Commit Graph

72 Commits (441ffa7c7145cb05c6528744f72ab482ac2989a5)

Author SHA1 Message Date
stpohle 4eae7a42c3 Sound enabled thanks alot to Henrik Enqvist
23 years ago
stpohle afee993735 installation of the game and the data is now done.
23 years ago
patty21 7c39c7ea3c 2 new specials finished and some bugs fixed
23 years ago
patty21 cb10c3b58a Menuentrys can now be skipped
23 years ago
stpohle 67d8f1c152 configuration will save the menu
23 years ago
stpohle c1f8ebcf54 Background fileds can now have backgrounds with bigger size
23 years ago
stpohle 7306879f5f i forgot to add file mapmenu.c and to change the Makefile.MINGW.*
23 years ago
stpohle 691867b0e0 Add Map Options menu with random choosing of map/tileset. by kitutou
23 years ago
stpohle e1ddeeedb8 Tileset Random Function Works
23 years ago
stpohle 3c8c605b3c Added TechDoc.txt file with some informations and some other little fixes
23 years ago
stpohle 5ac7684d32 fixed menus so it's now able to show them up in the multiplayer game
23 years ago
stpohle db29b739a2 Animated Fire
23 years ago
stpohle ceb238ff94 changes for MSVC srandom = srand
23 years ago
stpohle baa433a6d1 Loading / Autogenerating Maps Fixed Playerposition
23 years ago
ob1kenewb 19af4f0e00 Added File map loading functionnality, only one
23 years ago
stpohle e2516eaad9 changed selectplayer to askplayername
23 years ago
stpohle ba43fa617d Versions Update and Randoms Fix
23 years ago
stpohle f15a3556b3 FreeBSD fix for compiling thx to ob1kenewb
23 years ago
stpohle a68638272b Versionsnumer moved completly to the prj file
23 years ago
stpohle 747493878a Bits Per Pixel -- add 24 bit
23 years ago
stpohle dd79ad9655 16/32 Bit Per Pixel Resolution
23 years ago
stpohle 5eda6e2fe7 Initial revision
23 years ago