stpohle
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9a9750ba4b
|
FullScreen Switching from within the game by Pressing F8
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22 years ago |
stpohle
|
8562149287
|
added patches from pak21
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22 years ago |
stpohle
|
6cb5275081
|
replaced bzero with memset, because bzero is not ansi C standart - Patch by Pak21@users.sourceforge.net
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22 years ago |
stpohle
|
56eb2c9812
|
load free data bug found.. sound didn't wanted to stop
|
22 years ago |
stpohle
|
eaca81b97a
|
Tunnel is now working with multiplayergames. player->tunnelto will be now send together with the PKG_playermove packet.
|
22 years ago |
stpohle
|
494a2137bb
|
Tunnels added to the game..
MAPT_normal for a normal game
MAPT_tunnel for a game with tunnels (only set during ceation of the map)
|
22 years ago |
stpohle
|
702e4c671d
|
Musicplay added Random Music Selection will follow soon
|
22 years ago |
patty21
|
358c5320c5
|
v0.10.0 cleanups
|
22 years ago |
stpohle
|
1f118314bc
|
game result screen in single mode fixed again
|
22 years ago |
stpohle
|
31b48aedc7
|
end sequence of the game will now work fine.. without problems... maybe timeouts have to be raised up alittle.
|
22 years ago |
stpohle
|
175b59863c
|
Single Playerselection finished
|
23 years ago |
stpohle
|
47253f0d3a
|
scaling routine speeded up a little bit by using less switch case and using inline.. static inline is now used
|
23 years ago |
stpohle
|
c4eedcf3c6
|
single player first wort to a full single player game
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23 years ago |
stpohle
|
26062e089d
|
chat find_freeline fixed
|
23 years ago |
stpohle
|
0b748f4577
|
some more changes with the gfx engine
|
23 years ago |
stpohle
|
4ecdb03594
|
GFX game engine changed, Map Options are now aviable
|
23 years ago |
stpohle
|
0f8e29b140
|
version 0.9.9fix2 ...
|
23 years ago |
stpohle
|
30f0372e04
|
tigger over, set bombs to ma max timeout of 5 seconds
|
23 years ago |
stpohle
|
1a3578e3f8
|
tigger over, set bombs to ma max timeout of 5 seconds
|
23 years ago |
stpohle
|
cd0af836ed
|
pushung bomb and wrong direction illness bug fixed
|
23 years ago |
stpohle
|
18693a2620
|
network won't send data to disconnected player in the game.
|
23 years ago |
stpohle
|
59087cdfc3
|
player_findfreebomb, trigger+bombdropping illness bug, row dropping bug fixed
|
23 years ago |
stpohle
|
c44855a43c
|
fixed: bomb dropping will check now correctly if there is already a bomb at the new field
|
23 years ago |
stpohle
|
37bfb05729
|
client bombs got timeout reset for thier bombs
|
23 years ago |
stpohle
|
b5c272c5ce
|
Version 0.9.9 Fix1
|
23 years ago |
stpohle
|
4c6a7b0efa
|
gfx_AddUpdateRect clipping of the updatebox
|
23 years ago |
stpohle
|
5937909573
|
Menuselection is not enymore a egg
|
23 years ago |
stpohle
|
74221c7f99
|
Last Cleanups
|
23 years ago |
stpohle
|
7874c516ab
|
Fixed CPU usage bug if the player have got a special..
|
23 years ago |
stpohle
|
6249457afb
|
Specials will shown in the status screen
|
23 years ago |
stpohle
|
c1dc2d4410
|
changelog updated
|
23 years ago |
stpohle
|
619f9be99e
|
AI Player Test 3
|
23 years ago |
stpohle
|
03ecc242d6
|
single player ai test 2
|
23 years ago |
stpohle
|
de593d410a
|
configure.in i have unfortunaly overwritten it
|
23 years ago |
stpohle
|
7457cf764b
|
ChangeLog - Update 'cause 0.9.8 release
|
23 years ago |
stpohle
|
4d7723d78e
|
Update ChangeLog
|
23 years ago |
stpohle
|
c1f8ebcf54
|
Background fileds can now have backgrounds with bigger size
|
23 years ago |
stpohle
|
baa433a6d1
|
Loading / Autogenerating Maps Fixed Playerposition
|
23 years ago |
stpohle
|
3a1934279f
|
information about the last changes
|
23 years ago |
stpohle
|
59db4d669e
|
net_delplayer.. Server/Host quit problem
|
23 years ago |
stpohle
|
7f7c601e5e
|
MinGW Version Problem
|
23 years ago |
stpohle
|
5eda6e2fe7
|
Initial revision
|
23 years ago |