/* $id:$ */ #ifndef _FLYINGITEMS_H_ #define _FLYINGITEMS_H_ /* maximum number of items which are saved in the list */ #define FLITEMS_MAXITEMS 250 struct __flyingitem { _pointf pos; // current position _pointf from; // position from where the items comes _pointf to; // position to where it is going float step; // step 0.0 is start 1.0 is end position unsigned char type; // type struct __flyingitem *next; } typedef _flyingitem; extern void flitems_loop (); extern _flyingitem *flitems_findfree (); extern void flitems_dropitems (int p_nr, _pointf from, int cnt_speed, int cnt_bombs, int cnt_range); extern void flitems_draw (_flyingitem *flitem); extern _flyingitem *flitems_additem (_pointf from, _point to, signed char type); extern void flitems_reset (); extern _point flitems_randompos (int p_nr); extern int flitems_checkfreepos (_point to); #endif