From 51a6a11db0c194efe0b823f926edb1691f5a7702 Mon Sep 17 00:00:00 2001 From: stpohle Date: Mon, 2 Jun 2003 19:25:45 +0000 Subject: [PATCH] problems playerposition at multiplayer start? --- src/network.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/network.c b/src/network.c index 918753d..970aa74 100644 --- a/src/network.c +++ b/src/network.c @@ -1,4 +1,4 @@ -/* $Id: network.c,v 1.28 2003/06/01 20:17:03 stpohle Exp $ */ +/* $Id: network.c,v 1.29 2003/06/02 19:25:45 stpohle Exp $ */ /* network routines. */ @@ -765,6 +765,9 @@ net_new_game () bman.players[p].bombs_n = START_BOMBS; bman.players[p].range = START_RANGE; bman.players[p].speed = START_SPEED; + bman.players[p].m = 0; + bman.players[p].old.x = 0; + bman.players[p].old.y = 0; bman.players[p].special.type = SP_nothing; bman.updatestatusbar=1;