stpohle
e072547df6
Put broadcast support into the game. So it is able to find local running games on its own.
...
Fixed some list element problem in netsrvlst routines.
21 years ago
stpohle
474a6402e7
focus timeout was not set right
21 years ago
stpohle
be82589aaf
menu_delete fixed, it happened sometimes that menus didn't disapear in the right way.
21 years ago
stpohle
97865a4fef
directory selection fixed
21 years ago
stpohle
140b270a54
team menu added, network prepared for teammode. little menuhandling fixes in single player game and gfx selection
21 years ago
stpohle
516058157a
In Game Menu Created, player will be ask if he want to leave the game
22 years ago
stpohle
852480ea48
single player mode is back working again and with to playersupport on one computer
22 years ago
stpohle
0162f65725
Added Second Local Player, new menuhandling...
22 years ago
stpohle
0581b18c89
Added the color flag to the menu_label elements.
22 years ago
stpohle
56b1106ab2
MENU_image element added, Manual Screen in the game added.
22 years ago
stpohle
ea628cb000
menu_displaymessages and displaytext changed, it can take now formates like printf does
22 years ago
stpohle
6f76e429d7
Added/Fixed display messages again
22 years ago
patty21
3a83061d2c
Fixed: Redraw Menuitems only if changes were made.
...
Fixed: Logo is now shown after change of resolution.
* Changed: Download-Screen shows now a progress bar.
22 years ago
stpohle
d0d229b5c7
menu_dir_selection fixed when not a right menuselection was made.
22 years ago
stpohle
9caf9cd20a
the crash at the exit of the game fixed. ogc_port was copyed to long
22 years ago
stpohle
8d164d38a0
changed menu handling so you can focus your own element.
...
network server selection changed, so the serverlist will
be focused first and after the selection of an server the
OK Button will be focused.
22 years ago
stpohle
ede4215372
menu_reload added to reload all datas so we don\'t need to delete and create a new menuitem..
...
network joining problem fixed.. forgot to set the ai_family in the network list.
22 years ago
stpohle
a9bb0cd752
directory selection menu is back working again
...
changelog and todo file updated
22 years ago
stpohle
27726ec2a3
MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine.
22 years ago
stpohle
7ec27d9fc5
- network changed, AI Player can join.
...
- sound fixed some crashs.
- menu handling rewritten
- gamemaster server changed to opengamecache.
- players and all this are now float
and a lot more changes
22 years ago
stpohle
4ffbe4c045
Putting animation frames to the float thing.. even timeouts are not float..
22 years ago
stpohle
175b59863c
Single Playerselection finished
23 years ago
stpohle
4ecdb03594
GFX game engine changed, Map Options are now aviable
23 years ago
stpohle
5910f4ea59
Version 0.9.9 Fix1
23 years ago
stpohle
c69ed0691a
Menuselection is not enymore a egg
23 years ago
stpohle
1a144c9021
fixing menus now where we have diffrent fonts with colors
23 years ago
stpohle
d73b3af7ad
Changing on the font routines
23 years ago
stpohle
5310b40c7f
SDL_PollEven will now used only if the network is running. As long as no network is running we use SDL_WaitEvent. - we just need to make sure that the network will always keep working
23 years ago
patty21
a4b6816fb4
Mixed-Field-Type & 2 new Illnesstyps
23 years ago
ob1kenewb
18928c0dbf
Use SDL_WaitEvent instead of Pool Even otherwhise
...
the menu handling is like an active loop and
this is not GOOD for the CPU :). We have
the same pb for the Game Loop where SDL_PoolEven
is used to lookup the key to move the player...
Maybe create a thread to look for the key ?
23 years ago
patty21
33569c58c5
Prompt for flush keyboardbuffer at startup
23 years ago
patty21
cb10c3b58a
Menuentrys can now be skipped
23 years ago
stpohle
c1f8ebcf54
Background fileds can now have backgrounds with bigger size
23 years ago
stpohle
f17f2f593d
another s_delay (100) what should be (25)
23 years ago
stpohle
691867b0e0
Add Map Options menu with random choosing of map/tileset. by kitutou
23 years ago
stpohle
dd8bf60bd0
some other fixes including MSVC patch of s_delay(int ms)
23 years ago
stpohle
ef74f4b176
menu_dir_select cpu usage problem fixed.
23 years ago
patty21
93ac4a98b4
menuleistungfresser gefixt
23 years ago
stpohle
e13255ae6a
s_delay patched usec was set wrong
23 years ago
stpohle
7969d489f9
Single Player Tileselection Test1
23 years ago
stpohle
83b1d7f012
Single Player Tileselection Test1
23 years ago
stpohle
b40752452c
some things for crosscompiling
23 years ago
stpohle
1c88370563
this should compile fornow
23 years ago
stpohle
e1ddeeedb8
Tileset Random Function Works
23 years ago
stpohle
5ac7684d32
fixed menus so it's now able to show them up in the multiplayer game
23 years ago
ob1kenewb
0c2b175eaa
support all keyboard keys
23 years ago
ob1kenewb
19af4f0e00
Added File map loading functionnality, only one
...
map per game is supported. You specify it in the menu
23 years ago
stpohle
9d41a6c1c7
Keyboard fixes.. thx to 'ob1kenewb'
23 years ago
stpohle
a68638272b
Versionsnumer moved completly to the prj file
23 years ago
stpohle
5eda6e2fe7
Initial revision
23 years ago