Commit Graph

17 Commits (a4becfdf889ec09fe550c15562f2e78f95c3421b)

Author SHA1 Message Date
stpohle 56eb2c9812 load free data bug found.. sound didn't wanted to stop
22 years ago
stpohle fc002a8d15 bomb moving routine changed
22 years ago
stpohle abc50df9c2 game will have after a timeout or no other stones on the field a end game sequence. Like putting random powerups in the field or just get the size of the field down.
22 years ago
stpohle c4eedcf3c6 single player first wort to a full single player game
23 years ago
stpohle 94202c9983 Little Source Cleanup tileset.c and map.c created... some other things changed..
23 years ago
stpohle ce2521ee1e firewall option fixed in host a game
23 years ago
stpohle cd75bbcefc Added the UDP Port Option to the game
23 years ago
stpohle 418de30c29 Network Option added.. for people behind a firewall ... needs some tests
23 years ago
patty21 cb10c3b58a Menuentrys can now be skipped
23 years ago
stpohle c1f8ebcf54 Background fileds can now have backgrounds with bigger size
23 years ago
stpohle 691867b0e0 Add Map Options menu with random choosing of map/tileset. by kitutou
23 years ago
ob1kenewb ba710ea584 Modified to support compilation under Visual C++(r)
23 years ago
stpohle e1ddeeedb8 Tileset Random Function Works
23 years ago
stpohle 3c8c605b3c Added TechDoc.txt file with some informations and some other little fixes
23 years ago
stpohle 5ac7684d32 fixed menus so it's now able to show them up in the multiplayer game
23 years ago
stpohle baa433a6d1 Loading / Autogenerating Maps Fixed Playerposition
23 years ago
stpohle 5eda6e2fe7 Initial revision
23 years ago