Commit Graph

18 Commits (219b54f9424bf0da76e257b27fdd41a3f05a8959)

Author SHA1 Message Date
stpohle 175b59863c Single Playerselection finished
23 years ago
stpohle 47253f0d3a scaling routine speeded up a little bit by using less switch case and using inline.. static inline is now used
23 years ago
stpohle d5c9290cd3 scaling routine speeded up a little bit by using less switch case and using inline
23 years ago
stpohle 0af4e72130 WaitForPlayers SDL_BlitSourface changed to gfx_blit
23 years ago
stpohle 4ecdb03594 GFX game engine changed, Map Options are now aviable
23 years ago
stpohle bd54991241 another source cleanup struct map created and all map/fielddata put in there.
23 years ago
stpohle 94202c9983 Little Source Cleanup tileset.c and map.c created... some other things changed..
23 years ago
stpohle 6249457afb Specials will shown in the status screen
23 years ago
stpohle d73b3af7ad Changing on the font routines
23 years ago
stpohle c1ef50c8dd player dead animation
23 years ago
stpohle f5cbc3cf32 Specials and Death have now diffrent background powerups images - FT_mixed ist now scrolling through all the images
23 years ago
stpohle 405867ec5e gfx.c slow change to new powerup gfx engine
23 years ago
stpohle c1f8ebcf54 Background fileds can now have backgrounds with bigger size
23 years ago
stpohle 691867b0e0 Add Map Options menu with random choosing of map/tileset. by kitutou
23 years ago
stpohle 3c8c605b3c Added TechDoc.txt file with some informations and some other little fixes
23 years ago
stpohle db29b739a2 Animated Fire
23 years ago
stpohle dd79ad9655 16/32 Bit Per Pixel Resolution
23 years ago
stpohle 5eda6e2fe7 Initial revision
23 years ago