patty21
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cb10c3b58a
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Menuentrys can now be skipped
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23 years ago |
stpohle
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67d8f1c152
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configuration will save the menu
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23 years ago |
stpohle
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c1f8ebcf54
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Background fileds can now have backgrounds with bigger size
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23 years ago |
stpohle
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7306879f5f
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i forgot to add file mapmenu.c and to change the Makefile.MINGW.*
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23 years ago |
stpohle
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691867b0e0
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Add Map Options menu with random choosing of map/tileset. by kitutou
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23 years ago |
stpohle
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e1ddeeedb8
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Tileset Random Function Works
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23 years ago |
stpohle
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3c8c605b3c
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Added TechDoc.txt file with some informations and some other little fixes
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23 years ago |
stpohle
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5ac7684d32
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fixed menus so it's now able to show them up in the multiplayer game
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23 years ago |
stpohle
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db29b739a2
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Animated Fire
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23 years ago |
stpohle
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ceb238ff94
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changes for MSVC srandom = srand
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23 years ago |
stpohle
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baa433a6d1
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Loading / Autogenerating Maps Fixed Playerposition
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23 years ago |
ob1kenewb
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19af4f0e00
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Added File map loading functionnality, only one
map per game is supported. You specify it in the menu
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23 years ago |
stpohle
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e2516eaad9
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changed selectplayer to askplayername
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23 years ago |
stpohle
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ba43fa617d
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Versions Update and Randoms Fix
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23 years ago |
stpohle
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f15a3556b3
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FreeBSD fix for compiling thx to ob1kenewb
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23 years ago |
stpohle
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a68638272b
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Versionsnumer moved completly to the prj file
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23 years ago |
stpohle
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747493878a
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Bits Per Pixel -- add 24 bit
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23 years ago |
stpohle
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dd79ad9655
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16/32 Bit Per Pixel Resolution
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23 years ago |
stpohle
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5eda6e2fe7
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Initial revision
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23 years ago |