Commit Graph

57 Commits (c5204fb4ecc40e96f1c3004b627e150933232910)

Author SHA1 Message Date
stpohle c5204fb4ec Bomb Explosion, is now systemspeed independend. Still need to rewrite the animation part.
21 years ago
stpohle 4357930b24 source splitting.. the bomberclone.h file needed to cut into peaces.. the whole source was always compiled if i just made a small change.
22 years ago
stpohle 2ac4f7fdd7 Forgot to readd the drawen fire to the stone animation list
22 years ago
stpohle 123560996d fixed: single lost fire on the filed
22 years ago
stpohle 343cdd47b9 network player animation fixed
22 years ago
stpohle 732c0e5b14 field size smal down on hurry hurry didn\'t let the bombs explode.. is fixed.. problem was again a forgotten change to float
22 years ago
stpohle 27726ec2a3 MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine.
22 years ago
stpohle de3c0860d6 some animation problem fixed.. mostly the frames still wasn't all with float
22 years ago
stpohle e6c0221207 pushing and moving bombs and this is working now right.
22 years ago
stpohle 4ffbe4c045 Putting animation frames to the float thing.. even timeouts are not float..
22 years ago
stpohle b69ff0ae4e Changed Positions to Float, added that one game_loop can now take longer as 20ms and Animations needs to be put in a other way to so everything will be right in time
22 years ago
stpohle 32165ca1fe Liquid and Moving bomb special added
22 years ago
stpohle fc002a8d15 bomb moving routine changed
22 years ago
stpohle 51968034b1 Tunnel fixed player postitions and destination of the tunnels.. they got sometimes overwritten
22 years ago
stpohle 494a2137bb Tunnels added to the game..
22 years ago
stpohle dee8ad4283 endgame sequence fixed. chat fixed
22 years ago
stpohle 4378205213 hurry warning
22 years ago
stpohle 31b48aedc7 end sequence of the game will now work fine.. without problems... maybe timeouts have to be raised up alittle.
22 years ago
stpohle abc50df9c2 game will have after a timeout or no other stones on the field a end game sequence. Like putting random powerups in the field or just get the size of the field down.
22 years ago
stpohle 0b748f4577 some more changes with the gfx engine
23 years ago
stpohle 6a522eda21 GFX Engine changed, tilesets of size 64x96 are now supported
23 years ago
stpohle 4ecdb03594 GFX game engine changed, Map Options are now aviable
23 years ago
stpohle bd54991241 another source cleanup struct map created and all map/fielddata put in there.
23 years ago
stpohle 94202c9983 Little Source Cleanup tileset.c and map.c created... some other things changed..
23 years ago
stpohle ea1eb12125 BadValue SDL Error Message playermove ? in draw_stone
23 years ago
stpohle b6cb595011 Debug Messages because of the crash
23 years ago
stpohle 5839c3b3be Debug Messages because of the crash
23 years ago
stpohle aad984176b Bugfixing the current crash problem... but still no cloe where it comes from
23 years ago
stpohle b74e5dea4a specials wasn't drawen right in the game
23 years ago
stpohle 0cde601cd7 DIV by zero problem
23 years ago
stpohle 828f09f837 Warning with frames == 0
23 years ago
stpohle 52778acba8 Mixed Powerup animation changed
23 years ago
stpohle f5cbc3cf32 Specials and Death have now diffrent background powerups images - FT_mixed ist now scrolling through all the images
23 years ago
stpohle e5b21677df powerup and stone explosion animation
23 years ago
stpohle d5d3eaeffc powerups are animated
23 years ago
stpohle c2563f2a0e gfx for the powerups changed.. as soon someone makes a good powerup.bmp with animation we will see it.. :o)
23 years ago
patty21 7c39c7ea3c 2 new specials finished and some bugs fixed
23 years ago
stpohle 93293709ca bomb explosion isn't working right...
23 years ago
patty21 ed59822a82 Started to work on special items.
23 years ago
stpohle d964440d5f added bman.bfield for faster access by the ai players.
23 years ago
patty21 19f6054919 Reduced number of UpdateRects
23 years ago
patty21 a4b6816fb4 Mixed-Field-Type & 2 new Illnesstyps
23 years ago
stpohle c1f8ebcf54 Background fileds can now have backgrounds with bigger size
23 years ago
stpohle 691867b0e0 Add Map Options menu with random choosing of map/tileset. by kitutou
23 years ago
stpohle b74e7d6a0f random tileselection fixed
23 years ago
stpohle e1ddeeedb8 Tileset Random Function Works
23 years ago
stpohle db29b739a2 Animated Fire
23 years ago
stpohle 47ead24f98 field generation fix
23 years ago
stpohle 8f7ecbc44e Multiplayer Startpositionen Fix.
23 years ago
stpohle baa433a6d1 Loading / Autogenerating Maps Fixed Playerposition
23 years ago