gp_dat->pl_nr;
|
|
players[addr->pl_nr].net.net_istep = 1;
|
|
}
|
|
}
|
|
send_playerdata (addr, gp_dat->pl_nr, &players[gp_dat->pl_nr]);
|
|
};
|
|
|
|
|
|
/***
|
|
*** Packettype: playerstatus
|
|
***/
|
|
void
|
|
do_playerstatus (struct pkg_playerstatus *stat, _net_addr * addr)
|
|
{
|
|
d_printf ("do_playerstatus (%s,%s)\n", addr->host, addr->port);
|
|
|
|
if (addr->pl_nr != bman.p_servnr && !(GT_MP_PTPM)) {
|
|
/* the data we have got are not from the server */
|
|
d_printf ("do_playerstatus: the data we have got are not from the server\n");
|
|
return;
|
|
}
|
|
if (stat->pl_nr < 0 || stat->pl_nr >= MAX_PLAYERS) {
|
|
/* the player number is wrong */
|
|
d_printf ("do_playerstatus: playernumber not correct\n");
|
|
return;
|
|
}
|
|
|
|
players[addr->pl_nr].net.net_status = stat->status;
|
|
players[addr->pl_nr].net.net_istep = stat->net_istep;
|
|
/*
|
|
if (GT_MP_PTPM)
|
|
for (i = 0; i < MAX_PLAYERS; i++)
|
|
if (players[i].net.addr.host[0] != 0)
|
|
send_playerstatus (addr, stat->pl_nr,
|
|
stat->net_istep, stat->status);
|
|
*/
|
|
};
|
|
|
|
void
|
|
send_playerstatus (_net_addr * addr, int pl_nr, int net_istep, int status)
|
|
{
|
|
struct pkg_playerstatus stat;
|
|
|
|
d_printf ("send_playerstatus (%s,%s) %d, %d, %d\n", addr->host,
|
|
addr->port, pl_nr, net_istep, status);
|
|
|
|
stat.h.typ = PKG_playerstatus;
|
|
stat.h.flags = 0;
|
|
stat.h.len = HTON16 (sizeof (struct pkg_playerstatus));
|
|
stat.pl_nr = pl_nr;
|
|
stat.net_istep = net_istep;
|
|
stat.status = status;
|
|
|
|
send_pkg ((struct pkg *) &stat, addr);
|
|
};
|
|
|
|
/***
|
|
*** Packettype: updateinfo
|
|
***/
|
|
void
|
|
do_updateinfo (struct pkg_updateinfo *stat, _net_addr * addr)
|
|
{
|
|
int i;
|
|
|
|
d_printf ("do_updateinfo (%s,%s)\n", addr->host, addr->port);
|
|
|
|
if (addr->pl_nr != bman.p_servnr && !(GT_MP_PTPM)) {
|
|
/* the data we have got are not from the server */
|
|
d_printf ("do_updateinfo: the data we have got are not from the server\n");
|
|
return;
|
|
}
|
|
for (i = 0; i < MAX_PLAYERS; i++)
|
|
if ((i != bman.p_servnr) && (i != bman.p_nr)) {
|
|
players[i].net.net_status = stat->status[i];
|
|
players[i].net.net_istep = stat->step[i];
|
|
}
|
|
};
|
|
|
|
void
|
|
send_updateinfo (_net_addr * addr)
|
|
{
|
|
struct pkg_updateinfo stat;
|
|
int i;
|
|
stat.h.typ = PKG_updateinfo;
|
|
stat.h.flags = 0;
|
|
stat.h.len = HTON16 (sizeof (struct pkg_updateinfo));
|
|
for (i = 0; i < MAX_PLAYERS; i++) {
|
|
stat.step[i] = players[i].net.net_istep;
|
|
stat.status[i] = players[i].net.net_status;
|
|
}
|
|
