stpohle
821b609549
inpkg puffer size increased and checked that there will only packets put in with PKGF_ackreq flag set.
22 years ago
stpohle
0cc9012e82
deleted unneeded stuff
22 years ago
stpohle
cc23608950
new player position placement coded by dcdillon
22 years ago
stpohle
f365ccac2a
new player position placement coded by dcdillon
22 years ago
stpohle
0581b18c89
Added the color flag to the menu_label elements.
22 years ago
stpohle
56b1106ab2
MENU_image element added, Manual Screen in the game added.
22 years ago
stpohle
ea628cb000
menu_displaymessages and displaytext changed, it can take now formates like printf does
22 years ago
stpohle
6f76e429d7
Added/Fixed display messages again
22 years ago
stpohle
123560996d
fixed: single lost fire on the filed
22 years ago
patty21
e4245211c0
Error message, if you host a game and firewall is enabled
...
Progress-Bars finished
Chat input in Multiwait-menu is now smoother.
22 years ago
patty21
3a83061d2c
Fixed: Redraw Menuitems only if changes were made.
...
Fixed: Logo is now shown after change of resolution.
* Changed: Download-Screen shows now a progress bar.
22 years ago
stpohle
4cb6c047a9
pkg_fwd fixed again, i send now only needed packets and filter server only packets out. So the joingame is no send to everyone.
22 years ago
stpohle
f726b7033f
pkg_fwd fixed, send also the packet if the sender is behind a firewall, also do and send_playerid fixed changed protocol
22 years ago
stpohle
81ccc527ea
major network packages problem fixed
22 years ago
stpohle
2bb83b37e2
moving player on slow systems and high speed illness
22 years ago
stpohle
4a1b9b79f5
respawning on network players fixed, the Respawn and Death Flag wasn\'t set right
22 years ago
stpohle
5842d80f24
respawn on local player works.
22 years ago
stpohle
f7d1b74fd4
respawn test 2
22 years ago
stpohle
a2cb79c9d8
respawn test 1
22 years ago
stpohle
9979e58eed
respawn addition
22 years ago
stpohle
dc0198efbd
adding respawn
22 years ago
stpohle
1b6eb9d627
check if the new positoin is not already a target for another item and dropitemsondeath wasn't send with the servermode
22 years ago
stpohle
05a6f1e911
flying items added
22 years ago
stpohle
78215d8046
added network packet for droping items. (PKG_dropitems)
22 years ago
stpohle
e6d1faf92b
added flying items .. so dieing player can drop thier items.
22 years ago
stpohle
aa6f0326de
added game parameters start_range, start_bombs, start_speed, bomb_tickingtime
22 years ago
stpohle
a51e57c047
converted bmp to png and added support for it.
22 years ago
stpohle
a3cb861a30
Fixed: network.h: NET_CANSEND fixed, didn\'t checked right for the server
22 years ago
patty21
9c9051ceb7
Added: Special Kick Bombs and some fixes
22 years ago
stpohle
9caf9cd20a
the crash at the exit of the game fixed. ogc_port was copyed to long
22 years ago
stpohle
2ba905cadd
Illness Problem again..
22 years ago
stpohle
23784f9d16
illness bug again.. rewrote player_set_ilness
...
miltplayer wait screen had another bug with the winner and points head.
22 years ago
stpohle
fb8b39cd05
slow speed illness made a little bit faster set to 0.03 insted of 0.01
22 years ago
stpohle
d4a3f1cf12
default gamecache changed to x.yz.to:11111
22 years ago
stpohle
ede4215372
menu_reload added to reload all datas so we don\'t need to delete and create a new menuitem..
...
network joining problem fixed.. forgot to set the ai_family in the network list.
22 years ago
stpohle
343cdd47b9
network player animation fixed
22 years ago
stpohle
93e01bc3b5
map_set_playerposition fixed.. not players should be always set.
22 years ago
stpohle
959bd1dd47
network help screen added
...
added SHIFT+F3 to delete ai players
network_shutdown fixed for ai players and already disconnected players
22 years ago
stpohle
4e3e315223
Fixed: If the player is move on a field where is currently an explosion then will the player die.
22 years ago
stpohle
a9bb0cd752
directory selection menu is back working again
...
changelog and todo file updated
22 years ago
stpohle
7a99299749
playerpositions at starttime fixed (complete rewritten)
...
explosion time cut down from 0.75 seconds to 0.5seconds.
22 years ago
stpohle
27726ec2a3
MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine.
22 years ago
stpohle
6ef058f4df
add cvsignore
22 years ago
stpohle
3b3d6d276b
deleted unneeded files
22 years ago
stpohle
58f282c0cc
added missing files for the last patch
22 years ago
stpohle
7ec27d9fc5
- network changed, AI Player can join.
...
- sound fixed some crashs.
- menu handling rewritten
- gamemaster server changed to opengamecache.
- players and all this are now float
and a lot more changes
22 years ago
stpohle
c84bca3eba
illness and chat problem fixed..
22 years ago
stpohle
e8fe2d48cc
fix for windows, because floorf and rintf didn't work there
22 years ago
stpohle
5fce04d2fd
AI player are able to run in multiplayer games..
22 years ago
stpohle
de3c0860d6
some animation problem fixed.. mostly the frames still wasn't all with float
22 years ago