Commit Graph

420 Commits (6f76e429d79e20c6573ba7558b51095ab5144413)
 

Author SHA1 Message Date
patty21 ba8dfbcc86 Num of specials changed
23 years ago
patty21 6ff7334359 trigger bomb is now animated last 5 secs
23 years ago
stpohle f5cbc3cf32 Specials and Death have now diffrent background powerups images - FT_mixed ist now scrolling through all the images
23 years ago
stpohle d1ec7c70d8 player_drop_bomb forgot to change bman.p_nr to pl_nr
23 years ago
stpohle 51a6a11db0 problems playerposition at multiplayer start?
23 years ago
patty21 486cad2ad9 freeing gfx screen removed
23 years ago
patty21 6986a95587 trigger bomb has now a time limit
23 years ago
stpohle 3c004aa9e4 PS_IS_NETPLAYER was not working right
23 years ago
stpohle 463b4edb23 field animation data fixed
23 years ago
stpohle c0a74a77da do_bombdata fixed.. had problems with 16bit integers
23 years ago
stpohle 0f6d342198 bomb position totally changed to 16 bit
23 years ago
stpohle d8f552fc76 bombdata packet changed pos from 8 to 16 bit
23 years ago
stpohle e5b21677df powerup and stone explosion animation
23 years ago
stpohle d5d3eaeffc powerups are animated
23 years ago
patty21 41a18f490e Special usage is now limeted
23 years ago
stpohle c2563f2a0e gfx for the powerups changed.. as soon someone makes a good powerup.bmp with animation we will see it.. :o)
23 years ago
stpohle 405867ec5e gfx.c slow change to new powerup gfx engine
23 years ago
stpohle 30a5db4172 gfx.c slow change to new powerup gfx engine
23 years ago
stpohle eeec4c4264 Single Player is now working fine and have got a menu
23 years ago
stpohle 9d3f49af37 Singleplayer is working again
23 years ago
stpohle b20407a43e now we can compile again
23 years ago
stpohle c0167b49d6 packets.c fixed
23 years ago
patty21 c17ef518d0 special typedef changed
23 years ago
patty21 036cdf048c bombposition changed, now lower 8 bit mark position within the field
23 years ago
stpohle 46549bfcb3 Network fixed for the firewall option
23 years ago
stpohle c1dc2d4410 changelog updated
23 years ago
stpohle 22de75c69a Network Packet Forwarding added for people behind a firewall
23 years ago
stpohle 418de30c29 Network Option added.. for people behind a firewall ... needs some tests
23 years ago
stpohle 228c4884f7 another little change with the ai
23 years ago
stpohle be14223281 AI Player version 4 - this should be the easy beginner ai
23 years ago
stpohle 619f9be99e AI Player Test 3
23 years ago
patty21 99e6f0e899 triggerbombs will explode now after 15 secs
23 years ago
stpohle 722578ebe5 Single Player AI Test 3
23 years ago
stpohle 03ecc242d6 single player ai test 2
23 years ago
stpohle deb2100bbc Player Illness Loop had problem with dropping bombs by ai players.
23 years ago
stpohle f028f523e1 Sound fix... network player drppoed bombs without sound.
23 years ago
stpohle 11b3b83f98 Sound enabled thanks alot to Henrik Enqvist
23 years ago
stpohle 4eae7a42c3 Sound enabled thanks alot to Henrik Enqvist
23 years ago
stpohle 6aab25e1d6 singleplayer again
23 years ago
stpohle 5aa30a2b33 singleplayer again
23 years ago
stpohle e1809dc130 first try of the AI.. but it's wors they kill themselfs again
23 years ago
stpohle 378294b502 Fixed datapath, for develouping on bc without having it installed
23 years ago
stpohle de593d410a configure.in i have unfortunaly overwritten it
23 years ago
stpohle afee993735 installation of the game and the data is now done.
23 years ago
stpohle e73222c281 crosscompiling fix for WINGW32 on Linux
23 years ago
stpohle 71eaf136e5 Cross compiling script
23 years ago
stpohle b7a916e2b1 Configure.in fixed for crosscompiling
23 years ago
stpohle b6b9658a81 i wrote the Sleep in d_sleep wrong..
23 years ago
stpohle 8857dafa2f patch for windows to get the cpu usage down.. i hope this s_delay (int ms) function works now
23 years ago
stpohle 673fcfc32d player_move changed, because the AI players need this routine too and i am only going to write this part once.
23 years ago