send_pkg ((struct pkg *) &stat, addr);
|
|
};
|
|
|
|
|
|
/***
|
|
*** Packettype: chat
|
|
***/
|
|
void
|
|
do_chat (struct pkg_chat *chat_pkg, _net_addr * addr)
|
|
{
|
|
d_printf ("do_chat (%s:%s) %d Text:%s\n", addr->host, addr->port, addr->pl_nr, chat_pkg->text);
|
|
|
|
chat_addline (chat_pkg->text, -1);
|
|
};
|
|
|
|
|
|
void
|
|
send_chat (_net_addr * addr, char *text)
|
|
{
|
|
struct pkg_chat chat_pkg;
|
|
int i;
|
|
|
|
chat_pkg.h.typ = PKG_chat;
|
|
chat_pkg.h.flags = 0;
|
|
chat_pkg.h.len = HTON16 (sizeof (struct pkg_chat));
|
|
|
|
for (i = 0; i < sizeof (chat_pkg.text); i++)
|
|
chat_pkg.text[i] = 0;
|
|
strncpy (chat_pkg.text, text, sizeof (struct pkg_chat) - sizeof (struct pkg));
|
|
|
|
send_pkg ((struct pkg *) &chat_pkg, addr);
|
|
};
|
|
|
|
|
|
/***
|
|
*** Packettype: pkgack
|
|
***/
|
|
void
|
|
send_pkgack (_net_addr * addr, unsigned char typ, short int id)
|
|
{
|
|
struct pkg_pkgack p_ack;
|
|
|
|
p_ack.h.typ = PKG_pkgack;
|
|
p_ack.h.flags = 0;
|
|
p_ack.h.len = HTON16 (sizeof (struct pkg_pkgack));
|
|
p_ack.id = HTON16 (id);
|
|
p_ack.typ = typ;
|
|
|
|
send_pkg ((struct pkg *) &p_ack, addr);
|
|
};
|
|
|
|
|
|
void
|
|
do_pkgack (struct pkg_pkgack *p_ack, _net_addr * addr)
|
|
{
|
|
d_printf ("do_pkgack (%s:%s)\n", addr->host, addr->port);
|
|
if (rscache_getpos (addr, p_ack->typ, NTOH16 (p_ack->id)) == -1)
|
|
return;
|
|
|
|
rscache_del ();
|
|
};
|
|
|
|
|
|
/***
|
|
*** Packettype: dropitems
|
|
*** send a generated list of drop items
|
|
***/
|
|
void
|
|
send_dropitems (_net_addr * addr, int pl_nr, _flyingitem ** fitems, int cnt)
|
|
{
|
|
char outdata[BUF_SIZE]; // this should be enough memory for the outgoin data
|
|
struct pkg_dropitem *dipkg = (struct pkg_dropitem *) outdata; // set the pointer to outdata
|
|
int i;
|
|
|
|
dipkg->h.typ = PKG_dropitem;
|
|
dipkg->h.len = HTON16 (sizeof (struct pkg_dropitem) + cnt * sizeof (struct pkgdropitemelemt));
|
|
dipkg->h.flags = PKGF_ackreq;
|
|
dipkg->pl_nr = pl_nr;
|
|
dipkg->from.x = HTON16 (FTOI16 (players[pl_nr].pos.x));
|
|
dipkg->from.y = HTON16 (FTOI16 (players[pl_nr].pos.y));
|
|
dipkg->count = cnt;
|
|
|
|
for (i = 0; (i < cnt && fitems[i] != NULL); i++) {
|
|
dipkg->items[i].x = (int) fitems[i]->to.x;
|
|
dipkg->items[i].y = (int) fitems[i]->to.y;
|
|
dipkg->items[i].typ = (int) fitems[i]->type;
|
|
}
|
|
|
|
send_pkg ((struct pkg *) dipkg, addr);
|
|
};
|
|
|
|
|
|
void
|
|
do_dropitems (struct pkg_dropitem *di_pkg, _net_addr * addr)
|
|
{
|
|
int i;
|
|
_pointf from;
|
|
_point to;
|
|
|
|
d_printf ("do_dropitems from:%d (pl_nr %d, cnt %d)\n", addr->pl_nr, di_pkg->pl_nr,
