diff --git a/ChangeLog b/ChangeLog index 3b1da20..ba863b7 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,4 +1,8 @@ -$Id: ChangeLog,v 1.48 2004/01/03 03:01:30 stpohle Exp $ +$Id: ChangeLog,v 1.49 2004/01/06 04:27:21 stpohle Exp $ + +- Compiler Flag added for disabling debuging. Compiler + Flags -ggdb and -O0 won'T be set no more. + ./configure --disable-debug - Added smal help screen in the multiplayer selection screen. @@ -25,7 +29,10 @@ $Id: ChangeLog,v 1.48 2004/01/03 03:01:30 stpohle Exp $ - FullScreen switching from within the game by pressing (F8 Works for some Reason only - in Windows) + in Linux) + +- Changed part of the Networkhandling to detect who + is the Game Server. - AI Players can join network games. diff --git a/configure.in b/configure.in index 01755e4..7ff9ee7 100644 --- a/configure.in +++ b/configure.in @@ -30,8 +30,8 @@ dnl Check for SDL AC_MSG_ERROR(SDL not found. Make sure sdl-config is in your PATH, or specify with --with-sdl-prefix) ) - CFLAGS="$SDL_CFLAGS $CFLAGS -ggdb" - LIBS="$SDL_LIBS $LIBS -ggdb" + CFLAGS="$SDL_CFLAGS $CFLAGS" + LIBS="$SDL_LIBS $LIBS" dnl Checks for header files. @@ -63,7 +63,17 @@ case "$target" in fi ;; esac + + +dnl Debug ************************************ +AC_ARG_ENABLE(debug, [ --disable-debug Disable Debuging ]) +if test x$enable_debug = xno ; then CFLAGS="$CFLAGS -Wall" +else + CFLAGS="$CFLAGS -Wall -ggdb -O0" + LDFLAGS="$LDFLAGS -ggdb" + AC_MSG_WARN(Enable Debuging) +fi