Commit Graph

121 Commits (d89b280132d27c149b3fd738bc27476bdb58fb3e)

Author SHA1 Message Date
stpohle d89b280132 debug messages cleaned
19 years ago
stpohle 81e25366cc more debuging information
19 years ago
stpohle 072107d037 test version with the fixed bugs found by Luigi Auriemma
19 years ago
stpohle 5e6454f7a6 windows cross compilation had a warning with bzero..
19 years ago
stpohle c4dc62d2db added an version-line to packets.c in the first line of this file
20 years ago
stpohle a98791b800 network problem with player who got on client side reborn fixed. do_playerdata and do_playerid fixed
21 years ago
stpohle 2eafbd189d fixed: do_quit
21 years ago
stpohle 2c43dfc8f0 formated part of the source, fixed: send_quit
21 years ago
stpohle 82a1880d89 new player won't have any gfx selected.
21 years ago
stpohle 6244412b9e problem with selecting a gfx during a running game (only when we just join)
21 years ago
stpohle d86a085930 fixed: playergfx overlapped the player name. if you selected no player you will see for you or anyone else who have no player a ghost player.
21 years ago
stpohle 441ffa7c71 broadcast and ping times will show up now in the join game list
21 years ago
stpohle e072547df6 Put broadcast support into the game. So it is able to find local running games on its own.
21 years ago
stpohle bcda2a67a0 playerid is send too many times also gfx change was still possible to do in a diffrent gamestate as GS_wait.
21 years ago
stpohle 6e99a34654 only accept gfx changes when we are in the gamestate GS_wait.
21 years ago
stpohle a12f0960b0 debugging irix problem
21 years ago
stpohle 21ca92c493 Major Network Bugs fixed.
21 years ago
stpohle 1073a3d85a Player Connection Test bug
21 years ago
stpohle 5dc3a23a9f team mode completed prepared for last test before release
21 years ago
stpohle 889bf3ce0d fixes which had to do with the local second player on network games
21 years ago
stpohle 4486b04a4d do_quit from a server will make sure that the new server will have control
21 years ago
stpohle 1304e53d55 Server can leave games.. These Games will continue with another new server, firewall flag will be set on it's own when a player joins a game
21 years ago
stpohle 14b216577d Server can leave without problems... not working correct and multiplayermenus rewritten
21 years ago
stpohle 395d65fd2c server can only start games if all players are ready. (maybe still some fixes needed for disconnecting players
21 years ago
stpohle 7b383ec1df Teammenus again changed, now all players will be in team 1. this will be changed again. So the new player will join the weakest team or the team with the less people
21 years ago
stpohle 4c85f60433 More work on the Team Mode, Singleplayer should work now almost fine.
21 years ago
stpohle 2fe2f57247 network error, will shutdown the network in the game
21 years ago
stpohle 140b270a54 team menu added, network prepared for teammode. little menuhandling fixes in single player game and gfx selection
21 years ago
stpohle 2e1cc95b0a Passwort protection wasn't working right.. fixed it.
22 years ago
stpohle 864b1d238b chat mode fixed, rewrote the whole chat mode gfx part.
22 years ago
stpohle 0162f65725 Added Second Local Player, new menuhandling...
22 years ago
stpohle 95ae84066a - Fixed: respawning of the player will continue and
22 years ago
stpohle 821b609549 inpkg puffer size increased and checked that there will only packets put in with PKGF_ackreq flag set.
22 years ago
stpohle ea628cb000 menu_displaymessages and displaytext changed, it can take now formates like printf does
22 years ago
stpohle 6f76e429d7 Added/Fixed display messages again
22 years ago
stpohle 123560996d fixed: single lost fire on the filed
22 years ago
patty21 e4245211c0 Error message, if you host a game and firewall is enabled
22 years ago
stpohle 4cb6c047a9 pkg_fwd fixed again, i send now only needed packets and filter server only packets out. So the joingame is no send to everyone.
22 years ago
stpohle f726b7033f pkg_fwd fixed, send also the packet if the sender is behind a firewall, also do and send_playerid fixed changed protocol
22 years ago
stpohle 81ccc527ea major network packages problem fixed
22 years ago
stpohle 69c308b736 respawn animation on network players fixed
22 years ago
stpohle 4a1b9b79f5 respawning on network players fixed, the Respawn and Death Flag wasn\'t set right
22 years ago
stpohle a2cb79c9d8 respawn test 1
22 years ago
stpohle 9979e58eed respawn addition
22 years ago
stpohle 1b6eb9d627 check if the new positoin is not already a target for another item and dropitemsondeath wasn't send with the servermode
22 years ago
stpohle 05a6f1e911 flying items added
22 years ago
stpohle 78215d8046 added network packet for droping items. (PKG_dropitems)
22 years ago
stpohle e6d1faf92b added flying items .. so dieing player can drop thier items.
22 years ago
stpohle aa6f0326de added game parameters start_range, start_bombs, start_speed, bomb_tickingtime
22 years ago
stpohle 7655c2ae6c do_bombdata fixed, another three stones will be drawen to make sure no old bombgraphics will be left on the screen
22 years ago