|
|
di_pkg->count);
|
|
if (addr->pl_nr == -1)
|
|
return;
|
|
from.x = I16TOF (NTOH16 (di_pkg->from.x));
|
|
from.y = I16TOF (NTOH16 (di_pkg->from.y));
|
|
|
|
for (i = 0; i < di_pkg->count; i++) {
|
|
to.x = di_pkg->items[i].x;
|
|
to.y = di_pkg->items[i].y;
|
|
flitems_additem (from, to, di_pkg->items[i].typ);
|
|
}
|
|
};
|
|
|
|
|
|
|
|
/***
|
|
*** Packettype: special
|
|
*** moves/bombs... whatever will be send as we use it
|
|
***/
|
|
void
|
|
do_special (struct pkg_special *sp_pkg, _net_addr * addr)
|
|
{
|
|
d_printf ("do_special (addr %d, pl_nr %d, typ %d)\n", addr->pl_nr, sp_pkg->pl_nr, sp_pkg->typ);
|
|
if (addr->pl_nr == -1 || sp_pkg->pl_nr == -1 || sp_pkg->pl_nr == bman.p_nr
|
|
|| sp_pkg->pl_nr == bman.p2_nr)
|
|
return;
|
|
|
|
/* set or use special */
|
|
if (sp_pkg->typ < SP_max) {
|
|
players[sp_pkg->pl_nr].special.type = sp_pkg->typ;
|
|
bman.last_ex_nr = NTOH32 (sp_pkg->ex_nr);
|
|
special_use (sp_pkg->pl_nr);
|
|
}
|
|
|
|
/* cleas special */
|
|
else if (sp_pkg->typ == SP_clear)
|
|
special_clear (sp_pkg->pl_nr);
|
|
};
|
|
|
|
|
|
void
|
|
send_special (_net_addr * addr, int p_nr, int typ, int ex_nr)
|
|
{
|
|
struct pkg_special sp_dat;
|
|
|
|
sp_dat.h.typ = PKG_special;
|
|
sp_dat.h.len = HTON16 (sizeof (struct pkg_special));
|
|
sp_dat.h.flags = PKGF_ackreq;
|
|
sp_dat.pl_nr = p_nr;
|
|
sp_dat.typ = typ;
|
|
sp_dat.ex_nr = HTON32 (ex_nr);
|
|
send_pkg ((struct pkg *) &sp_dat, addr);
|
|
};
|
|
|
|
|
|
/***
|
|
*** Packettype: mapinfo
|
|
***/
|
|
void
|
|
send_mapinfo (_net_addr * addr)
|
|
{
|
|
struct pkg_mapinfo map_pkg;
|
|
|
|
map_pkg.h.typ = PKG_mapinfo;
|
|
map_pkg.h.len = HTON16 (sizeof (struct pkg_mapinfo));
|
|
map_pkg.h.flags = PKGF_ackreq;
|
|
map_pkg.size_x = map.size.x;
|
|
map_pkg.size_y = map.size.y;
|
|
map_pkg.bombs = map.bombs;
|
|
map_pkg.fire = map.fire;
|
|
map_pkg.shoes = map.shoes;
|
|
map_pkg.mixed = map.mixed;
|
|
map_pkg.death = map.death;
|
|
map_pkg.sp_trigger = map.sp_trigger;
|
|
map_pkg.sp_row = map.sp_row;
|
|
map_pkg.sp_push = map.sp_push;
|
|
map_pkg.start_bombs = bman.start_bombs;
|
|
map_pkg.start_range = bman.start_range;
|
|
sprintf (map_pkg.start_speed, "%6f", bman.start_speed);
|
|
sprintf (map_pkg.bomb_tickingtime, "%6f", bman.bomb_tickingtime);
|
|
|
|
if (map.random_tileset)
|
|
map_pkg.tileset[0] = 0;
|
|
else
|
|
strcpy (map_pkg.tileset, map.tileset);
|
|
map_pkg.map_selection = map.map_selection;
|
|
strcpy (map_pkg.mapname, map.map);
|
|
d_printf ("send_mapinfo: Tileset: %s\n", map.tileset);
|
|
send_pkg ((struct pkg *) &map_pkg, addr);
