maxplayers fixed in player-gfx-selection

origin
patty21 21 years ago
parent f032077181
commit c6bfd775d1

@ -1,4 +1,4 @@
/* $Id: playermenu.c,v 1.12 2004/11/07 04:13:10 stpohle Exp $
/* $Id: playermenu.c,v 1.13 2004/12/01 22:02:43 patty21 Exp $
*/
#include "bomberclone.h"
@ -144,9 +144,9 @@ int playermenu_selgfx (int pl_nr) {
*/
if (event.key.keysym.sym == SDLK_UP && selgfx >= 4)
selgfx -= 4;
if (event.key.keysym.sym == SDLK_DOWN && selgfx < MAX_PLAYERS-4)
if (event.key.keysym.sym == SDLK_DOWN && selgfx < gfx.player_gfx_count-4)
selgfx += 4;
if (event.key.keysym.sym == SDLK_RIGHT && selgfx < MAX_PLAYERS-1)
if (event.key.keysym.sym == SDLK_RIGHT && selgfx < gfx.player_gfx_count-1)
selgfx++;
if (event.key.keysym.sym == SDLK_LEFT && selgfx > 0)
selgfx--;

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