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SimpleSkyCam/detect.cc

198 lines
4.2 KiB

#include <unistd.h>
#include <math.h>
#include "config.h"
#include "gui.h"
#include "detect.h"
extern Detect detect;
//
// C / C++ Wrapper for the thread function
//
gpointer _DetectThread (gpointer data) {
detect.Thread ();
return NULL;
};
Detect::Detect() { // @suppress("Class members should be properly initialized")
printf ("%s:%d %s\n", __FILE__, __LINE__, __FUNCTION__);
g_mutex_init (&mutexin);
g_mutex_init (&muteximage);
g_mutex_init (&mutex);
running = 1;
inFrame.SetSize(64, 64);
oldFrame.SetSize(64, 64);
image.SetSize(64, 64);
imagegtk.SetSize(64, 64);
thread = NULL;
thread = g_thread_new("Detect", _DetectThread, NULL);
objectW = 300;
objectH = 300;
posmaxx = 0;
posmaxy = 0;
maxx = NULL;
maxy = NULL;
};
Detect::~Detect() {
running = 0;
if (thread) {
g_thread_join (thread);
thread = NULL;
}
};
int Detect::NewFrame(VideoFrame *newframe) {
if (newframe == NULL) return -1;
LockInMutex();
inFrame.CopyFrom(newframe);
inFrameNew = 1;
UnLockInMutex();
return 0;
};
//
// NewFrame: will set new frame
// Thread: newFrame |------> Find Object --- not found ---> send gui information
void Detect::Thread() {
DetectOutput output;
int posx, posy;
while (running) {
// check for new frame
LockInMutex();
if (inFrameNew == 1) {
inFrameNew = 0;
//
// do some input detection improvement
InputDetect(&posx, &posy);
oldFrame.CopyFrom(&inFrame);
UnLockInMutex();
// copy output image for gtk
LockImageMutex();
imagegtk.CopyFrom(&image);
UnLockImageMutex();
output.posx = posx;
output.posy = posy;
output.image = &imagegtk;
gdk_threads_add_idle(cb_thread_detect , &output);
}
else
UnLockInMutex();
usleep (10000);
}
}
void Detect::SetInputSize (int nw, int nh) {
if (posmaxx < nw) {
if (maxx != NULL) free (maxx);
maxx = (float*) malloc (nw * sizeof (float));
}
if (posmaxy < nh) {
if (maxy != NULL) free (maxy);
maxy = (float*) malloc (nh * sizeof (float));
}
posmaxx = nw;
posmaxy = nh;
}
#define POWERVAL 10
// #define DEBUGTIMES 1
void Detect::InputDetect(int *posx, int *posy) {
int x, y, i, dx, dy, sy;
unsigned char *pxs, *pxi;
int idx, didx;
struct timeval t1, t2;
float f;
f = get_cycletime(&t1);
t2 = t1;
image.SetSize (objectW, objectH);
SetInputSize(inFrame.w, inFrame.h);
pxs = inFrame.data;
pxi = image.data;
*posx = 0;
*posy = 0;
#ifdef DEBUGTIMES
f = get_cycletime(&t1);
printf ("%s:%d setup memory time needed:%f\n", __FILE__, __LINE__, f);
#endif
//
// maximum brightness
for (x = 0; x < posmaxx; x++) maxx[x] = 0.0;
for (y = 0; y < posmaxy; y++) maxy[y] = 0.0;
for (x = 0; x < inFrame.w; x++)
for (y = 0; y < inFrame.h; y++) {
idx = 3*(inFrame.w * y + x);
maxx[x] += pow(pxs[idx+0] + pxs[idx+1] + pxs[idx+2], POWERVAL);
maxy[y] += pow(pxs[idx+0] + pxs[idx+1] + pxs[idx+2], POWERVAL);
}
#ifdef DEBUGTIMES
f = get_cycletime(&t1);
printf ("%s:%d calculated maximum:%f\n", __FILE__, __LINE__, f);
// select maximum
#endif
for (x = 1; x < inFrame.w; x++) if (maxx[x] > maxx[*posx]) *posx = x;
for (y = 1; y < inFrame.h; y++) if (maxy[y] > maxy[*posy]) *posy = y;
#ifdef DEBUGTIMES
f = get_cycletime(&t1);
printf ("%s:%d selected maximum:%f\n", __FILE__, __LINE__, f);
#endif
// select start corner
if (*posx < (objectW / 2)) x = 0;
else if (*posx + (objectW /2) > inFrame.w) x = inFrame.w - objectW;
else x = ((*posx) - (objectW / 2));
if (*posy < (objectH / 2)) sy = 0;
else if (*posy + (objectH / 2) > inFrame.h) sy = inFrame.h - objectH;
else sy = ((*posy) - (objectH / 2));
for (dx = 0; dx < image.w && x < inFrame.w; x++, dx++)
for (dy = 0, y = sy; dy < image.h && y < inFrame.h; y++, dy++) {
idx = 3* (inFrame.w * y + x);
didx = 3* (image.w * dy + dx);
// printf ("[%d , %d] --> [%d, %d] idx: %d --> %d Value:%d\n", x, y, dx, dy, idx, didx, pxs[idx+i]);
for (i = 0; i < 3; i++) pxi[didx+i] = pxs[idx+i];
}
#ifdef DEBUGTIMES
f = get_cycletime(&t1);
printf ("%s:%d copy output:%f\n", __FILE__, __LINE__, f);
f = get_cycletime(&t2);
printf ("%s:%d time needed:%f\n", __FILE__, __LINE__, f);
#endif
}
void Detect::SetObjectSize(int neww, int newh) {
LockImageMutex();
LockInMutex();
LockMutex();
objectH = newh;
objectW = neww;
UnLockMutex();
UnLockInMutex();
UnLockImageMutex();
}