|
|
};
|
|
|
|
|
|
void
|
|
do_mapinfo (struct pkg_mapinfo *map_pkg, _net_addr * addr)
|
|
{
|
|
d_printf ("do_mapinfo (addr %d) size[%d,%d]\n", addr->pl_nr, map_pkg->size_x, map_pkg->size_y);
|
|
|
|
/* check if the server send this information */
|
|
if (addr->pl_nr != bman.p_servnr)
|
|
return;
|
|
|
|
if (map_pkg->tileset[0] == 0) {
|
|
map.random_tileset = 1;
|
|
map.tileset[0] = 0;
|
|
}
|
|
else {
|
|
map.random_tileset = 0;
|
|
strcpy (map.tileset, map_pkg->tileset);
|
|
}
|
|
strcpy (map.map, map_pkg->mapname);
|
|
map.map_selection = map_pkg->map_selection;
|
|
map.size.x = map_pkg->size_x;
|
|
map.size.y = map_pkg->size_y;
|
|
map.bombs = map_pkg->bombs;
|
|
map.fire = map_pkg->fire;
|
|
map.shoes = map_pkg->shoes;
|
|
map.mixed = map_pkg->mixed;
|
|
map.death = map_pkg->death;
|
|
map.sp_trigger = map_pkg->sp_trigger;
|
|
map.sp_push = map_pkg->sp_push;
|
|
map.sp_row = map_pkg->sp_row;
|
|
|
|
bman.start_bombs = map_pkg->start_bombs;
|
|
bman.start_range = map_pkg->start_range;
|
|
sscanf (map_pkg->start_speed, "%f", &bman.start_speed);
|
|
sscanf (map_pkg->bomb_tickingtime, "%f", &bman.bomb_tickingtime);
|
|
};
|
|
|
|
|
|
/***
|
|
*** Respawn Date Handling
|
|
***/
|
|
void
|
|
send_respawn (_net_addr * addr, int plnr)
|
|
{
|
|
struct pkg_respawn r_dat;
|
|
|
|
r_dat.h.typ = PKG_respawn;
|
|
r_dat.h.len = HTON16 (sizeof (struct pkg_respawn));
|
|
r_dat.h.flags = PKGF_ackreq;
|
|
r_dat.pl_nr = plnr;
|
|
r_dat.state = players[plnr].state;
|
|
r_dat.x = players[plnr].pos.x;
|
|
r_dat.y = players[plnr].pos.y;
|
|
send_pkg ((struct pkg *) &r_dat, addr);
|
|
};
|
|
|
|
|
|
void
|
|
do_respawn (struct pkg_respawn *r_pkg, _net_addr * addr)
|
|
{
|
|
d_printf ("do_respawn (addr %d, pl_nr %d, pos %d,%d)\n", addr->pl_nr, r_pkg->pl_nr, r_pkg->x,
|
|
r_pkg->y);
|
|
if (addr->pl_nr == -1 || r_pkg->pl_nr == -1)
|
|
return;
|
|
|
|
/* check if the right player is sending the information */
|
|
if (addr->pl_nr != bman.p_servnr && r_pkg->pl_nr != addr->pl_nr)
|
|
return;
|
|
|
|
if ((r_pkg->state & PSF_respawn) == PSF_respawn) {
|
|
players[r_pkg->pl_nr].pos.x = r_pkg->x;
|
|
players[r_pkg->pl_nr].pos.y = r_pkg->y;
|
|
players[r_pkg->pl_nr].state &= (0xFF - PSF_alife);
|
|
players[r_pkg->pl_nr].state |= PSF_respawn;
|
|
players[r_pkg->pl_nr].frame = 0.0f;
|
|
|
|
}
|
|
else if (r_pkg->state & (PSF_respawn + PSF_alife)) {
|
|
players[r_pkg->pl_nr].pos.x = r_pkg->x;
|
|
players[r_pkg->pl_nr].pos.y = r_pkg->y;
|
|
players[r_pkg->pl_nr].state |= PSF_alife;
|
|
players[r_pkg->pl_nr].state &= (0xFF - PSF_respawn);
|
|
}
|
|
};
