stpohle
7f6c40c57b
Network Problem with the tilesets fixed.
22 years ago
stpohle
7a99299749
playerpositions at starttime fixed (complete rewritten)
...
explosion time cut down from 0.75 seconds to 0.5seconds.
22 years ago
stpohle
702472a247
player start fixed.. not all players have been set right..
...
maybe i need to rewrite the code to setting the
players on the field soon
22 years ago
stpohle
27726ec2a3
MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine.
22 years ago
stpohle
7ec27d9fc5
- network changed, AI Player can join.
...
- sound fixed some crashs.
- menu handling rewritten
- gamemaster server changed to opengamecache.
- players and all this are now float
and a lot more changes
22 years ago
stpohle
6a9afa3ab5
random tilesets have not been set right.. we called first tileset_load and then init_map_tileset what should be in the other way.. even put all this into the game_start routine.
22 years ago
stpohle
5fce04d2fd
AI player are able to run in multiplayer games..
22 years ago
stpohle
4ffbe4c045
Putting animation frames to the float thing.. even timeouts are not float..
22 years ago
stpohle
b69ff0ae4e
Changed Positions to Float, added that one game_loop can now take longer as 20ms and Animations needs to be put in a other way to so everything will be right in time
22 years ago
stpohle
19d3603c55
FullScreen Switching from within the game by Pressing F8
22 years ago
stpohle
a4becfdf88
FullScreen Switching from within the game by Pressing F8
22 years ago
stpohle
50cc7024cd
wrong number of players fixed
22 years ago
stpohle
56eb2c9812
load free data bug found.. sound didn't wanted to stop
22 years ago
stpohle
fc002a8d15
bomb moving routine changed
22 years ago
stpohle
702e4c671d
Musicplay added Random Music Selection will follow soon
22 years ago
stpohle
dee8ad4283
endgame sequence fixed. chat fixed
22 years ago
stpohle
4378205213
hurry warning
22 years ago
stpohle
b58c63ec3c
singleplayer text is not anymore that big and mapmenu fixed
22 years ago
stpohle
1f118314bc
game result screen in single mode fixed again
22 years ago
stpohle
abc50df9c2
game will have after a timeout or no other stones on the field a end game sequence. Like putting random powerups in the field or just get the size of the field down.
22 years ago
stpohle
92b79d1ddd
draw and game over will be put now too as information at the result screen
22 years ago
stpohle
7bdcc64815
Single Player Result Screen
22 years ago
stpohle
e945a6960c
bug fixed in single game with 7 players
23 years ago
stpohle
175b59863c
Single Playerselection finished
23 years ago
stpohle
a6419bd67d
updaterect list needs to be cleaned before the next game starts
23 years ago
stpohle
c4eedcf3c6
single player first wort to a full single player game
23 years ago
stpohle
6a522eda21
GFX Engine changed, tilesets of size 64x96 are now supported
23 years ago
stpohle
4ecdb03594
GFX game engine changed, Map Options are now aviable
23 years ago
stpohle
bd54991241
another source cleanup struct map created and all map/fielddata put in there.
23 years ago
stpohle
94202c9983
Little Source Cleanup tileset.c and map.c created... some other things changed..
23 years ago
stpohle
987c67ab0e
Trigger bomb multiplayer fixed
23 years ago
stpohle
cd0af836ed
pushung bomb and wrong direction illness bug fixed
23 years ago
stpohle
59087cdfc3
player_findfreebomb, trigger+bombdropping illness bug, row dropping bug fixed
23 years ago
stpohle
74221c7f99
Last Cleanups
23 years ago
stpohle
6249457afb
Specials will shown in the status screen
23 years ago
stpohle
d73b3af7ad
Changing on the font routines
23 years ago
patty21
486cad2ad9
freeing gfx screen removed
23 years ago
stpohle
d5d3eaeffc
powerups are animated
23 years ago
patty21
41a18f490e
Special usage is now limeted
23 years ago
stpohle
eeec4c4264
Single Player is now working fine and have got a menu
23 years ago
stpohle
b20407a43e
now we can compile again
23 years ago
stpohle
673fcfc32d
player_move changed, because the AI players need this routine too and i am only going to write this part once.
23 years ago
stpohle
e994c1895e
bman.updatestatusbar ... added to some functions
23 years ago
stpohle
e758bd16d1
some patches because the games would never end
23 years ago
patty21
4ceea6fd4a
Fixes for the trigger special
23 years ago
patty21
b5d44eff6d
Version check
23 years ago
patty21
ed59822a82
Started to work on special items.
...
trigger already working
http://x.yz.to/bc/specials.tgz required.
23 years ago
stpohle
4bd0a46712
FIX:the last line of stones wasn't draw right with debugging of.
23 years ago
stpohle
222718779d
working on the single player code
23 years ago
stpohle
9caabcb9ba
setting single mode back for release of 0.9.8
23 years ago