patty21
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9c9051ceb7
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Added: Special Kick Bombs and some fixes
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22 years ago |
stpohle
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67f576a28b
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video menu and option menu got mixed up after the video menu was selected
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22 years ago |
stpohle
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3196ca7110
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Changed Option Menu, if no Playername is set. Focus the Playername Entry. Redraw the Background Screen after a Single Player Game
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22 years ago |
stpohle
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9caf9cd20a
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the crash at the exit of the game fixed. ogc_port was copyed to long
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22 years ago |
stpohle
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85f67258cd
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tileset debug information in the mapmenu deleted.
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22 years ago |
stpohle
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e04cafe44d
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mapmenu and helpmenu in the multiplayer selection screen disapeared after a OGC message came in.. even browsing was cut of. Misstake found in file ogcache-client.c the loop started the browing again.
wait_for_players is now handling the sym key of the keyboard.
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22 years ago |
stpohle
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a7f683c7b9
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compilerflag added to disable the compilesupport for GDB
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22 years ago |
stpohle
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2ba905cadd
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Illness Problem again..
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22 years ago |
stpohle
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23784f9d16
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illness bug again.. rewrote player_set_ilness
miltplayer wait screen had another bug with the winner and points head.
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22 years ago |
stpohle
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473e604c52
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background will be always new painted if the video mode was entered and the multiplayer wait screen popped up.
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22 years ago |
stpohle
|
6acb63e104
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next try to fix this illness problem, that the bombs and range just disapear.
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22 years ago |
stpohle
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fb8b39cd05
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slow speed illness made a little bit faster set to 0.03 insted of 0.01
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22 years ago |
stpohle
|
45b4840686
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illness problem again deleted some debug messages
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22 years ago |
stpohle
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c2e967195c
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illness problem, debuging and fixing.. (hopefully)
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22 years ago |
stpohle
|
f5a07ece3d
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player illness bug on network players
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22 years ago |
stpohle
|
d4a3f1cf12
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default gamecache changed to x.yz.to:11111
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22 years ago |
stpohle
|
a3028d1941
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Firewall Option added to the game. Network Starting Game Problem Fixed.\n
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22 years ago |
stpohle
|
8d164d38a0
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changed menu handling so you can focus your own element.
network server selection changed, so the serverlist will
be focused first and after the selection of an server the
OK Button will be focused.
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22 years ago |
stpohle
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ede4215372
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menu_reload added to reload all datas so we don\'t need to delete and create a new menuitem..
network joining problem fixed.. forgot to set the ai_family in the network list.
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22 years ago |
stpohle
|
9429217505
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Network Join Problem fixed, Playerselection Keyboard Problem with STRG/CTRL fixed
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22 years ago |
stpohle
|
b8a015b121
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fixed: players could not rejoin. addr->plnr needed to be deleted in an if () part.
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22 years ago |
stpohle
|
33dc3a7a6e
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fixed problem that the network needed to restart after the network family changed.
only a problem on joining games.
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22 years ago |
stpohle
|
31c4bf14cc
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added option to disable sdl mixer support
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22 years ago |
stpohle
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90b50721fc
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the gray image was shown in 16bit only as blue image..
forgot to set the gray image to the right screen settings.
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22 years ago |
stpohle
|
b0652a0814
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some little fixes
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22 years ago |
stpohle
|
83284797d7
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Network Server list Selection fixed
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22 years ago |
stpohle
|
2a47c38229
|
do_playermove don\'t need to call player_animation
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22 years ago |
stpohle
|
343cdd47b9
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network player animation fixed
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22 years ago |
stpohle
|
732c0e5b14
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field size smal down on hurry hurry didn\'t let the bombs explode.. is fixed.. problem was again a forgotten change to float
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22 years ago |
stpohle
|
93e01bc3b5
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map_set_playerposition fixed.. not players should be always set.
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22 years ago |
stpohle
|
959bd1dd47
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network help screen added
added SHIFT+F3 to delete ai players
network_shutdown fixed for ai players and already disconnected players
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22 years ago |
stpohle
|
4e3e315223
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Fixed: If the player is move on a field where is currently an explosion then will the player die.
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22 years ago |
stpohle
|
c61297e2cd
|
OpenGameCache Send Servermode fixed, had some trouble with the status
|
22 years ago |
stpohle
|
406e021610
|
OpenGameCache Send Servermode fixed, had some trouble with the status
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22 years ago |
stpohle
|
316d62c990
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chat is back working again.. needed to change the set fontcolor calls.
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22 years ago |
stpohle
|
7c048bf1e6
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read at the first menu border image the top left pixel to set as transparent for the image.
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22 years ago |
stpohle
|
26644b1af9
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Random Tileset Selection fixed again
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22 years ago |
stpohle
|
92b194311e
|
some little network problems fixed
|
22 years ago |
stpohle
|
7f6c40c57b
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Network Problem with the tilesets fixed.
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22 years ago |
stpohle
|
a9bb0cd752
|
directory selection menu is back working again
changelog and todo file updated
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22 years ago |
stpohle
|
7a99299749
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playerpositions at starttime fixed (complete rewritten)
explosion time cut down from 0.75 seconds to 0.5seconds.
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22 years ago |
stpohle
|
702472a247
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player start fixed.. not all players have been set right..
maybe i need to rewrite the code to setting the
players on the field soon
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22 years ago |
stpohle
|
27726ec2a3
|
MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine.
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22 years ago |
stpohle
|
2ad9ea4271
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fixed bug that the ai players didn\'t die on network games.
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22 years ago |
stpohle
|
266eb926b2
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entryfield for the ip didn\'t worked
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22 years ago |
stpohle
|
66b5915dde
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got the mapmenu back working. int numbers will be checked for the max number.
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22 years ago |
stpohle
|
4d7f466548
|
Integer Entrys - len will be the integer max value
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22 years ago |
stpohle
|
cbd36b4006
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Create_Entry, len will be the integer max value
|
22 years ago |
stpohle
|
efabc20a12
|
ignore more files
|
22 years ago |
stpohle
|
60d0af15e4
|
Changelog changed
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22 years ago |