stpohle
a3cb861a30
Fixed: network.h: NET_CANSEND fixed, didn\'t checked right for the server
22 years ago
stpohle
3196ca7110
Changed Option Menu, if no Playername is set. Focus the Playername Entry. Redraw the Background Screen after a Single Player Game
22 years ago
stpohle
93e01bc3b5
map_set_playerposition fixed.. not players should be always set.
22 years ago
stpohle
4e3e315223
Fixed: If the player is move on a field where is currently an explosion then will the player die.
22 years ago
stpohle
c61297e2cd
OpenGameCache Send Servermode fixed, had some trouble with the status
22 years ago
stpohle
406e021610
OpenGameCache Send Servermode fixed, had some trouble with the status
22 years ago
stpohle
26644b1af9
Random Tileset Selection fixed again
22 years ago
stpohle
92b194311e
some little network problems fixed
22 years ago
stpohle
7f6c40c57b
Network Problem with the tilesets fixed.
22 years ago
stpohle
a9bb0cd752
directory selection menu is back working again
...
changelog and todo file updated
22 years ago
stpohle
2ad9ea4271
fixed bug that the ai players didn\'t die on network games.
22 years ago
stpohle
7ec27d9fc5
- network changed, AI Player can join.
...
- sound fixed some crashs.
- menu handling rewritten
- gamemaster server changed to opengamecache.
- players and all this are now float
and a lot more changes
22 years ago
stpohle
b69ff0ae4e
Changed Positions to Float, added that one game_loop can now take longer as 20ms and Animations needs to be put in a other way to so everything will be right in time
22 years ago
stpohle
e5a0e775fa
Liquid bombs are now moving right..
22 years ago
stpohle
56eb2c9812
load free data bug found.. sound didn't wanted to stop
22 years ago
stpohle
fc002a8d15
bomb moving routine changed
22 years ago
patty21
358c5320c5
v0.10.0 cleanups
22 years ago
stpohle
31b48aedc7
end sequence of the game will now work fine.. without problems... maybe timeouts have to be raised up alittle.
22 years ago
stpohle
e945a6960c
bug fixed in single game with 7 players
22 years ago
stpohle
a6419bd67d
updaterect list needs to be cleaned before the next game starts
23 years ago
stpohle
c4eedcf3c6
single player first wort to a full single player game
23 years ago
stpohle
26062e089d
chat find_freeline fixed
23 years ago
stpohle
5b8d984d84
Player Selection Screen, the player are not anymore flickering around
23 years ago
stpohle
0b748f4577
some more changes with the gfx engine
23 years ago
stpohle
4ecdb03594
GFX game engine changed, Map Options are now aviable
23 years ago
stpohle
bd54991241
another source cleanup struct map created and all map/fielddata put in there.
23 years ago
stpohle
94202c9983
Little Source Cleanup tileset.c and map.c created... some other things changed..
23 years ago
stpohle
30f0372e04
tigger over, set bombs to ma max timeout of 5 seconds
23 years ago
stpohle
1a3578e3f8
tigger over, set bombs to ma max timeout of 5 seconds
23 years ago
stpohle
cd0af836ed
pushung bomb and wrong direction illness bug fixed
23 years ago
stpohle
18693a2620
network won't send data to disconnected player in the game.
23 years ago
stpohle
1bcfb8fd15
network won't send data to disconnected player in the game.
23 years ago
stpohle
59087cdfc3
player_findfreebomb, trigger+bombdropping illness bug, row dropping bug fixed
23 years ago
stpohle
8f7ecbc44e
Multiplayer Startpositionen Fix.
23 years ago
stpohle
cad4c87597
unneded file deleted
23 years ago
stpohle
5eda6e2fe7
Initial revision
23 years ago