stpohle
|
4ecdb03594
|
GFX game engine changed, Map Options are now aviable
|
23 years ago |
stpohle
|
bd54991241
|
another source cleanup struct map created and all map/fielddata put in there.
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23 years ago |
stpohle
|
5b50dbe0c2
|
Trigger bomb multiplayer fixed
|
23 years ago |
stpohle
|
987c67ab0e
|
Trigger bomb multiplayer fixed
|
23 years ago |
stpohle
|
1a3578e3f8
|
tigger over, set bombs to ma max timeout of 5 seconds
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23 years ago |
stpohle
|
cd0af836ed
|
pushung bomb and wrong direction illness bug fixed
|
23 years ago |
stpohle
|
7874c516ab
|
Fixed CPU usage bug if the player have got a special..
|
23 years ago |
stpohle
|
1d4815d99d
|
Source Cleanup
|
23 years ago |
stpohle
|
5beed9ff6e
|
pushing bombs is now working
|
23 years ago |
patty21
|
514cd253bc
|
you can now only push if you're standing directly in front of it
|
23 years ago |
patty21
|
d1b81521eb
|
bomb push is now smooth
|
23 years ago |
patty21
|
fdef75cc02
|
started to work on smooth bombmovement
|
23 years ago |
patty21
|
6986a95587
|
trigger bomb has now a time limit
|
23 years ago |
patty21
|
41a18f490e
|
Special usage is now limeted
|
23 years ago |
stpohle
|
b20407a43e
|
now we can compile again
|
23 years ago |
patty21
|
c17ef518d0
|
special typedef changed
|
23 years ago |
patty21
|
036cdf048c
|
bombposition changed, now lower 8 bit mark position within the field
|
23 years ago |
patty21
|
99e6f0e899
|
triggerbombs will explode now after 15 secs
|
23 years ago |
patty21
|
7c39c7ea3c
|
2 new specials finished and some bugs fixed
|
23 years ago |
stpohle
|
91aa088ac4
|
special_trigger needs to sync the bomb ex_nr number on all network clients.
|
23 years ago |
patty21
|
4ceea6fd4a
|
Fixes for the trigger special
|
23 years ago |
stpohle
|
200c0130b1
|
no need to send bombdata here..
|
23 years ago |
stpohle
|
8ed1b173f7
|
network.h fixed.. net_game_send_special... special_use fixed
|
23 years ago |
patty21
|
5a04060620
|
initial release
|
23 years ago |