stpohle
2ba905cadd
Illness Problem again..
22 years ago
stpohle
23784f9d16
illness bug again.. rewrote player_set_ilness
...
miltplayer wait screen had another bug with the winner and points head.
22 years ago
stpohle
473e604c52
background will be always new painted if the video mode was entered and the multiplayer wait screen popped up.
22 years ago
stpohle
6acb63e104
next try to fix this illness problem, that the bombs and range just disapear.
22 years ago
stpohle
fb8b39cd05
slow speed illness made a little bit faster set to 0.03 insted of 0.01
22 years ago
stpohle
45b4840686
illness problem again deleted some debug messages
22 years ago
stpohle
c2e967195c
illness problem, debuging and fixing.. (hopefully)
22 years ago
stpohle
f5a07ece3d
player illness bug on network players
22 years ago
stpohle
d4a3f1cf12
default gamecache changed to x.yz.to:11111
22 years ago
stpohle
a3028d1941
Firewall Option added to the game. Network Starting Game Problem Fixed.\n
22 years ago
stpohle
8d164d38a0
changed menu handling so you can focus your own element.
...
network server selection changed, so the serverlist will
be focused first and after the selection of an server the
OK Button will be focused.
22 years ago
stpohle
ede4215372
menu_reload added to reload all datas so we don\'t need to delete and create a new menuitem..
...
network joining problem fixed.. forgot to set the ai_family in the network list.
22 years ago
stpohle
9429217505
Network Join Problem fixed, Playerselection Keyboard Problem with STRG/CTRL fixed
22 years ago
stpohle
b8a015b121
fixed: players could not rejoin. addr->plnr needed to be deleted in an if () part.
22 years ago
stpohle
33dc3a7a6e
fixed problem that the network needed to restart after the network family changed.
...
only a problem on joining games.
22 years ago
stpohle
31c4bf14cc
added option to disable sdl mixer support
22 years ago
stpohle
90b50721fc
the gray image was shown in 16bit only as blue image..
...
forgot to set the gray image to the right screen settings.
22 years ago
stpohle
b0652a0814
some little fixes
22 years ago
stpohle
83284797d7
Network Server list Selection fixed
22 years ago
stpohle
2a47c38229
do_playermove don\'t need to call player_animation
22 years ago
stpohle
343cdd47b9
network player animation fixed
22 years ago
stpohle
732c0e5b14
field size smal down on hurry hurry didn\'t let the bombs explode.. is fixed.. problem was again a forgotten change to float
22 years ago
stpohle
93e01bc3b5
map_set_playerposition fixed.. not players should be always set.
22 years ago
stpohle
959bd1dd47
network help screen added
...
added SHIFT+F3 to delete ai players
network_shutdown fixed for ai players and already disconnected players
22 years ago
stpohle
4e3e315223
Fixed: If the player is move on a field where is currently an explosion then will the player die.
22 years ago
stpohle
c61297e2cd
OpenGameCache Send Servermode fixed, had some trouble with the status
22 years ago
stpohle
406e021610
OpenGameCache Send Servermode fixed, had some trouble with the status
22 years ago
stpohle
316d62c990
chat is back working again.. needed to change the set fontcolor calls.
22 years ago
stpohle
7c048bf1e6
read at the first menu border image the top left pixel to set as transparent for the image.
22 years ago
stpohle
26644b1af9
Random Tileset Selection fixed again
22 years ago
stpohle
92b194311e
some little network problems fixed
22 years ago
stpohle
7f6c40c57b
Network Problem with the tilesets fixed.
22 years ago
stpohle
a9bb0cd752
directory selection menu is back working again
...
changelog and todo file updated
22 years ago
stpohle
7a99299749
playerpositions at starttime fixed (complete rewritten)
...
explosion time cut down from 0.75 seconds to 0.5seconds.
22 years ago
stpohle
702472a247
player start fixed.. not all players have been set right..
...
maybe i need to rewrite the code to setting the
players on the field soon
22 years ago
stpohle
27726ec2a3
MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine.
22 years ago
stpohle
2ad9ea4271
fixed bug that the ai players didn\'t die on network games.
22 years ago
stpohle
266eb926b2
entryfield for the ip didn\'t worked
22 years ago
stpohle
66b5915dde
got the mapmenu back working. int numbers will be checked for the max number.
22 years ago
stpohle
4d7f466548
Integer Entrys - len will be the integer max value
22 years ago
stpohle
cbd36b4006
Create_Entry, len will be the integer max value
22 years ago
stpohle
efabc20a12
ignore more files
22 years ago
stpohle
60d0af15e4
Changelog changed
22 years ago
stpohle
8e2dc2d37e
changed cvsignore
22 years ago
stpohle
6ef058f4df
add cvsignore
22 years ago
stpohle
3b3d6d276b
deleted unneeded files
22 years ago
stpohle
58f282c0cc
added missing files for the last patch
22 years ago
stpohle
7ec27d9fc5
- network changed, AI Player can join.
...
- sound fixed some crashs.
- menu handling rewritten
- gamemaster server changed to opengamecache.
- players and all this are now float
and a lot more changes
22 years ago
stpohle
70a03c02c3
tunnel problem fixed.. two of 4 tunnels didn't worked
22 years ago
stpohle
9e4a177e3a
dead player animation fixed, again the float error
22 years ago