ob1kenewb
18928c0dbf
Use SDL_WaitEvent instead of Pool Even otherwhise
...
the menu handling is like an active loop and
this is not GOOD for the CPU :). We have
the same pb for the Game Loop where SDL_PoolEven
is used to lookup the key to move the player...
Maybe create a thread to look for the key ?
23 years ago
patty21
33569c58c5
Prompt for flush keyboardbuffer at startup
23 years ago
patty21
cb10c3b58a
Menuentrys can now be skipped
23 years ago
stpohle
c1f8ebcf54
Background fileds can now have backgrounds with bigger size
23 years ago
stpohle
f17f2f593d
another s_delay (100) what should be (25)
23 years ago
stpohle
691867b0e0
Add Map Options menu with random choosing of map/tileset. by kitutou
23 years ago
stpohle
dd8bf60bd0
some other fixes including MSVC patch of s_delay(int ms)
23 years ago
stpohle
ef74f4b176
menu_dir_select cpu usage problem fixed.
23 years ago
patty21
93ac4a98b4
menuleistungfresser gefixt
23 years ago
stpohle
e13255ae6a
s_delay patched usec was set wrong
23 years ago
stpohle
7969d489f9
Single Player Tileselection Test1
23 years ago
stpohle
83b1d7f012
Single Player Tileselection Test1
23 years ago
stpohle
b40752452c
some things for crosscompiling
23 years ago
stpohle
1c88370563
this should compile fornow
23 years ago
stpohle
e1ddeeedb8
Tileset Random Function Works
23 years ago
stpohle
5ac7684d32
fixed menus so it's now able to show them up in the multiplayer game
23 years ago
ob1kenewb
0c2b175eaa
support all keyboard keys
23 years ago
ob1kenewb
19af4f0e00
Added File map loading functionnality, only one
...
map per game is supported. You specify it in the menu
23 years ago
stpohle
9d41a6c1c7
Keyboard fixes.. thx to 'ob1kenewb'
23 years ago
stpohle
a68638272b
Versionsnumer moved completly to the prj file
23 years ago
stpohle
5eda6e2fe7
Initial revision
23 years ago