stpohle
|
31b48aedc7
|
end sequence of the game will now work fine.. without problems... maybe timeouts have to be raised up alittle.
|
22 years ago |
stpohle
|
e945a6960c
|
bug fixed in single game with 7 players
|
23 years ago |
stpohle
|
a6419bd67d
|
updaterect list needs to be cleaned before the next game starts
|
23 years ago |
stpohle
|
c4eedcf3c6
|
single player first wort to a full single player game
|
23 years ago |
stpohle
|
26062e089d
|
chat find_freeline fixed
|
23 years ago |
stpohle
|
5b8d984d84
|
Player Selection Screen, the player are not anymore flickering around
|
23 years ago |
stpohle
|
0b748f4577
|
some more changes with the gfx engine
|
23 years ago |
stpohle
|
4ecdb03594
|
GFX game engine changed, Map Options are now aviable
|
23 years ago |
stpohle
|
bd54991241
|
another source cleanup struct map created and all map/fielddata put in there.
|
23 years ago |
stpohle
|
94202c9983
|
Little Source Cleanup tileset.c and map.c created... some other things changed..
|
23 years ago |
stpohle
|
30f0372e04
|
tigger over, set bombs to ma max timeout of 5 seconds
|
23 years ago |
stpohle
|
1a3578e3f8
|
tigger over, set bombs to ma max timeout of 5 seconds
|
23 years ago |
stpohle
|
cd0af836ed
|
pushung bomb and wrong direction illness bug fixed
|
23 years ago |
stpohle
|
18693a2620
|
network won't send data to disconnected player in the game.
|
23 years ago |
stpohle
|
1bcfb8fd15
|
network won't send data to disconnected player in the game.
|
23 years ago |
stpohle
|
59087cdfc3
|
player_findfreebomb, trigger+bombdropping illness bug, row dropping bug fixed
|
23 years ago |
stpohle
|
8f7ecbc44e
|
Multiplayer Startpositionen Fix.
|
23 years ago |
stpohle
|
cad4c87597
|
unneded file deleted
|
23 years ago |
stpohle
|
5eda6e2fe7
|
Initial revision
|
23 years ago |