stpohle
|
50852f6b04
|
changed version number..
|
18 years ago |
stpohle
|
6970ccfa1b
|
changed some problems with math.h inside the configure script
|
18 years ago |
stpohle
|
164d9f7df6
|
some changes in the makefile managment
|
19 years ago |
stpohle
|
a9fe54453e
|
added Bomberclone Icon to the win32 binary
|
19 years ago |
stpohle
|
0ec8e648db
|
windowns SDL librarys added
|
19 years ago |
stpohle
|
157ebaf902
|
windows: fixed mingw problem with vsnprintf
|
19 years ago |
stpohle
|
58beeca25a
|
version number changed
|
20 years ago |
stpohle
|
05119fc803
|
accepted patch from: Tim Yamin <plasmaroo@gentoo.org>
|
20 years ago |
stpohle
|
77fa552c0a
|
bomberclone can run as a dedicated server
|
21 years ago |
stpohle
|
d86a085930
|
fixed: playergfx overlapped the player name. if you selected no player you will see for you or anyone else who have no player a ghost player.
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21 years ago |
stpohle
|
0ff6bf3256
|
Release of Version 0.11.6
|
21 years ago |
stpohle
|
9458b32502
|
fixed problems with the broadcasting stuff.. and the new game list
|
21 years ago |
stpohle
|
9e1eda3184
|
another little fixes on the game - resend cache
|
21 years ago |
stpohle
|
e072547df6
|
Put broadcast support into the game. So it is able to find local running games on its own.
Fixed some list element problem in netsrvlst routines.
|
21 years ago |
stpohle
|
aaec6063d1
|
Moving and Liquid bombs wasn't working after adding the change_directory values.
|
21 years ago |
stpohle
|
f19cef33c9
|
Major Network Bugs fixed.
|
21 years ago |
stpohle
|
5dc3a23a9f
|
team mode completed prepared for last test before release
|
21 years ago |
stpohle
|
449d70b6a8
|
team mode completed prepared for last test before release
|
21 years ago |
stpohle
|
13e1ebea43
|
bombexplosions should be fixed. Problem with slow computers are not anymore there. Rewrote do_explosion function.
|
21 years ago |
stpohle
|
140b270a54
|
team menu added, network prepared for teammode. little menuhandling fixes in single player game and gfx selection
|
21 years ago |
stpohle
|
c5204fb4ec
|
Bomb Explosion, is now systemspeed independend. Still need to rewrite the animation part.
|
21 years ago |
stpohle
|
516058157a
|
In Game Menu Created, player will be ask if he want to leave the game
|
22 years ago |
stpohle
|
0162f65725
|
Added Second Local Player, new menuhandling...
|
22 years ago |
patty21
|
3a83061d2c
|
Fixed: Redraw Menuitems only if changes were made.
Fixed: Logo is now shown after change of resolution.
* Changed: Download-Screen shows now a progress bar.
|
22 years ago |
patty21
|
175a40fb58
|
Reset version to 0.11.1
|
22 years ago |
stpohle
|
3e49299c69
|
added F4 to start a game message into the help screen.
|
22 years ago |
stpohle
|
a51e57c047
|
converted bmp to png and added support for it.
|
22 years ago |
patty21
|
9c9051ceb7
|
Added: Special Kick Bombs and some fixes
|
22 years ago |
stpohle
|
a7f683c7b9
|
compilerflag added to disable the compilesupport for GDB
|
22 years ago |
stpohle
|
31c4bf14cc
|
added option to disable sdl mixer support
|
22 years ago |
stpohle
|
6a9afa3ab5
|
random tilesets have not been set right.. we called first tileset_load and then init_map_tileset what should be in the other way.. even put all this into the game_start routine.
|
22 years ago |
stpohle
|
e8fe2d48cc
|
fix for windows, because floorf and rintf didn't work there
|
22 years ago |
stpohle
|
b69ff0ae4e
|
Changed Positions to Float, added that one game_loop can now take longer as 20ms and Animations needs to be put in a other way to so everything will be right in time
|
22 years ago |
stpohle
|
c30c022f37
|
Source Cleanup
|
22 years ago |
stpohle
|
29217abb05
|
Solaris Patch - by pak21@users.sourceforge.net
|
22 years ago |
stpohle
|
494a2137bb
|
Tunnels added to the game..
MAPT_normal for a normal game
MAPT_tunnel for a game with tunnels (only set during ceation of the map)
|
22 years ago |
stpohle
|
2fde009ae1
|
Makefiles Changes again for debian packages
|
22 years ago |
patty21
|
358c5320c5
|
v0.10.0 cleanups
|
22 years ago |
stpohle
|
abc50df9c2
|
game will have after a timeout or no other stones on the field a end game sequence. Like putting random powerups in the field or just get the size of the field down.
|
22 years ago |
patty21
|
4616c80e90
|
Added new lines at end of file to avoid warnings in gcc3.3
|
22 years ago |
stpohle
|
a6419bd67d
|
updaterect list needs to be cleaned before the next game starts
|
23 years ago |
stpohle
|
94202c9983
|
Little Source Cleanup tileset.c and map.c created... some other things changed..
|
23 years ago |
stpohle
|
0f8e29b140
|
version 0.9.9fix2 ...
|
23 years ago |
stpohle
|
b5c272c5ce
|
Version 0.9.9 Fix1
|
23 years ago |
stpohle
|
4c6a7b0efa
|
gfx_AddUpdateRect clipping of the updatebox
|
23 years ago |
stpohle
|
8f2c480d9b
|
Added Debug Messages
|
23 years ago |
stpohle
|
4eae7a42c3
|
Sound enabled thanks alot to Henrik Enqvist
|
23 years ago |
stpohle
|
de593d410a
|
configure.in i have unfortunaly overwritten it
|
23 years ago |
stpohle
|
afee993735
|
installation of the game and the data is now done.
|
23 years ago |
stpohle
|
e73222c281
|
crosscompiling fix for WINGW32 on Linux
|
23 years ago |