stpohle
0162f65725
Added Second Local Player, new menuhandling...
22 years ago
stpohle
4357930b24
source splitting.. the bomberclone.h file needed to cut into peaces.. the whole source was always compiled if i just made a small change.
22 years ago
stpohle
74184ed7c2
ver 0.11.2
22 years ago
stpohle
95ae84066a
- Fixed: respawning of the player will continue and
...
finish when we go into Hurry Mode.
- Fixed: bombs will start ticking when another special
is taken or the player died.
- Fixed: statusbar will forced to update if a player
finished respawning.
- Fixed: number of items which have been dropped. If not
all items could been set a debug message will be printed
into the console or stdout.txt.
- Fixed: items can not anymore droped on bombs.
22 years ago
stpohle
5842d80f24
respawn on local player works.
22 years ago
stpohle
dc0198efbd
adding respawn
22 years ago
stpohle
e6d1faf92b
added flying items .. so dieing player can drop thier items.
22 years ago
patty21
9c9051ceb7
Added: Special Kick Bombs and some fixes
22 years ago
stpohle
9caf9cd20a
the crash at the exit of the game fixed. ogc_port was copyed to long
22 years ago
stpohle
fb8b39cd05
slow speed illness made a little bit faster set to 0.03 insted of 0.01
22 years ago
stpohle
d4a3f1cf12
default gamecache changed to x.yz.to:11111
22 years ago
stpohle
343cdd47b9
network player animation fixed
22 years ago
stpohle
7a99299749
playerpositions at starttime fixed (complete rewritten)
...
explosion time cut down from 0.75 seconds to 0.5seconds.
22 years ago
stpohle
27726ec2a3
MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine.
22 years ago
stpohle
7ec27d9fc5
- network changed, AI Player can join.
...
- sound fixed some crashs.
- menu handling rewritten
- gamemaster server changed to opengamecache.
- players and all this are now float
and a lot more changes
22 years ago
stpohle
5fce04d2fd
AI player are able to run in multiplayer games..
22 years ago
stpohle
e6c0221207
pushing and moving bombs and this is working now right.
22 years ago
stpohle
4ffbe4c045
Putting animation frames to the float thing.. even timeouts are not float..
22 years ago
stpohle
b69ff0ae4e
Changed Positions to Float, added that one game_loop can now take longer as 20ms and Animations needs to be put in a other way to so everything will be right in time
22 years ago
stpohle
c9493ffc1f
include problem
22 years ago
stpohle
eb5693fb21
removing include dir 'cause update didn't created the include directory
22 years ago
stpohle
4efc85a655
changes
22 years ago
stpohle
c30c022f37
Source Cleanup
22 years ago