|
|
|
|
|
|
|
|
/***
|
|
*** gameinfo packet is used to get some data from a running game
|
|
*** just fill in the informations we need and send this packet back.
|
|
***/
|
|
void
|
|
do_gameinfo (struct pkg_gameinfo *pgi, _net_addr * addr)
|
|
{
|
|
if (GT_MP_PTPM && pgi->password == -1) {
|
|
d_printf ("do_gameinfo (from: %s:%s) Broadcast Req: %d\n", addr->host, addr->port,
|
|
pgi->broadcast);
|
|
|
|
strncpy (pgi->version, VERSION, LEN_VERSION);
|
|
pgi->maxplayers = bman.maxplayer;
|
|
pgi->curplayers = bman.players_nr_s;
|
|
strncpy (pgi->gamename, bman.gamename, LEN_GAMENAME);
|
|
send_pkg ((struct pkg *) pgi, addr);
|
|
}
|
|
else if (pgi->password != -1)
|
|
d_printf ("do_gameinfo (from: %s:%s) ** NO REQUEST **\n", addr->host, addr->port);
|
|
else
|
|
d_printf ("do_gameinfo (from: %s:%s) ** WE ARE NOT THE MASTER OF THIS GAME **\n",
|
|
addr->host, addr->port);
|
|
|
|
}
|
|
|
|
|
|
void
|
|
send_gameinfo (_net_addr * addr, int sock, int broadcast)
|
|
{
|
|
struct pkg_gameinfo pgi;
|
|
|
|
pgi.h.typ = PKG_gameinfo;
|
|
pgi.h.len = HTON16 (sizeof (struct pkg_gameinfo));
|
|
pgi.h.flags = 0;
|
|
pgi.timestamp = timestamp;
|
|
pgi.gamename[0] = 0;
|
|
pgi.version[0] = 0;
|
|
pgi.password = -1;
|
|
pgi.broadcast = broadcast;
|
|
|
|
if (bman.net_ai_family != PF_INET)
|
|
pgi.h.flags = pgi.h.flags | PKGF_ipv6;
|
|
if (broadcast)
|
|
udp_sendbroadcast (sock, (char *) &pgi, NTOH16 (pgi.h.len), &addr->sAddr,
|
|
bman.net_ai_family);
|
|
else
|
|
udp_send (sock, (char *) &pgi, NTOH16 (pgi.h.len), &addr->sAddr, bman.net_ai_family);
|
|
};
|
|
|
|
|
|
/***
|
|
*** general packet handling, like check for double recived packets
|
|
*** network type. Autoreply on PKGF_ackreq and such things.
|
|
***/
|
|
|
|
/* check incoming packet, if we have got the same already if so return != -1
|
|
if we haven't got it yet, Add to the incache and return -1 */
|
|
int
|
|
inpkg_check (unsigned char typ, short int id, _net_addr * addr)
|
|
{
|
|
int i,
|
|
pos;
|
|
|
|
/* check if the player is still connected */
|
|
if (!PS_IS_used (players[addr->pl_nr].state))
|
|
return -1;
|
|
|
|
/* find packet */
|
|
for (i = 0, pos = -1; (i < PKG_IN_INDEX_NUM && pos == -1); i++)
|
|
if (inpkg_index[i].pl_nr == addr->pl_nr
|
|
&& inpkg_index[i].typ == typ && inpkg_index[i].id == id)
|
|
pos = i;
|
|
|
|
if (pos == -1) {
|
|
/* add to index */
|
|
if (++inpkg_index_pos >= PKG_IN_INDEX_NUM)
|
|
inpkg_index_pos = 0;
|
|
|
|
inpkg_index[inpkg_index_pos].pl_nr = addr->pl_nr;
|
|
inpkg_index[inpkg_index_pos].typ = typ;
|
|
inpkg_index[inpkg_index_pos].id = id;
|
|
}
|
|
return pos;
|
|
};
|
|
|
|
|
|
/* delete all old pkg indexes about a player */
|
|
void
|
|
inpkg_delplayer (int pl_nr)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < PKG_IN_INDEX_NUM; i++)
|
|
if (inpkg_index[i].pl_nr == pl_nr)
|
|
inpkg_index[i].pl_nr = -1;
|
|
}
|
|
|
|
|
|
/* sends the packet and if PKGF_ackreq is set add packet to the resendcache */
|
|
void
|
|
send_pkg (struct pkg *packet, _net_addr * addr)
|
|
{
|
|
/* check if the packet would be send to
|
|
* an AI_Player, so ignore it. */
|
|
if ((addr->pl_nr >= 0 && addr->pl_nr < MAX_PLAYERS)
|
|
&& PS_IS_aiplayer (players[addr->pl_nr].state))
