/* $Id: sysfunc.c,v 1.17 2003/07/15 11:43:09 stpohle Exp $ sysfunc.c - this file hold some routines for the system functions.. like d_delay */ #include "bomberclone.h" #include "sysfunc.h" /* i have no banned usleep completly, even usleep would bring the cpu usage more down. but i found out that usleep is not as excact as select is. */ void s_delay (int ms) { #ifdef _WIN32 Sleep (ms); /* i hope this works on windows.. on MSVC it should but with MINGW i don't know yet */ #else fd_set selectset; struct timeval tval; FD_ZERO (&selectset); tval.tv_sec = 0; tval.tv_usec = ms * 1000; select (1, &selectset, NULL, NULL, &tval); #endif }; int s_random (int maxnr) { #ifdef _WIN32 return ((rand () * maxnr) / RAND_MAX); #else int i; i = (((rand () >> 16) * (maxnr + 1)) / (RAND_MAX >> 16)); if (i >= maxnr) i = 0; return i; #endif }; static char homedir[255]; char * s_gethomedir () { char *hd; if ((hd = getenv ("HOME")) == NULL) { /* Homedir konnte nicht ermittelt werden. */ homedir[0] = 0; d_printf ("Variable HOME could not be found\n"); } else { strncpy (homedir, hd, 253); homedir[strlen (homedir) + 1] = 0; #ifdef _WIN32 if (homedir[strlen (homedir) - 1] != '\\') homedir[strlen (homedir)] = '\\'; #else if (homedir[strlen (homedir) - 1] != '/') homedir[strlen (homedir)] = '/'; #endif } return homedir; }; static _direntry direntrys[MAX_DIRENTRYS]; _direntry * s_getdir (char *path) { int entrynr = 0; #ifdef _WIN32 WIN32_FIND_DATA fdata; HANDLE fhandle; struct stat fstat; char filename[LEN_PATHFILENAME]; sprintf (filename, "%s\\*.*", path); d_printf ("Reading Dir [%s]\n", filename); if ((fhandle = FindFirstFile (filename, &fdata)) != INVALID_HANDLE_VALUE) { do { d_printf (" Got Somthing [%s]\n",fdata.cFileName); direntrys[entrynr].next = NULL; strncpy (direntrys[entrynr].name, fdata.cFileName, LEN_FILENAME - 1); if (strlen (fdata.cFileName) >= LEN_FILENAME) direntrys[entrynr].name[LEN_FILENAME - 1] = 0; sprintf (filename, "%s\\%s", path, direntrys[entrynr].name); stat (filename, &fstat); if (S_ISREG (fstat.st_mode)) { direntrys[entrynr].flags = DF_file; direntrys[entrynr].next = &direntrys[entrynr + 1]; entrynr++; } else if (S_ISDIR (fstat.st_mode)) { direntrys[entrynr].flags = DF_dir; direntrys[entrynr].next = &direntrys[entrynr + 1]; entrynr++; } } while (FindNextFile (fhandle, &fdata) && entrynr < MAX_DIRENTRYS); FindClose (fhandle); } #else DIR *dp; struct dirent *ep; struct stat fstat; char filename[LEN_PATHFILENAME]; dp = opendir (path); if (dp != NULL) { while ((ep = readdir (dp)) != NULL && entrynr < MAX_DIRENTRYS) { direntrys[entrynr].next = NULL; strncpy (direntrys[entrynr].name, ep->d_name, LEN_FILENAME - 1); if (strlen (ep->d_name) >= LEN_FILENAME) direntrys[entrynr].name[LEN_FILENAME - 1] = 0; sprintf (filename, "%s/%s", path, direntrys[entrynr].name); stat (filename, &fstat); if (S_ISREG (fstat.st_mode)) { direntrys[entrynr].flags = DF_file; direntrys[entrynr].next = &direntrys[entrynr + 1]; entrynr++; } else if (S_ISDIR (fstat.st_mode)) { direntrys[entrynr].flags = DF_dir; direntrys[entrynr].next = &direntrys[entrynr + 1]; entrynr++; } } closedir (dp); } #endif d_printf ("Readin %d Entrys in the Directory\n", entrynr); if (entrynr == 0) return NULL; direntrys[entrynr - 1].next = NULL; return &direntrys[0]; }; _direntry * s_dirfilter (_direntry * dirstart, signed char dirflags) { _direntry *newstart = NULL, *pos = NULL, *old = NULL; for (pos = dirstart; pos != NULL; pos = pos->next) if (pos->name[0] != '.' && (pos->flags & dirflags) != 0) { if (newstart == NULL) { newstart = pos; old = pos; } else { old->next = pos; old = pos; } } if (old != NULL) old->next = NULL; return newstart; }; /* count the bits ... for directions and so on */ int s_countbits (int bits, int nr) { int i, r = 0; for (i = nr-1; i >= 0; i--) if ((bits & (1 << i)) != 0) r++; return r; } // Return only the file name char* getfilename(char* path) { int i; for(i=strlen(path);i>=0;i--) if(path[i] == '\\' || path[i] == '/') return path+i+1; return path; }