/* $Id: menu.h,v 1.3 2003/12/28 05:47:51 stpohle Exp $ * GUI for menuhandling */ #ifndef _MENU_H_ #define _MENU_H_ #define MENU_TITLELEN 64 #define MENU_ENTRYNAME 64 #define MENU_BG_SHADE_DARK -64 #define MENU_BG_SHADE_BRIGHT 64 #define MENU_DATASIZE 256 #define MENU_MAXENTRYS 64 #define MENU_BUTTON_FONTSIZE 0 #define MENU_FOCUSVIS_BLINKTO 0.25f #define MENU_DATAENTRYLEN 128 #define MENUOFFSET_X menu.oldscreenpos.x + menu.images[0]->w #define MENUOFFSET_Y menu.oldscreenpos.y + menu.images[0]->h enum _menu_type { MENU_label = 0, MENU_button, MENU_entrytext, MENU_entryint32, MENU_entryint16, MENU_entryfloat, MENU_bool, MENU_list }; struct __menuitem { SDL_Rect pos; int type; int len; int id; char label[MENU_TITLELEN]; _keybinput keybi; int state; char *ptrdata; // pointer to some data _charlist *list; struct __menuitem *next; } typedef _menuitem; struct { char title[MENU_TITLELEN]; _menuitem *items; _menuitem *focus; SDL_Surface *oldscreen; // hold old screendata SDL_Rect oldscreenpos; SDL_Surface *images[9]; // holds the gfx SDL_Surface *listimages[2][9]; // holds the gfx for the lists SDL_Surface *buttonimages[3][3]; // holds the images for the buttons SDL_Surface *entryimages[2][3]; // [PRESSED][Left|Center|Right] float focusto; int focusvis; } typedef _menu; extern _menu menu; extern int menu_getlastitem (_menuitem *first); extern void menu_new (char *title, int x, int y); extern void menu_delete (); extern void menu_create_list (char *name, int x, int y, int w, int h, _charlist *data, _charlist **selected, int id); extern void menu_create_entry (char *name, int x, int y, int w, void *data, int len, int typ, int id); extern void menu_create_label (char *name, int x, int y, int fontsize); extern void menu_create_button (char *name, int x, int y, int w, int id); extern void menu_create_bool (char *name, int x, int y, int w, int *data, int id); extern int menu_loop (); extern void menu_draw_border (); extern void menu_draw_background (SDL_Rect *dest); extern inline void menu_draw_menuitem (_menuitem *m); extern void menu_focus_next (); extern void menu_focus_prev (); extern void menu_focus_id (int id); extern void menu_change_focus (_menuitem *newfocus); extern _menuitem *menu_get_lastid (); extern _menuitem *menu_get_firstid (); extern int menu_create_dirlist (char *path, signed char dirflags, _charlist *cl, int maxentry); extern char *menu_dir_select (char *title, char *path, signed char dirflags); #endif