Commit Graph

87 Commits (e3dba53004bd6b96e074a810ba466175a8e92ab4)

Author SHA1 Message Date
steffen e3dba53004 code cleanup, no warnings anymore..
14 years ago
stpohle 55ad817ba9 Fixed problem with the second local player
19 years ago
stpohle 862e347fd1 changed:low cpu usage in menus -- fix send by: Chris E.
20 years ago
stpohle 8d2c74d791 crash on irix fix version 2,
21 years ago
stpohle 037d9a4f5d bug on irix in function ai_bombpoints fixed
21 years ago
stpohle 21ca92c493 Major Network Bugs fixed.
21 years ago
stpohle 5dc3a23a9f team mode completed prepared for last test before release
21 years ago
stpohle 1304e53d55 Server can leave games.. These Games will continue with another new server, firewall flag will be set on it's own when a player joins a game
21 years ago
stpohle 14b216577d Server can leave without problems... not working correct and multiplayermenus rewritten
21 years ago
stpohle 77e68d6870 ai fixed, suicide death 1. var dir_change added so we won't have anymore so many switch cases
21 years ago
stpohle 0f63a474e4 single player team mode fixed. Game stopped after a few seconds. Teams will be selected by AI and Players (at the moment)
21 years ago
stpohle 7b383ec1df Teammenus again changed, now all players will be in team 1. this will be changed again. So the new player will join the weakest team or the team with the less people
21 years ago
stpohle 5ef32ad040 Playernames can now changed again. This wasn't working right in the past testing versions
21 years ago
stpohle 7df4ebe083 first player was always rest in team1 but team 1 had no players in it's list
21 years ago
stpohle 81bdc09dfb numbers of ai players where wrong. (single_menu)
21 years ago
stpohle 4724128738 Single Player much more fixed. Teamwork will work next.
21 years ago
stpohle 2eb9ef076c first changes for a faster game loading. All menu graphic will be loaded from the begin with.
21 years ago
stpohle 04b94954cb udp_send:: Invalid argument, error fixed. net_delplayer_send had a problem with the local second player
21 years ago
stpohle 24477c8629 singleplayer menu number of ai players fixed
21 years ago
stpohle 140b270a54 team menu added, network prepared for teammode. little menuhandling fixes in single player game and gfx selection
21 years ago
stpohle 516058157a In Game Menu Created, player will be ask if he want to leave the game
22 years ago
stpohle 521c78ef62 Alot of minor bus fiexed in the single player version
22 years ago
stpohle c8b9b318a5 fixed selection of ai players in a single game
22 years ago
stpohle 852480ea48 single player mode is back working again and with to playersupport on one computer
22 years ago
stpohle 0162f65725 Added Second Local Player, new menuhandling...
22 years ago
stpohle 4357930b24 source splitting.. the bomberclone.h file needed to cut into peaces.. the whole source was always compiled if i just made a small change.
22 years ago
stpohle 11def691f9 added chatmode, added userdefined keyboard handling needed for two players on one computer mode.
22 years ago
stpohle 0581b18c89 Added the color flag to the menu_label elements.
22 years ago
stpohle ea628cb000 menu_displaymessages and displaytext changed, it can take now formates like printf does
22 years ago
stpohle 6f76e429d7 Added/Fixed display messages again
22 years ago
stpohle 2bb83b37e2 moving player on slow systems and high speed illness
22 years ago
stpohle 4c84a21b23 respawn finally working weell
22 years ago
stpohle 9979e58eed respawn addition
22 years ago
stpohle 3196ca7110 Changed Option Menu, if no Playername is set. Focus the Playername Entry. Redraw the Background Screen after a Single Player Game
22 years ago
stpohle 959bd1dd47 network help screen added
22 years ago
stpohle 7a99299749 playerpositions at starttime fixed (complete rewritten)
22 years ago
stpohle 7ec27d9fc5 - network changed, AI Player can join.
22 years ago
stpohle 6a9afa3ab5 random tilesets have not been set right.. we called first tileset_load and then init_map_tileset what should be in the other way.. even put all this into the game_start routine.
22 years ago
stpohle c84bca3eba illness and chat problem fixed..
22 years ago
stpohle 3cc3492d51 AI Player didn\'t die in network games.. i forgot to add them to server controll
22 years ago
stpohle 5fce04d2fd AI player are able to run in multiplayer games..
22 years ago
stpohle 4ffbe4c045 Putting animation frames to the float thing.. even timeouts are not float..
22 years ago
stpohle b69ff0ae4e Changed Positions to Float, added that one game_loop can now take longer as 20ms and Animations needs to be put in a other way to so everything will be right in time
22 years ago
stpohle fc002a8d15 bomb moving routine changed
22 years ago
stpohle 0a2af7c18c single player needed to be fixed for the tunnel thing.. network is still not tested... but i am working on it
22 years ago
stpohle b58c63ec3c singleplayer text is not anymore that big and mapmenu fixed
22 years ago
stpohle ca46e6f4cf player will look down after selection of a new one in single game
22 years ago
stpohle abc50df9c2 game will have after a timeout or no other stones on the field a end game sequence. Like putting random powerups in the field or just get the size of the field down.
22 years ago
stpohle e945a6960c bug fixed in single game with 7 players
22 years ago
stpohle 175b59863c Single Playerselection finished
23 years ago