From 26644b1af9a4ad3f01a6cbaa76c902f2a6c2145d Mon Sep 17 00:00:00 2001 From: stpohle Date: Tue, 30 Dec 2003 20:28:17 +0000 Subject: [PATCH] Random Tileset Selection fixed again --- TODO | 11 ++++++++++- src/map.c | 7 +++---- 2 files changed, 13 insertions(+), 5 deletions(-) diff --git a/TODO b/TODO index 47c3b07..4861303 100644 --- a/TODO +++ b/TODO @@ -1,8 +1,17 @@ -$Id: TODO,v 1.29 2003/12/28 20:11:44 stpohle Exp $ +$Id: TODO,v 1.30 2003/12/30 20:28:17 stpohle Exp $ + +* player position at start up need some little work + it is still happening that player just die because + they could not been set. * check if the player is on a field with an running explosion +* chat is not working + +* gameserver can't see any games.. somehow ipv6 + and ipv4 got mixed up + - better configuration for home made map files - opetion that you can have only one illness.. if you catch diff --git a/src/map.c b/src/map.c index 4d0062b..fb59486 100644 --- a/src/map.c +++ b/src/map.c @@ -1,4 +1,4 @@ -/* $Id: map.c,v 1.17 2003/12/28 19:07:38 stpohle Exp $ */ +/* $Id: map.c,v 1.18 2003/12/30 20:28:26 stpohle Exp $ */ /* map handling, like generate and load maps. */ #include "bomberclone.h" @@ -409,10 +409,9 @@ init_map_tileset () case (2): map_new (NULL); break; - - if (map.random_tileset) - tileset_random (); } + if (map.random_tileset) + tileset_random (); } }