diff --git a/src/player.c b/src/player.c index 5ee7a3f..2a571bb 100644 --- a/src/player.c +++ b/src/player.c @@ -360,7 +360,7 @@ player_drop_bomb (int pl_nr) if (bombs[0].x != -1) // is there already a bomb return; - d_printf ("Player %d Dropped Bomb %d\n", bman.p_nr, i); + d_printf ("Player %d Dropped Bomb %d\n", pl_nr, i); bomb->r = player->range; if (player->special.type == SP_trigger) { bomb->state = BS_trigger;