stpohle
dc0198efbd
adding respawn
22 years ago
stpohle
1b6eb9d627
check if the new positoin is not already a target for another item and dropitemsondeath wasn't send with the servermode
22 years ago
stpohle
05a6f1e911
flying items added
22 years ago
stpohle
78215d8046
added network packet for droping items. (PKG_dropitems)
22 years ago
stpohle
e6d1faf92b
added flying items .. so dieing player can drop thier items.
22 years ago
stpohle
aa6f0326de
added game parameters start_range, start_bombs, start_speed, bomb_tickingtime
22 years ago
stpohle
a51e57c047
converted bmp to png and added support for it.
22 years ago
stpohle
a3cb861a30
Fixed: network.h: NET_CANSEND fixed, didn\'t checked right for the server
22 years ago
patty21
9c9051ceb7
Added: Special Kick Bombs and some fixes
22 years ago
stpohle
9caf9cd20a
the crash at the exit of the game fixed. ogc_port was copyed to long
22 years ago
stpohle
2ba905cadd
Illness Problem again..
22 years ago
stpohle
23784f9d16
illness bug again.. rewrote player_set_ilness
...
miltplayer wait screen had another bug with the winner and points head.
22 years ago
stpohle
fb8b39cd05
slow speed illness made a little bit faster set to 0.03 insted of 0.01
22 years ago
stpohle
d4a3f1cf12
default gamecache changed to x.yz.to:11111
22 years ago
stpohle
ede4215372
menu_reload added to reload all datas so we don\'t need to delete and create a new menuitem..
...
network joining problem fixed.. forgot to set the ai_family in the network list.
22 years ago
stpohle
343cdd47b9
network player animation fixed
22 years ago
stpohle
93e01bc3b5
map_set_playerposition fixed.. not players should be always set.
22 years ago
stpohle
959bd1dd47
network help screen added
...
added SHIFT+F3 to delete ai players
network_shutdown fixed for ai players and already disconnected players
22 years ago
stpohle
4e3e315223
Fixed: If the player is move on a field where is currently an explosion then will the player die.
22 years ago
stpohle
a9bb0cd752
directory selection menu is back working again
...
changelog and todo file updated
22 years ago
stpohle
7a99299749
playerpositions at starttime fixed (complete rewritten)
...
explosion time cut down from 0.75 seconds to 0.5seconds.
22 years ago
stpohle
27726ec2a3
MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine.
22 years ago
stpohle
6ef058f4df
add cvsignore
22 years ago
stpohle
3b3d6d276b
deleted unneeded files
22 years ago
stpohle
58f282c0cc
added missing files for the last patch
22 years ago
stpohle
7ec27d9fc5
- network changed, AI Player can join.
...
- sound fixed some crashs.
- menu handling rewritten
- gamemaster server changed to opengamecache.
- players and all this are now float
and a lot more changes
22 years ago
stpohle
c84bca3eba
illness and chat problem fixed..
22 years ago
stpohle
e8fe2d48cc
fix for windows, because floorf and rintf didn't work there
22 years ago
stpohle
5fce04d2fd
AI player are able to run in multiplayer games..
22 years ago
stpohle
de3c0860d6
some animation problem fixed.. mostly the frames still wasn't all with float
22 years ago
stpohle
e6c0221207
pushing and moving bombs and this is working now right.
22 years ago
stpohle
4ffbe4c045
Putting animation frames to the float thing.. even timeouts are not float..
22 years ago
stpohle
b69ff0ae4e
Changed Positions to Float, added that one game_loop can now take longer as 20ms and Animations needs to be put in a other way to so everything will be right in time
22 years ago
stpohle
c9493ffc1f
include problem
22 years ago
stpohle
eb5693fb21
removing include dir 'cause update didn't created the include directory
22 years ago
stpohle
4efc85a655
changes
22 years ago
stpohle
c30c022f37
Source Cleanup
22 years ago