stpohle
efabc20a12
ignore more files
22 years ago
stpohle
60d0af15e4
Changelog changed
22 years ago
stpohle
8e2dc2d37e
changed cvsignore
22 years ago
stpohle
6ef058f4df
add cvsignore
22 years ago
stpohle
3b3d6d276b
deleted unneeded files
22 years ago
stpohle
58f282c0cc
added missing files for the last patch
22 years ago
stpohle
7ec27d9fc5
- network changed, AI Player can join.
...
- sound fixed some crashs.
- menu handling rewritten
- gamemaster server changed to opengamecache.
- players and all this are now float
and a lot more changes
22 years ago
stpohle
70a03c02c3
tunnel problem fixed.. two of 4 tunnels didn't worked
22 years ago
stpohle
9e4a177e3a
dead player animation fixed, again the float error
22 years ago
stpohle
6a9afa3ab5
random tilesets have not been set right.. we called first tileset_load and then init_map_tileset what should be in the other way.. even put all this into the game_start routine.
22 years ago
stpohle
c84bca3eba
illness and chat problem fixed..
22 years ago
stpohle
e8fe2d48cc
fix for windows, because floorf and rintf didn't work there
22 years ago
stpohle
3cc3492d51
AI Player didn\'t die in network games.. i forgot to add them to server controll
22 years ago
stpohle
5fce04d2fd
AI player are able to run in multiplayer games..
22 years ago
stpohle
de3c0860d6
some animation problem fixed.. mostly the frames still wasn't all with float
22 years ago
stpohle
e6c0221207
pushing and moving bombs and this is working now right.
22 years ago
stpohle
4ffbe4c045
Putting animation frames to the float thing.. even timeouts are not float..
22 years ago
stpohle
b69ff0ae4e
Changed Positions to Float, added that one game_loop can now take longer as 20ms and Animations needs to be put in a other way to so everything will be right in time
22 years ago
stpohle
c9493ffc1f
include problem
22 years ago
stpohle
eb5693fb21
removing include dir 'cause update didn't created the include directory
22 years ago
stpohle
4efc85a655
changes
22 years ago
stpohle
c30c022f37
Source Cleanup
22 years ago
stpohle
19d3603c55
FullScreen Switching from within the game by Pressing F8
22 years ago
stpohle
a4becfdf88
FullScreen Switching from within the game by Pressing F8
22 years ago
stpohle
9a9750ba4b
FullScreen Switching from within the game by Pressing F8
22 years ago
stpohle
0b573cb17f
tunnel data send fixed..
22 years ago
stpohle
50cc7024cd
wrong number of players fixed
22 years ago
stpohle
8562149287
added patches from pak21
22 years ago
stpohle
29217abb05
Solaris Patch - by pak21@users.sourceforge.net
22 years ago
stpohle
6028ec539c
.cvsignore added and changed - patch by pak21@users.sourceforge.net
22 years ago
stpohle
6cb5275081
replaced bzero with memset, because bzero is not ansi C standart - Patch by Pak21@users.sourceforge.net
22 years ago
stpohle
97d379a0fb
Little and Big Endian Support the second try. i didn\'t converted send_field, power ups incresed
22 years ago
stpohle
cb55044431
Little and Big Endian Support the First Try
22 years ago
stpohle
047ceda105
Makefile.OSX added
22 years ago
stpohle
91c36ee6d5
Moving Bombs are now finished they should work.. added cleaning of bfield and setting the bfield at the first line in bomb_move and at the end of the function.
22 years ago
stpohle
624dc92039
again some more changes.
22 years ago
stpohle
801acfadce
another bombdata try
22 years ago
stpohle
c3292045f9
again bomb moving things.
22 years ago
stpohle
2157d740b2
bombmoving changed
22 years ago
patty21
2dcfddffd6
minor Bugfixes for playerlist
22 years ago
patty21
d5c186628b
Added: Game Information in join menu includes player names. BCMS 0.3.0 Req'd
22 years ago
stpohle
e5a0e775fa
Liquid bombs are now moving right..
22 years ago
stpohle
56eb2c9812
load free data bug found.. sound didn't wanted to stop
22 years ago
stpohle
32165ca1fe
Liquid and Moving bomb special added
22 years ago
stpohle
3ebf72b4d7
font_gfxdraw added fro drawing with the gfx engine
22 years ago
stpohle
fc002a8d15
bomb moving routine changed
22 years ago
stpohle
237f1e5236
Bomb will now explode on full fields if they are pushed.
22 years ago
stpohle
eaca81b97a
Tunnel is now working with multiplayergames. player->tunnelto will be now send together with the PKG_playermove packet.
22 years ago
stpohle
408c67b41f
tunnel data will be send over the network
22 years ago
stpohle
bb3ef44533
Maptype Option added to the mapmenu
22 years ago