Commit Graph

100 Commits (1304e53d55e681fea7488e3d98ffb75c44fe348f)

Author SHA1 Message Date
stpohle 1304e53d55 Server can leave games.. These Games will continue with another new server, firewall flag will be set on it's own when a player joins a game
21 years ago
stpohle 14b216577d Server can leave without problems... not working correct and multiplayermenus rewritten
21 years ago
stpohle 395d65fd2c server can only start games if all players are ready. (maybe still some fixes needed for disconnecting players
21 years ago
stpohle 7b383ec1df Teammenus again changed, now all players will be in team 1. this will be changed again. So the new player will join the weakest team or the team with the less people
21 years ago
stpohle 4c85f60433 More work on the Team Mode, Singleplayer should work now almost fine.
21 years ago
stpohle 2fe2f57247 network error, will shutdown the network in the game
21 years ago
stpohle 140b270a54 team menu added, network prepared for teammode. little menuhandling fixes in single player game and gfx selection
21 years ago
stpohle 2e1cc95b0a Passwort protection wasn't working right.. fixed it.
22 years ago
stpohle 864b1d238b chat mode fixed, rewrote the whole chat mode gfx part.
22 years ago
stpohle 0162f65725 Added Second Local Player, new menuhandling...
22 years ago
stpohle 95ae84066a - Fixed: respawning of the player will continue and
22 years ago
stpohle 821b609549 inpkg puffer size increased and checked that there will only packets put in with PKGF_ackreq flag set.
22 years ago
stpohle ea628cb000 menu_displaymessages and displaytext changed, it can take now formates like printf does
22 years ago
stpohle 6f76e429d7 Added/Fixed display messages again
22 years ago
stpohle 123560996d fixed: single lost fire on the filed
22 years ago
patty21 e4245211c0 Error message, if you host a game and firewall is enabled
22 years ago
stpohle 4cb6c047a9 pkg_fwd fixed again, i send now only needed packets and filter server only packets out. So the joingame is no send to everyone.
22 years ago
stpohle f726b7033f pkg_fwd fixed, send also the packet if the sender is behind a firewall, also do and send_playerid fixed changed protocol
22 years ago
stpohle 81ccc527ea major network packages problem fixed
22 years ago
stpohle 69c308b736 respawn animation on network players fixed
22 years ago
stpohle 4a1b9b79f5 respawning on network players fixed, the Respawn and Death Flag wasn\'t set right
22 years ago
stpohle a2cb79c9d8 respawn test 1
22 years ago
stpohle 9979e58eed respawn addition
22 years ago
stpohle 1b6eb9d627 check if the new positoin is not already a target for another item and dropitemsondeath wasn't send with the servermode
22 years ago
stpohle 05a6f1e911 flying items added
22 years ago
stpohle 78215d8046 added network packet for droping items. (PKG_dropitems)
22 years ago
stpohle e6d1faf92b added flying items .. so dieing player can drop thier items.
22 years ago
stpohle aa6f0326de added game parameters start_range, start_bombs, start_speed, bomb_tickingtime
22 years ago
stpohle 7655c2ae6c do_bombdata fixed, another three stones will be drawen to make sure no old bombgraphics will be left on the screen
22 years ago
stpohle a3cb861a30 Fixed: network.h: NET_CANSEND fixed, didn\'t checked right for the server
22 years ago
stpohle e04cafe44d mapmenu and helpmenu in the multiplayer selection screen disapeared after a OGC message came in.. even browsing was cut of. Misstake found in file ogcache-client.c the loop started the browing again.
22 years ago
stpohle 23784f9d16 illness bug again.. rewrote player_set_ilness
22 years ago
stpohle c2e967195c illness problem, debuging and fixing.. (hopefully)
22 years ago
stpohle a3028d1941 Firewall Option added to the game. Network Starting Game Problem Fixed.\n
22 years ago
stpohle b8a015b121 fixed: players could not rejoin. addr->plnr needed to be deleted in an if () part.
22 years ago
stpohle 2a47c38229 do_playermove don\'t need to call player_animation
22 years ago
stpohle 343cdd47b9 network player animation fixed
22 years ago
stpohle 7f6c40c57b Network Problem with the tilesets fixed.
22 years ago
stpohle 7ec27d9fc5 - network changed, AI Player can join.
22 years ago
stpohle c84bca3eba illness and chat problem fixed..
22 years ago
stpohle 5fce04d2fd AI player are able to run in multiplayer games..
22 years ago
stpohle de3c0860d6 some animation problem fixed.. mostly the frames still wasn't all with float
22 years ago
stpohle 4ffbe4c045 Putting animation frames to the float thing.. even timeouts are not float..
22 years ago
stpohle b69ff0ae4e Changed Positions to Float, added that one game_loop can now take longer as 20ms and Animations needs to be put in a other way to so everything will be right in time
22 years ago
stpohle a4becfdf88 FullScreen Switching from within the game by Pressing F8
22 years ago
stpohle 0b573cb17f tunnel data send fixed..
22 years ago
stpohle 97d379a0fb Little and Big Endian Support the second try. i didn\'t converted send_field, power ups incresed
22 years ago
stpohle cb55044431 Little and Big Endian Support the First Try
22 years ago
stpohle 91c36ee6d5 Moving Bombs are now finished they should work.. added cleaning of bfield and setting the bfield at the first line in bomb_move and at the end of the function.
22 years ago
stpohle 801acfadce another bombdata try
22 years ago