|
|
return;
|
|
|
|
/* set the id for the packet and the network flags
|
|
* the id is needed for the inpkg index to check for
|
|
* double reached packets */
|
|
packet->h.id = HTON16 (pkg_lastid++);
|
|
if (bman.net_ai_family != PF_INET)
|
|
packet->h.flags = packet->h.flags | PKGF_ipv6;
|
|
udp_send (bman.sock, (char *) packet, NTOH16 (packet->h.len), &addr->sAddr, bman.net_ai_family);
|
|
|
|
/* if PKGF_ackreq is set add the packet to the resendcache
|
|
* so we can resend it if no PKF_ackreq returned for the packet. */
|
|
if (packet->h.flags & PKGF_ackreq) {
|
|
if (rscache_add (addr, packet) == -1)
|
|
d_printf ("resend_cache overrun.... packet throw away.\n");
|
|
}
|
|
};
|
|
|
|
|
|
/* forward the packet to all who are behind a firewall */
|
|
void
|
|
fwd_pkg (struct pkg *packet, _net_addr * addr)
|
|
{
|
|
int pl;
|
|
|
|
if (GT_MP_PTPS) /* clients don't forward anything */
|
|
return;
|
|
|
|
if (packet->h.typ >= PKG_field && packet->h.typ < PKG_quit) {
|
|
for (pl = 0; pl < MAX_PLAYERS; pl++)
|
|
if ((!PS_IS_aiplayer (players[pl].state)) && PS_IS_netplayer (players[pl].state)
|
|
&& ((players[addr->pl_nr].net.flags & NETF_firewall) == NETF_firewall
|
|
|| (players[pl].net.flags & NETF_firewall) == NETF_firewall)
|
|
&& pl != addr->pl_nr && (players[pl].net.flags & NETF_local2) == 0)
|
|
send_pkg (packet, &players[pl].net.addr);
|
|
}
|
|
else if (packet->h.typ > PKG_quit)
|
|
d_fatal ("fwd_pkg: not forwarding unknown packet From Player:%d (%s) Typ:%d Len:%d\n",
|
|
addr->pl_nr, players[addr->pl_nr].name, packet->h.typ, NTOH16 (packet->h.len));
|
|
};
|
|
|
|
|
|
/* entry point for all incoming network data. determinate packet type and
|
|
forward it to all needed functions, like inpkg_check()--> send answer if needed,
|
|
if we are the server then forward the packet if needed
|
|
and go into the do_PACKETTYP function */
|
|
int
|
|
do_pkg (struct pkg *packet, _net_addr * addr)
|
|
{
|
|
if (((packet->h.flags & PKGF_ipv6) == 0 && bman.net_ai_family != PF_INET)
|
|
|| ((packet->h.flags & PKGF_ipv6) != 0 && bman.net_ai_family == PF_INET)) {
|
|
d_printf ("do_pkg: packet comes from the wrong network type\n");
|
|
return 0;
|
|
}
|
|
|
|
/* get the addr and set the ping timeout value
|
|
* check if the packet is from a player in the game and not from someone else
|
|
* this exception is only for PKG_joingame, PKG_error */
|
|
addr->pl_nr = get_player_nr (addr->host, addr->port);
|
|
if ((addr->pl_nr < 0 || addr->pl_nr >= MAX_PLAYERS) && packet->h.typ > PKG_joingame
|
|
&& PS_IS_netplayer (players[addr->pl_nr].state)) {
|
|
d_printf ("do_pkg: error addr->pl_nr out of range\n");
|
|
return 0;
|
|
}
|
|
|
|
if (addr->pl_nr >= 0 && addr->pl_nr < MAX_PLAYERS) {
|
|
players[addr->pl_nr].net.timestamp = timestamp;
|
|
players[addr->pl_nr].net.pingreq = players[addr->pl_nr].net.pingack + 5;
|
|
|
|
/* test if we have any important packet */
|
|
if (packet->h.flags & PKGF_ackreq) {
|
|
|
|
/* we need to send an acknolege so the client
|
|
* knows we have got this packet and delete
|
|
* it from the resend cache. */
|
|
send_pkgack (addr, packet->h.typ, NTOH16 (packet->h.id));
|
|
|
|
/* check the packet with the index so we can
