stpohle
833693fbd4
changed: game loop should not use the s_findeven function.
20 years ago
stpohle
473a92c692
bugfix with more as 8 different playergraphics. Dedicated server mode removed
21 years ago
stpohle
a98791b800
network problem with player who got on client side reborn fixed. do_playerdata and do_playerid fixed
21 years ago
stpohle
790e52c9f6
added broadcast menuswitch to the programm parameters and also into the config file
21 years ago
stpohle
d119765068
fixed: playergfx overlapped the player name. if you selected no player you will see for you or anyone else who have no player a ghost player.
21 years ago
stpohle
d86a085930
fixed: playergfx overlapped the player name. if you selected no player you will see for you or anyone else who have no player a ghost player.
21 years ago
stpohle
9458b32502
fixed problems with the broadcasting stuff.. and the new game list
21 years ago
stpohle
9e1eda3184
another little fixes on the game - resend cache
21 years ago
stpohle
e4c5b3fbc1
gamelist selection in the multiplayer menu changed
21 years ago
stpohle
e072547df6
Put broadcast support into the game. So it is able to find local running games on its own.
...
Fixed some list element problem in netsrvlst routines.
21 years ago
stpohle
09575db5dc
bomb move fixed
21 years ago
stpohle
aaec6063d1
Moving and Liquid bombs wasn't working after adding the change_directory values.
21 years ago
stpohle
f19cef33c9
Major Network Bugs fixed.
21 years ago
stpohle
15aca355f9
Contest bug
21 years ago
stpohle
95e99a7bb7
team mode completed prepared for last test before release
21 years ago
stpohle
5dc3a23a9f
team mode completed prepared for last test before release
21 years ago
stpohle
889bf3ce0d
fixes which had to do with the local second player on network games
21 years ago
stpohle
13e1ebea43
bombexplosions should be fixed. Problem with slow computers are not anymore there. Rewrote do_explosion function.
21 years ago
stpohle
6e774bdc18
player_stepmove() was not working right with the stepsleft value over 2.0f.
...
The speed value wasn't checked if it's higher then 1.0f only if stepsleft
is lover as the calculated speed value.
if (speed > 1.0f) speed = 1.0f; is the solution
21 years ago
stpohle
1304e53d55
Server can leave games.. These Games will continue with another new server, firewall flag will be set on it's own when a player joins a game
21 years ago
stpohle
395d65fd2c
server can only start games if all players are ready. (maybe still some fixes needed for disconnecting players
21 years ago
stpohle
77e68d6870
ai fixed, suicide death 1. var dir_change added so we won't have anymore so many switch cases
21 years ago
stpohle
8edb72fb8f
udp_send:: Invalid argument, error fixed. net_delplayer_send had a problem with the local second player, work on the single player
21 years ago
stpohle
029a26a041
udp_send:: Invalid argument, error fixed. net_delplayer_send had a problem with the local second player
21 years ago
stpohle
04b94954cb
udp_send:: Invalid argument, error fixed. net_delplayer_send had a problem with the local second player
21 years ago
stpohle
84ac956883
chat mode changed, if only one player is using the computer keep the chat always active.
21 years ago
stpohle
ca297c3a9a
quit game button in the InGame menu is working now
21 years ago
stpohle
2fe2f57247
network error, will shutdown the network in the game
21 years ago
stpohle
140b270a54
team menu added, network prepared for teammode. little menuhandling fixes in single player game and gfx selection
21 years ago
stpohle
b6bdb5f018
ingame menu haven't been freed right.
22 years ago
stpohle
0162f65725
Added Second Local Player, new menuhandling...
22 years ago
stpohle
11def691f9
added chatmode, added userdefined keyboard handling needed for two players on one computer mode.
22 years ago
stpohle
95ae84066a
- Fixed: respawning of the player will continue and
...
finish when we go into Hurry Mode.
- Fixed: bombs will start ticking when another special
is taken or the player died.
- Fixed: statusbar will forced to update if a player
finished respawning.
- Fixed: number of items which have been dropped. If not
all items could been set a debug message will be printed
into the console or stdout.txt.
- Fixed: items can not anymore droped on bombs.
22 years ago
stpohle
fb4f276976
Changelog Changed
22 years ago
stpohle
dbbd1a7a29
new player position placement coded by dcdillon
22 years ago
stpohle
6f76e429d7
Added/Fixed display messages again
22 years ago
stpohle
123560996d
fixed: single lost fire on the filed
22 years ago
patty21
e4245211c0
Error message, if you host a game and firewall is enabled
...
Progress-Bars finished
Chat input in Multiwait-menu is now smoother.
22 years ago
patty21
9e36f8c675
Some Fixes and Changes
22 years ago
stpohle
f8c6c648a4
fixed loading of the bomb explosion time from the config file
22 years ago
stpohle
4cb6c047a9
pkg_fwd fixed again, i send now only needed packets and filter server only packets out. So the joingame is no send to everyone.
22 years ago
stpohle
f726b7033f
pkg_fwd fixed, send also the packet if the sender is behind a firewall, also do and send_playerid fixed changed protocol
22 years ago
stpohle
3e49299c69
added F4 to start a game message into the help screen.
22 years ago
stpohle
81ccc527ea
major network packages problem fixed
22 years ago
stpohle
2bb83b37e2
moving player on slow systems and high speed illness
22 years ago
stpohle
7c19823bcd
hosting a game without a internet connection fixed
22 years ago
stpohle
c63010ff36
network init, check for ai_family fixed
22 years ago
stpohle
69c308b736
respawn animation on network players fixed
22 years ago
stpohle
e6d1faf92b
added flying items .. so dieing player can drop thier items.
22 years ago
stpohle
aa6f0326de
added game parameters start_range, start_bombs, start_speed, bomb_tickingtime
22 years ago