steffen
|
e3dba53004
|
code cleanup, no warnings anymore..
|
14 years ago |
stpohle
|
862e347fd1
|
changed:low cpu usage in menus -- fix send by: Chris E.
|
20 years ago |
stpohle
|
100c634f44
|
number of players will be shown in the game name list.
|
21 years ago |
stpohle
|
a772710142
|
show the number of players for each listed game
|
21 years ago |
stpohle
|
9458b32502
|
fixed problems with the broadcasting stuff.. and the new game list
|
21 years ago |
stpohle
|
441ffa7c71
|
broadcast and ping times will show up now in the join game list
|
21 years ago |
stpohle
|
e4c5b3fbc1
|
gamelist selection in the multiplayer menu changed
|
21 years ago |
stpohle
|
e072547df6
|
Put broadcast support into the game. So it is able to find local running games on its own.
Fixed some list element problem in netsrvlst routines.
|
21 years ago |
stpohle
|
a4bd2f4243
|
join menu fixed.. net_getserver function fixed
|
22 years ago |
stpohle
|
0162f65725
|
Added Second Local Player, new menuhandling...
|
22 years ago |
stpohle
|
9caf9cd20a
|
the crash at the exit of the game fixed. ogc_port was copyed to long
|
22 years ago |
stpohle
|
8d164d38a0
|
changed menu handling so you can focus your own element.
network server selection changed, so the serverlist will
be focused first and after the selection of an server the
OK Button will be focused.
|
22 years ago |
stpohle
|
ede4215372
|
menu_reload added to reload all datas so we don\'t need to delete and create a new menuitem..
network joining problem fixed.. forgot to set the ai_family in the network list.
|
22 years ago |
stpohle
|
b0652a0814
|
some little fixes
|
22 years ago |
stpohle
|
83284797d7
|
Network Server list Selection fixed
|
22 years ago |
stpohle
|
266eb926b2
|
entryfield for the ip didn\'t worked
|
22 years ago |
stpohle
|
66b5915dde
|
got the mapmenu back working. int numbers will be checked for the max number.
|
22 years ago |
stpohle
|
58f282c0cc
|
added missing files for the last patch
|
22 years ago |