|
|
* ignore packets we already have got
|
|
* this is important to keep away from
|
|
* the bomb is dropped twice bug. */
|
|
if (inpkg_check (packet->h.typ, NTOH16 (packet->h.id), addr) != -1) {
|
|
/* we have got this packet already */
|
|
d_printf ("do_pkg: double packet ignoring addr->pl_nr=%d\n", addr->pl_nr);
|
|
if (addr->pl_nr >= 0 && addr->pl_nr < MAX_PLAYERS)
|
|
players[addr->pl_nr].net.pkgopt.to_2sec++;
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/* forward packet */
|
|
if (GT_MP_PTPM)
|
|
fwd_pkg (packet, addr);
|
|
}
|
|
|
|
switch (packet->h.typ) {
|
|
case (PKG_error):
|
|
if (do_error ((struct pkg_error *) packet, addr) < 0)
|
|
return -1;
|
|
break;
|
|
case (PKG_gameinfo):
|
|
do_gameinfo ((struct pkg_gameinfo *) packet, addr);
|
|
break;
|
|
case (PKG_playerid):
|
|
do_playerid ((struct pkg_playerid *) packet, addr);
|
|
break;
|
|
case (PKG_servermode):
|
|
do_servermode ((struct pkg_servermode *) packet, addr);
|
|
break;
|
|
case (PKG_field):
|
|
do_field ((struct pkg_field *) packet, addr);
|
|
break;
|
|
case (PKG_contest):
|
|
do_contest ((struct pkg_contest *) packet, addr);
|
|
break;
|
|
case (PKG_pingreq):
|
|
do_ping ((struct pkg_ping *) packet, addr);
|
|
break;
|
|
case (PKG_pingack):
|
|
do_ping ((struct pkg_ping *) packet, addr);
|
|
break;
|
|
case (PKG_bombdata):
|
|
do_bombdata ((struct pkg_bombdata *) packet, addr);
|
|
break;
|
|
case (PKG_playerdata):
|
|
do_playerdata ((struct pkg_playerdata *) packet, addr);
|
|
break;
|
|
case (PKG_quit):
|
|
do_quit ((struct pkg_quit *) packet, addr);
|
|
break;
|
|
case (PKG_getfield):
|
|
do_getfield ((struct pkg_getfield *) packet, addr);
|
|
break;
|
|
case (PKG_getplayerdata):
|
|
do_getplayerdata ((struct pkg_getplayerdata *) packet, addr);
|
|
break;
|
|
case (PKG_fieldline):
|
|
do_fieldline ((struct pkg_fieldline *) packet, addr);
|
|
break;
|
|
case (PKG_playerstatus):
|
|
do_playerstatus ((struct pkg_playerstatus *) packet, addr);
|
|
break;
|
|
case (PKG_pkgack):
|
|
do_pkgack ((struct pkg_pkgack *) packet, addr);
|
|
break;
|
|
case (PKG_chat):
|
|
do_chat ((struct pkg_chat *) packet, addr);
|
|
break;
|
|
case (PKG_playermove):
|
|
do_playermove ((struct pkg_playermove *) packet, addr);
|
|
break;
|
|
case (PKG_ill):
|
|
do_ill ((struct pkg_ill *) packet, addr);
|
|
break;
|
|
case (PKG_special):
|
|
do_special ((struct pkg_special *) packet, addr);
|
|
break;
|
|
case (PKG_mapinfo):
|
|
do_mapinfo ((struct pkg_mapinfo *) packet, addr);
|
|
break;
|
|
case (PKG_tunneldata):
|
|
do_tunneldata ((struct pkg_tunneldata *) packet, addr);
|
|
break;
|
|
case (PKG_joingame):
|
|
do_joingame ((struct pkg_joingame *) packet, addr);
|
|
break;
|
|
case (PKG_dropitem):
|
|
do_dropitems ((struct pkg_dropitem *) packet, addr);
|
|
break;
|
|
case (PKG_respawn):
|
|
do_respawn ((struct pkg_respawn *) packet, addr);
|
|
break;
|
|
case (PKG_updateinfo):
|
|
do_updateinfo ((struct pkg_updateinfo *) packet, addr);
|
|
break;
|
|
case (PKG_teamdata):
|
|
do_teamdata ((struct pkg_teamdata *) packet, addr);
|
|
break;
|
|
default:
|
|
send_error (addr, "BomberClone: unknown data packet");
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
};
|