diff --git a/ChangeLog b/ChangeLog index 5ef9f44..095c449 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,23 +1,28 @@ -$Id: ChangeLog,v 1.86 2004/11/30 14:30:34 stpohle Exp $ - -2004-11-28 - -- the firewall flag will be enabled and disabled automaticly. - -- only players who are in the game will be able to send - gamedata related packets to the game. (do_pkg updated) - -* delete the joingame packet from the resend thing.. - server thinks we rejoin.. only on a slow client +$Id: ChangeLog,v 1.87 2004/11/30 23:07:58 stpohle Exp $ * FINISH TEAM MODE. -2004-10-18 +* Server quits, will the AI player moved correctls to the + new Server? + +- AI Player die on a slow computer because they move more + as 1 Field. This might be also the problem Acidjnk told + me about. - fixed: Server starts the game soo fast that the client's ignore the gamestat for a running game. Check if all players are ready. +- Makefile.am in include and data changed so make dist will + work fine as well as make install won't install anymore + all the useless *.h files. + +- the firewall flag will be enabled and disabled automaticly. + Datapacket PKG_contest created to make it possible to work. + +- only players who are in the game will be able to send + gamedata related packets to the game. (do_pkg() changed) + - fixed: AI won't have anymore so many suicide deaths. - Variable dir_change added so we won't have @@ -27,8 +32,6 @@ $Id: ChangeLog,v 1.86 2004/11/30 14:30:34 stpohle Exp $ - New Team menu Handling. -2004-09-23 - - little work on the AI, there are still some kind of problems. Maybe i'll rewrite the whole AI again. @@ -40,14 +43,10 @@ $Id: ChangeLog,v 1.86 2004/11/30 14:30:34 stpohle Exp $ net_game_send_delplayer had a problem with the second local player. -2004-09-13 - - changed: Chat Mode will always keep active if there is only one player on one computer. If there are two player we have to press F5 to activate the chatwindow. -2004-09-12 - - fixed: Quit Game wasn't working from the in game menu - fixed: Network Version Error. There is no @@ -55,8 +54,6 @@ $Id: ChangeLog,v 1.86 2004/11/30 14:30:34 stpohle Exp $ - fixed: Single Player Menu there was no ESC key working -2004-09-11 - - fixed: Player Selection Screen (single player) ESC key wasn't working and also closing the program haven't worked. diff --git a/src/player.c b/src/player.c index 3b6ca23..eeeae44 100644 --- a/src/player.c +++ b/src/player.c @@ -1,4 +1,4 @@ -/* $Id: player.c,v 1.93 2004/11/30 14:30:37 stpohle Exp $ +/* $Id: player.c,v 1.94 2004/11/30 23:08:08 stpohle Exp $ * player.c - everything what have to do with the player */ #include @@ -324,8 +324,10 @@ stepmove_player (int pl_nr) else speed = 1.0f - _pos.y; - if (speed > (p->stepsleft) || speed == 0) + if (speed > (p->stepsleft) || speed == 0.0f) speed = p->stepsleft; + if (speed > 1.0f) + speed = 1.0f; // check the new field position d.x = d.y = 0.0f;