/* $Id: menulabels.c,v 1.1 2003/12/24 02:42:06 stpohle Exp $ * Menuhandling: labels */ #include "basic.h" #include "bomberclone.h" #include "menu.h" #include "menugui.h" /* draw the menuitem label * menuitem->pos.[x|y] - Position inside the menu * pos.w - Fontsize * label - Text of the label */ void menu_draw_label (_menuitem *mi) { int dx, dy; if (mi->type != MENU_label) return; if (mi->pos.x == -1) dx = (menu.oldscreenpos.w - (strlen (mi->label) * font[mi->pos.w].size.x)) / 2; else dx = mi->pos.x; if (mi->pos.y == -1) dy = (menu.oldscreenpos.h - font[mi->pos.w].size.y) / 2; else dy = mi->pos.y; font_gfxdraw (menu.oldscreenpos.x + menu.images[0]->w + dx, menu.oldscreenpos.y + menu.images[0]->h + dy, mi->label, mi->pos.w, 5, 10000); }; void menu_create_label (char *name, int x, int y, int fontsize) { int i = menu_getlastitem(menu.items); if (i == -1) { /* first entry in the itemslist */ menu.items = &menuitems[0]; i = 0; } else if (i >= MENU_MAXENTRYS) { /* max items reached, ignore new item */ d_fatal ("menu_create_label: MENU_MAXENTRYS reached. Item Ignored\n"); return; } else { /* add new item to the list */ menuitems[i].next = &menuitems[i+1]; i++; } menuitems[i].pos.x = x; menuitems[i].pos.y = y; menuitems[i].pos.w = fontsize; menuitems[i].type = MENU_label; strncpy (menuitems[i].label, name, MENU_TITLELEN); };