Commit Graph

467 Commits (140b270a5441984a60fe4ddcb7ca60f7573ef292)
 

Author SHA1 Message Date
stpohle d4a3f1cf12 default gamecache changed to x.yz.to:11111
22 years ago
stpohle a3028d1941 Firewall Option added to the game. Network Starting Game Problem Fixed.\n
22 years ago
stpohle 8d164d38a0 changed menu handling so you can focus your own element.
22 years ago
stpohle ede4215372 menu_reload added to reload all datas so we don\'t need to delete and create a new menuitem..
22 years ago
stpohle 9429217505 Network Join Problem fixed, Playerselection Keyboard Problem with STRG/CTRL fixed
22 years ago
stpohle b8a015b121 fixed: players could not rejoin. addr->plnr needed to be deleted in an if () part.
22 years ago
stpohle 33dc3a7a6e fixed problem that the network needed to restart after the network family changed.
22 years ago
stpohle 31c4bf14cc added option to disable sdl mixer support
22 years ago
stpohle 90b50721fc the gray image was shown in 16bit only as blue image..
22 years ago
stpohle b0652a0814 some little fixes
22 years ago
stpohle 83284797d7 Network Server list Selection fixed
22 years ago
stpohle 2a47c38229 do_playermove don\'t need to call player_animation
22 years ago
stpohle 343cdd47b9 network player animation fixed
22 years ago
stpohle 732c0e5b14 field size smal down on hurry hurry didn\'t let the bombs explode.. is fixed.. problem was again a forgotten change to float
22 years ago
stpohle 93e01bc3b5 map_set_playerposition fixed.. not players should be always set.
22 years ago
stpohle 959bd1dd47 network help screen added
22 years ago
stpohle 4e3e315223 Fixed: If the player is move on a field where is currently an explosion then will the player die.
22 years ago
stpohle c61297e2cd OpenGameCache Send Servermode fixed, had some trouble with the status
22 years ago
stpohle 406e021610 OpenGameCache Send Servermode fixed, had some trouble with the status
22 years ago
stpohle 316d62c990 chat is back working again.. needed to change the set fontcolor calls.
22 years ago
stpohle 7c048bf1e6 read at the first menu border image the top left pixel to set as transparent for the image.
22 years ago
stpohle 26644b1af9 Random Tileset Selection fixed again
22 years ago
stpohle 92b194311e some little network problems fixed
22 years ago
stpohle 7f6c40c57b Network Problem with the tilesets fixed.
22 years ago
stpohle a9bb0cd752 directory selection menu is back working again
22 years ago
stpohle 7a99299749 playerpositions at starttime fixed (complete rewritten)
22 years ago
stpohle 702472a247 player start fixed.. not all players have been set right..
22 years ago
stpohle 27726ec2a3 MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine.
22 years ago
stpohle 2ad9ea4271 fixed bug that the ai players didn\'t die on network games.
22 years ago
stpohle 266eb926b2 entryfield for the ip didn\'t worked
22 years ago
stpohle 66b5915dde got the mapmenu back working. int numbers will be checked for the max number.
22 years ago
stpohle 4d7f466548 Integer Entrys - len will be the integer max value
22 years ago
stpohle cbd36b4006 Create_Entry, len will be the integer max value
22 years ago
stpohle efabc20a12 ignore more files
22 years ago
stpohle 60d0af15e4 Changelog changed
22 years ago
stpohle 8e2dc2d37e changed cvsignore
22 years ago
stpohle 6ef058f4df add cvsignore
22 years ago
stpohle 3b3d6d276b deleted unneeded files
22 years ago
stpohle 58f282c0cc added missing files for the last patch
22 years ago
stpohle 7ec27d9fc5 - network changed, AI Player can join.
22 years ago
stpohle 70a03c02c3 tunnel problem fixed.. two of 4 tunnels didn't worked
22 years ago
stpohle 9e4a177e3a dead player animation fixed, again the float error
22 years ago
stpohle 6a9afa3ab5 random tilesets have not been set right.. we called first tileset_load and then init_map_tileset what should be in the other way.. even put all this into the game_start routine.
22 years ago
stpohle c84bca3eba illness and chat problem fixed..
22 years ago
stpohle e8fe2d48cc fix for windows, because floorf and rintf didn't work there
22 years ago
stpohle 3cc3492d51 AI Player didn\'t die in network games.. i forgot to add them to server controll
22 years ago
stpohle 5fce04d2fd AI player are able to run in multiplayer games..
22 years ago
stpohle de3c0860d6 some animation problem fixed.. mostly the frames still wasn't all with float
22 years ago
stpohle e6c0221207 pushing and moving bombs and this is working now right.
22 years ago
stpohle 4ffbe4c045 Putting animation frames to the float thing.. even timeouts are not float..
22 years ago